Debian Junior Project
Summary
Games-gl
Debian Jr. 3D Games (hardware acceleration required)

These games all use OpenGL libraries. They will not work without decent 3D graphics cards providing hardware-accelerated OpenGL.

While armagetron and gltron are different interpretations of the game depicted in the classic 3D-animated movie "Tron", Tux Racer is an all-original made-for-Linux 3D racing game. Unlike the standard blood-and-guts fare in the 3D games universe, all of these games are suitable for children.

Description

For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:

If you discover a project which looks like a good candidate for Debian Junior to you, or if you have prepared an unofficial Debian package, please do not hesitate to send a description of that project to the Debian Junior mailing list

Links to other tasks

Debian Junior Games-gl packages

Official Debian packages with high relevance

Armagetronad
3D Tron-like high speed game
Versions of package armagetronad
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stretch0.2.8.3.4-1amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
jessie0.2.8.3.2-4amd64,armel,armhf,i386
wheezy0.2.8.3.2-1amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,s390x,sparc
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bullseye0.2.8.3.4-2amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
sid0.2.8.3.4-2amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
Debtags of package armagetronad:
gamearcade
interface3d, x11
juniorgames-gl
networkclient
roleprogram
uitoolkitsdl
usegameplaying
x11application
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The rules are simple: you ride a light cycle (a kind of motorbike that can only turn 90 degrees at a time, leaves a wall behind and cannot be stopped) and have to avoid running into walls while at the same time you have to try to get your opponent to run into them.

The idea is based on the Disney movie from 1982 called "Tron". If you ever wanted to take a try at one of those speed demons features in the movie, this is your chance.

Armagetron Advanced can be played against AI opponents, against other humans over the network, or a mixture of both.

Other screenshots of package armagetronad
VersionURL
0.4https://screenshots.debian.net/screenshots/000/008/770/large.png
Screenshots of package armagetronad
Bouncy
eat the yummy veggies in the garden - game for small kids
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jessie0.6.20071104-4all
stretch0.6.20071104-5all
Debtags of package bouncy:
gamearcade
interface3d, x11
juniorarcade
roleprogram
uitoolkitglut
usegameplaying
x11application
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You play Bouncy the Hungry Rabbit. You're in a garden with yummy veggies and a farmer who's not keen on you eating them. You can hide (and move around) under the ground.

Bouncy was written so it could be enjoyed by the author's daughter, who was about to turn 3, and by older gamers. Hence it's not a violent game and "easy" is really, really easy, and "hard" is challenging.

Screenshots of package bouncy
Bzflag
3D first person tank battle game
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gamearcade
interface3d
juniorgames-gl
networkclient
roleprogram
uitoolkitncurses, sdl
usegameplaying
x11application
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BZFlag is a 3D multi-player multiplatform tank battle game that allows users to play against each other in a network environment. There are five teams: red, green, blue, purple and rogue (rogue tanks are black). Destroying a player on another team scores a win, while being destroyed or destroying a teammate scores a loss. Rogues have no teammates (not even other rogues), so they cannot shoot teammates and they do not have a team score.

There are two main styles of play: capture-the-flag and free-for-all. In capture-the-flag, each team (except rogues) has a team base and each team with at least one player has a team flag. The object is to capture an enemy team's flag by bringing it to your team's base. This destroys every player on the captured team, subtracts one from that team's score, and adds one to your team's score. In free-for-all, there are no team flags or team bases. The object is simply to get as high a score as possible.

This metapackage installs both the client and the server, as well as generic documentation files concerning the bzflag community, contributing to bzflag, etc.

Screenshots of package bzflag
Extremetuxracer
3D racing game featuring Tux, the Linux penguin
Versions of package extremetuxracer
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Debtags of package extremetuxracer:
gamesport:racing
hardwareinput:joystick, input:keyboard, input:mouse, opengl
interface3d
roleprogram
scopeapplication
uitoolkitsdl
usegameplaying
x11application
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Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down.

Collect herrings and other goodies while sliding down the hill, but avoid fish bones.

This game is based on the GPL version of the famous game TuxRacer.

You must have working 3D acceleration or this game will run quite slowly.

The package is enhanced by the following packages: extremetuxracer-extras
Screenshots of package extremetuxracer
Gltron
3D lightcycle game
Versions of package gltron
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jessie0.70final-12amd64,armel,armhf,i386
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Debtags of package gltron:
gamearcade
hardwareopengl
interface3d
juniorgames-gl
roleprogram
uitoolkitsdl
usegameplaying
x11application
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glTron is a tron-like lightcycle game with a nice 3D perspective. 3D acceleration is recommended.

Screenshots of package gltron
Neverball
3D floor-tilting game
Versions of package neverball
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roleprogram
uitoolkitsdl
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In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls.

Screenshots of package neverball
Supertuxkart
A 3D arcade racer with a variety of characters, tracks, and modes to play
Versions of package supertuxkart
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interfacex11
roleprogram
uitoolkitglut, sdl
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Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. Our aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages.

Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents.

You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess!

Torcs
3D racing cars simulator game using OpenGL
Versions of package torcs
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stretch1.3.3+dfsg2-1amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
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jessie1.3.3+dfsg-0.1amd64,armel,armhf,i386
upstream1.3.8-test1
Debtags of package torcs:
gamesport:racing
hardwareinput:joystick, opengl
interface3d, x11
roleprogram
uitoolkitglut, sdl
usegameplaying
x11application
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Newer upstream!
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TORCS, The Open Racing Car Simulator, is a car racing simulation game which allows you to drive in races against opponents simulated by the computer.

You can also develop your own computer-controlled driver (also called a robot) in C or C++.

Screenshots of package torcs
Trackballs
OpenGL-based game of steering a marble through a labyrinth
Versions of package trackballs
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gamepuzzle
hardwareopengl
interface3d
roleprogram
uitoolkitsdl
useediting, gameplaying
x11application
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Trackballs is a simple game similar to the classical game Marble Madness on the Amiga in the 80's. By steering a marble ball through a labyrinth filled with vicious hammers, pools of acid and other obstacles the player collects points. When the ball reaches the destination it continues at the next, more difficult level - unless the time runs out.

This game is not intended to be a replica of Marble Madness but rather inspired by it. The game is also highly configurable by using a scripting extension (Guile) and it provides a simple editor by which new levels can easily be created.

The package is enhanced by the following packages: trackballs-data
Screenshots of package trackballs
Tuxfootball
great 2D soccer (sometimes called football) game
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usegameplaying
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It's bringing old style gameplay from DOS times back to the desktop with up to date graphics! Its gameplay is similar to old classics such as Amco's Kick Off and Sensible Software's Sensible Soccer.

The gameplay is designed to be quick, responsive and fun. You are always in control of the player closest to the ball. The ball is controlled via two different kick buttons - one for pass, and one for shoot. Aftertouch can be applied to shots by quickly pressing and holding the direction you want the ball to bend towards. Pushing in the opposite direction to what you kicked the ball makes it raise into the air, pushing in the same direction as the ball makes it dip towards the ground.

Screenshots of package tuxfootball

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Platinumarts-sandbox
standalone 3D Game Maker and 3D Game Design program
License: free
Debian package not available

Platinum Arts Sandbox is an open source easy to use standalone 3D Game Maker and 3D Game Design program currently being used in many schools throughout the world that allows kids and adults to create their own video games, worlds, levels, adventures and quests, even cooperatively! The goal is to make it accessible to kids but also powerful enough for full game projects. With a simple click and roll of a mouse wheel users can modify the world however they want. In the words of Margaret, a nine year old Sandbox whiz I babysit for, “Press Edit and go fulfill your dreams!”. Now features new game modes such as sidescroller, machinima, kartmode, RPG, and more!

Platinum Arts Sandbox Main Features:

  • Kid Friendly, Free and Open Source.
  • Editing is done in game, including cooperatively over the Internet or LAN.
  • Easy enough for kids to use but powerful enough for full game projects.
  • Several different modes, including cart, sidescroller, movie (machinima) and RPG
  • Several custom maps that feature saving a princess, mazes, houses, quests, etc
  • The pursuit of making it as easy as possible to add map features and content.
*Popularitycontest results: number of people who use this package regularly (number of people who upgraded this package recently) out of 201330