Debian Junior Project
Summary
Bugs of task games-arcade
Total bugs: 84
Open bugs: 83
Fixed bugs: 1
Links to other tasks
Art 344 (2847)
Desktop 2538 (21114)
Doudou-base 1856 (14766)
Doudou-dev-artists 257 (2016)
Doudou-games 109 (771)
Education 42 (306)
Games-adventure 20 (81)
Games-arcade 83 (561)
Games-card 23 (108)
Games-gl 40 (258)
Games-net 40 (228)
Games-puzzle 67 (396)
Games-sim 53 (351)
Games-text 44 (231)
Internet 369 (2772)
Math 147 (900)
Programming 29 (303)
Sound 127 (885)
System 85 (504)
Toys 69 (651)
Typing 43 (312)
Video 123 (1125)
Writing 135 (795)
Legend
SeverityDependentSuggested
critical 0 0
grave 0 0
serious 1 0
important 5 0
normal 48 0
minor 8 0
wishlist 21 0

Summary bugs page of task Games-arcade

Immediately looking into bugs of the dependencies of this task is advised (561)*

Open bugs in dependent packages

1 serious, 5 important, 48 normal, 8 minor, 21 wishlist
748366 2048-qt: Segfaults on startup
781692 2048-qt: Please provide i18n infrastructure for your man page
853800 2048-qt: Does not show up in GNOME Software app patch
1055834 2048-qt: doesn't scale to lower resolution displays upstream
1055836 2048-qt: wish this had support for touch displays
1079446 2048-qt: new version available
961637 restore Caps-Lock or Num-Lock conditions upon exit help, newcomer, upstream
788462 biniax2: looks as arcade and tactic mode are swapped .... moreinfo
1038049 biniax2: Depends on SDL 1.2 sid, trixie
774505 bouncy: Window is 4:3 on 16:9 display and not fullscreen or windowed
1006435 bouncy: leveleditor does not start (pygame.error: font not initialized) patch
1038062 bugsquish: Depends on SDL 1.2 sid, trixie
79435 segfaults on startup in console
1038742 bumprace: Depends on SDL 1.2 sid, trixie
417863 circuslinux: fades out in fullscreen
1038173 circuslinux: Depends on SDL 1.2 sid, trixie
766715 Include povray generated graphics
1038181 cuyo: Depends on SDL 1.2 sid, trixie
432693 Fixed resolution
1081287 funnyboat: Uses current Python venv instead of system Python
276014 Printing drawings would be nice
304997 gcompris: real fullscreen support (doesn't work on greater resolutions) fixed-upstream
441772 gcompris: self learning "klick on a letter"
441773 gcompris: option "alphabet" for "klick on a letter"
720077 gcompris: would be nice to have a NEWS.gz
889562 gcompris: missing L10n in gcompris-edit desktop file l10n, moreinfo, patch
893868 gcompris-qt: please package the voice files
908130 gcompris-qt: Gcompris is crashing after making first move in "End of chess game"
920752 gcompris-qt-data: Gcompris Debian version is missing activities found in flatpak version
968078 gcompris-qt: no images displayed without libqt5svg5 upstream
995009 gcompris: Mouse cursor not visible with full screen Gnome/Wayland
1044516 gcompris-qt: Fails to build source after successful build ftbfs, sid, trixie
1051267 gcompris-qt: Removing libqt5quick5-gles as potential GCompris dependency fixed-upstream, patch
1055953 Gcompris does not read images without qt5-image-formats-plugins
98041 user-friendly fullscreen mode
133070 heroes-common: please add turn-left and turn-right keys
1038455 heroes: Depends on SDL 1.2 sid, trixie
1076267 heroes: Build-Depends on GNU autogen
400814 holotz-castle: Problems with odd screen size
1038458 holotz-castle: Depends on SDL 1.2 sid, trixie
370647 jumpnbump-menu: please add 'waiting for server'
472480 jumpnbump: scaleup mode enhancements
521116 please add keyboard set up feature patch
648416 jumpnbump: bad resolution for gnome when quitting jumpnbump
716044 [Mayhem] Bug report on jumpnbump: jumpnbump crashes with exit status 139
240834 madbomber: Music plays slowly moreinfo
1038498 madbomber: Depends on SDL 1.2 sid, trixie
406913 monsterz: consumes way too many CPU cycles for such a game, even when paused confirmed
361869 supertux: no background or titles on menus in OpenGL mode
364697 supertux: level editor keyboard shortcuts conflict
364699 supertux: sound and music stay off after failed audio open
408735 supertux: Aborting after losing last life but before game over leads to negative lives confirmed, upstream
491002 supertux: Keyboard input affected by Input Methods confirmed
584398 supertux: I got blocked at RUN no way to pass it
636875 Problems with resolution settings
1038393 supertux: improve d/watch file
490115 please add --lang option pending, upstream
641737 tuxmath: German GenericName entry in desktop file needs to be fixed patch, pending, upstream
691495 tuxmath: no. of players for Play with Friends patch
691496 tuxmath: desktop menu entry in other languages patch
698325 tuxmath: options files in wrong directory per LFH upstream
712846 tuxmath - Name in multiplayer accepts null value patch
728402 tuxmath: Error in `tuxmath': double free or corruption
787011 tuxmath: [INTL:nl] Dutch po file for the tuxmath package l10n, patch, pending, upstream
792785 segfault for Back button
792789 Update Russian for tuxmath
792790 POT file is out dated for tuxmath
792792 tuxmath: not all strings are translated
792794 tuxmath: buffer overflow strncat
792795 tuxmath: localedir in Makefile.am
792796 tuxmath: add man page in sources for make install
792797 tuxmath: make install for desktop file
933346 tuxmath bug due to deprecated rsvg_handle_get_desc()
1038579 tuxmath: Depends on SDL 1.2 sid, trixie
1075591 tuxmath: ftbfs with GCC-14 ftbfs, sid, trixie
172462 wishlist: 2-player mode
178779 tuxpuck: Puck goes through pad
760379 menu control should be more coherent
760413 tuxpuck: window close button does not work confirmed
1038580 tuxpuck: Depends on SDL 1.2 sid, trixie
1038588 vodovod: Depends on SDL 1.2 sid, trixie
879777 xsoldier: Mouse should not be required to play the game
1038489 xsoldier: Depends on SDL 1.2 sid, trixie

Open bugs in suggested packages

Done bugs

1086449 src:heroes: unsatisfied build dependency in testing: libmikmod-config sid, trixie
*To estimate the overall status of the packages in the dependencies of a metapackage a weighted severity is calculated. Done bugs are ignored and bugs in dependent and recommended packages are weighted by factor three compared to suggested packages. Release critical bugs have a much larger weight than important, while the contribution of normal bugs is even smaller and minor bugs have a very small weight. Wishlist bugs are ignored in this calculation. The resulting sum is compared to some boundaries to find a verbal form. The actual numbers need some adjustment to make real sense - this evaluation method is in testing phase.
The severities of bugs are weighted as follows:
critical10
grave10
serious10
important5
normal3
minor1
wishlist0
Last update: Sun, 24 Nov 2024 04:37:49 -0000