Debian Junior Project
Summary
games-gl
Debian Jr. 3D Spellen (hardware versnelling vereist)

Deze spelletjes gebruiken allemaal de OpenGL bibliotheken en zullen niet werken zonder een redelijke 3D grafische kaart die zorgt voor hardware versnelde OpenGL.

Terwijl armagetron en gltron verschillende interpretaties van het spel in de klassieke 3D-geanimeerde film "Tron" zijn, is Tux Racer een compleet origineel speciaal voor Linux gemaakt race spel. In tegenstelling tot het gebruikelijke bloed en ingewanden gedoe in het 3D spelletjes universum zijn al deze spellen geschikt voor kinderen.

Description

For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:

If you discover a project which looks like a good candidate for Debian Junior to you, or if you have prepared an unofficial Debian package, please do not hesitate to send a description of that project to the Debian Junior mailing list

Links to other tasks

Debian Junior games-gl packages

Official Debian packages with high relevance

armagetronad
3D Tron-like high speed game
Versions of package armagetronad
ReleaseVersionArchitectures
stretch0.2.8.3.4-1amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
buster0.2.8.3.4-2amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
bullseye0.2.9.1.0-2amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
bookworm0.2.9.1.0-3amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
jessie0.2.8.3.2-4amd64,armel,armhf,i386
trixie0.2.9.1.1-1amd64,arm64,armel,armhf,i386,mips64el,ppc64el,s390x
sid0.2.9.1.1-1amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x
Debtags of package armagetronad:
gamearcade
interface3d, x11
juniorgames-gl
networkclient
roleprogram
uitoolkitsdl
usegameplaying
x11application
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The rules are simple: you ride a light cycle (a kind of motorbike that can only turn 90 degrees at a time, leaves a wall behind and cannot be stopped) and have to avoid running into walls while at the same time you have to try to get your opponent to run into them.

The idea is based on the Disney movie from 1982 called "Tron". If you ever wanted to take a try at one of those speed demons features in the movie, this is your chance.

Armagetron Advanced can be played against AI opponents, against other humans over the network, or a mixture of both.

bouncy
eat the yummy veggies in the garden - game for small kids
Versions of package bouncy
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sid0.6.20071104-9all
jessie0.6.20071104-4all
stretch0.6.20071104-5all
buster0.6.20071104-6all
bullseye0.6.20071104-8all
bookworm0.6.20071104-8all
trixie0.6.20071104-9all
Debtags of package bouncy:
gamearcade
interface3d, x11
juniorarcade
roleprogram
uitoolkitglut
usegameplaying
x11application
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You play Bouncy the Hungry Rabbit. You're in a garden with yummy veggies and a farmer who's not keen on you eating them. You can hide (and move around) under the ground.

Bouncy was written so it could be enjoyed by the author's daughter, who was about to turn 3, and by older gamers. Hence it's not a violent game and "easy" is really, really easy, and "hard" is challenging.

Screenshots of package bouncy
bzflag
3D first person tank battle game
Versions of package bzflag
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sid2.4.26-1all
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bookworm2.4.26-1all
bullseye2.4.20-1all
buster2.4.18-1all
stretch2.4.8-1all
jessie2.4.2+ds1-5all
Debtags of package bzflag:
gamearcade
interface3d
juniorgames-gl
networkclient
roleprogram
uitoolkitncurses, sdl
usegameplaying
x11application
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BZFlag is a 3D multi-player multiplatform tank battle game that allows users to play against each other in a network environment. There are five teams: red, green, blue, purple and rogue (rogue tanks are black). Destroying a player on another team scores a win, while being destroyed or destroying a teammate scores a loss. Rogues have no teammates (not even other rogues), so they cannot shoot teammates and they do not have a team score.

There are two main styles of play: capture-the-flag and free-for-all. In capture-the-flag, each team (except rogues) has a team base and each team with at least one player has a team flag. The object is to capture an enemy team's flag by bringing it to your team's base. This destroys every player on the captured team, subtracts one from that team's score, and adds one to your team's score. In free-for-all, there are no team flags or team bases. The object is simply to get as high a score as possible.

This metapackage installs both the client and the server, as well as generic documentation files concerning the bzflag community, contributing to bzflag, etc.

Screenshots of package bzflag
extremetuxracer
3D-racespel met Tux, de Linux-pinguïn, in de hoofdrol
Versions of package extremetuxracer
ReleaseVersionArchitectures
trixie0.8.3-1amd64,arm64,armel,armhf,i386,mips64el,ppc64el,s390x
jessie0.4-6amd64,armel,armhf,i386
stretch0.7.4-1amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
buster0.7.5-1amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
bullseye0.8.0-1amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
bookworm0.8.2-1amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
sid0.8.3-1amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x
Debtags of package extremetuxracer:
gamesport:racing
hardwareinput:joystick, input:keyboard, input:mouse, opengl
interface3d
roleprogram
scopeapplication
uitoolkitsdl
usegameplaying
x11application
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Extreme Tux Racer, afgekort als etracer, is een eenvoudig OpenGL-racespel met Tux, de Linux-mascotte, in de hoofdrol. Het doel van het spel is om zo snel mogelijk van een berg, bedekt met sneeuw en ijs, af te glijden terwijl u bomen en stenen ontwijkt die u anders vertragen.

Verzamel haringen en andere lekkernijen terwijl u van de berg glijdt, maar vermijd visgraten.

Dit spel is gebaseerd op de GPL-versie van het bekende spel TuxRacer.

Zorg dat uw 3D-acceleratie werkt, anders zal het spel zeer traag werken.

The package is enhanced by the following packages: extremetuxracer-extras
gltron
3D lightcycle game
Maintainer: Ari Pollak (Pino Toscano)
Versions of package gltron
ReleaseVersionArchitectures
bullseye0.70final-12.2amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
jessie0.70final-12amd64,armel,armhf,i386
stretch0.70final-12.1amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
buster0.70final-12.2amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
bookworm0.70final-12.4amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
trixie0.70final-12.4amd64,arm64,armel,armhf,i386,mips64el,ppc64el,s390x
sid0.70final-12.4amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x
Debtags of package gltron:
gamearcade
hardwareopengl
interface3d
juniorgames-gl
roleprogram
uitoolkitsdl
usegameplaying
x11application
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License: DFSG free

glTron is a tron-like lightcycle game with a nice 3D perspective. 3D acceleration is recommended.

Screenshots of package gltron
neverball
3D floor-tilting game
Versions of package neverball
ReleaseVersionArchitectures
sid1.6.0+git20180603-3amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x
buster1.6.0+git20180603-2amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
trixie1.6.0+git20180603-3amd64,arm64,armel,armhf,i386,mips64el,ppc64el,s390x
bookworm1.6.0+git20180603-3amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
bullseye1.6.0+git20180603-3amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
jessie1.6.0-3amd64,armel,armhf,i386
stretch1.6.0-7amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
Debtags of package neverball:
gamearcade
hardwareinput:joystick, input:mouse
interfacex11
roleprogram
uitoolkitsdl
usegameplaying
x11application
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In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls.

supertuxkart
3D arcade racer with a variety of characters, tracks, and modes to play
Versions of package supertuxkart
ReleaseVersionArchitectures
bullseye1.2+ds2-1amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
bookworm1.4+dfsg-2amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
sid1.4+dfsg-3amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x
jessie0.8.1-2amd64,armel,armhf,i386
buster0.9.3-2amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
buster-backports1.2+ds2-1~bpo10+1amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
stretch0.9.2+dfsg-2amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
Debtags of package supertuxkart:
gamesport:racing
hardwareinput:joystick, opengl
interfacex11
roleprogram
uitoolkitglut, sdl
usegameplaying
x11application
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Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. The aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages.

Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents.

You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess!

Other screenshots of package supertuxkart
VersionURL
1.4+dfsghttps://screenshots.debian.net/shrine/screenshot/simage/large-bad457f7b6c5935ed7f3966d15405c2d.png
1.4+dfsghttps://screenshots.debian.net/shrine/screenshot/simage/large-c53dd23747bb22a74fde8b8f402c1a50.png
1.3+dfsg1https://screenshots.debian.net/shrine/screenshot/22244/simage/large-6d337f8e4dba534d25e0f6bced7154f3.png
1.4+dfsghttps://screenshots.debian.net/shrine/screenshot/simage/large-f28e4c3607c5ba599c37f5955fa5bfc0.png
1.4+dfsghttps://screenshots.debian.net/shrine/screenshot/simage/large-3c81778ecfa4b45fc6a5a39124783ed8.png
0.8https://screenshots.debian.net/shrine/screenshot/9727/simage/large-04c47565c3010aed43731205a08610d8.png
1.4+dfsghttps://screenshots.debian.net/shrine/screenshot/simage/large-d31d5b683ea5f7246b74372e79dba2aa.png
1.2+ds2https://screenshots.debian.net/shrine/screenshot/21086/simage/large-78602bbbf8d4bac53a9e411f5be34ebc.png
https://screenshots.debian.net/shrine/screenshot/14825/simage/large-b81637769c6adc0fec9dacb1682bf69a.png
0.1.3-1.2+b1https://screenshots.debian.net/shrine/screenshot/7736/simage/large-58de6d8839c8f854aa352a71008d51d9.png
1.4+dfsghttps://screenshots.debian.net/shrine/screenshot/simage/large-7b28e60d8e0a256e3a66409db0b9c1a8.png
0.9.2+dfsg-2https://screenshots.debian.net/shrine/screenshot/15889/simage/large-e919be5f0ba721318dfd3ecfcb2f8ba8.png
0.9.2+dfsg-2https://screenshots.debian.net/shrine/screenshot/15888/simage/large-04de3032fc35f97caecc17d9693e5715.png
Screenshots of package supertuxkart
torcs
3D racing cars simulator game using OpenGL
Versions of package torcs
ReleaseVersionArchitectures
sid1.3.7+dfsg-5amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x
jessie1.3.3+dfsg-0.1amd64,armel,armhf,i386
stretch1.3.3+dfsg2-1amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
buster1.3.7+dfsg-4amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
bullseye1.3.7+dfsg-5amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
bookworm1.3.7+dfsg-5amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
trixie1.3.7+dfsg-5amd64,arm64,armel,armhf,i386,mips64el,ppc64el,s390x
upstream1.3.8-test1
Debtags of package torcs:
gamesport:racing
hardwareinput:joystick, opengl
interface3d, x11
roleprogram
uitoolkitglut, sdl
usegameplaying
x11application
Popcon: 33 users (45 upd.)*
Newer upstream!
License: DFSG free
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TORCS, The Open Racing Car Simulator, is a car racing simulation game which allows you to drive in races against opponents simulated by the computer.

You can also develop your own computer-controlled driver (also called a robot) in C or C++.

Screenshots of package torcs
trackballs
OpenGL-based game of steering a marble through a labyrinth
Versions of package trackballs
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trixie1.3.4-1amd64,arm64,armel,armhf,i386,mips64el,ppc64el,s390x
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bullseye1.3.2-1amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
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buster1.3.1-1amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
Debtags of package trackballs:
gamepuzzle
hardwareopengl
interface3d
roleprogram
uitoolkitsdl
useediting, gameplaying
x11application
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License: DFSG free
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Trackballs is a simple game similar to the classical game Marble Madness on the Amiga in the 80's. By steering a marble ball through a labyrinth filled with vicious hammers, pools of acid and other obstacles the player collects points. When the ball reaches the destination it continues at the next, more difficult level - unless the time runs out.

This game is not intended to be a replica of Marble Madness but rather inspired by it. The game is also highly configurable by using a scripting extension (Guile) and it provides a simple editor by which new levels can easily be created.

The package is enhanced by the following packages: trackballs-data
Screenshots of package trackballs
tuxfootball
great 2D soccer (sometimes called football) game
Versions of package tuxfootball
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bullseye0.3.1-7amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
buster0.3.1-6amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
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sid0.3.1-7amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x
jessie0.3.1-3amd64,armel,armhf,i386
trixie0.3.1-7amd64,arm64,armel,armhf,i386,mips64el,ppc64el,s390x
bookworm0.3.1-7amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
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roleprogram
uitoolkitsdl
usegameplaying
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It's bringing old style gameplay from DOS times back to the desktop with up to date graphics! Its gameplay is similar to old classics such as Amco's Kick Off and Sensible Software's Sensible Soccer.

The gameplay is designed to be quick, responsive and fun. You are always in control of the player closest to the ball. The ball is controlled via two different kick buttons - one for pass, and one for shoot. Aftertouch can be applied to shots by quickly pressing and holding the direction you want the ball to bend towards. Pushing in the opposite direction to what you kicked the ball makes it raise into the air, pushing in the same direction as the ball makes it dip towards the ground.

Screenshots of package tuxfootball
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