Debian Multimedia Project
Summary
Development
Extra packages for developers and package compiling

This metapackage will install additional software to compile audio software.

Description

For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:

If you discover a project which looks like a good candidate for Debian Multimedia to you, or if you have prepared an unofficial Debian package, please do not hesitate to send a description of that project to the Debian Multimedia mailing list

Links to other tasks

Debian Multimedia Development packages

Official Debian packages with high relevance

Audacious-dev
audacious development files
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Audacious is a fork of beep-media-player which supports Winamp skins and many codecs.

In the default install, the following codecs are supported:

  • MP3
  • Ogg Vorbis / Theora
  • AAC and AAC+
  • FLAC
  • ALAC
  • Windows Media (WMA)
  • WAVE

Additionally, Audacious is extendable through plugins, and contains other useful features like LIRC support. Support for many more codecs can also be added through plugins.

This package contains the development libraries and header files required for developing components for audacious.

Please note that this package no longer contains libaudacious, as libaudacious was dropped in Audacious 1.4.

Clam-networkeditor
CLAM Network Editor, prototyping tool for CLAM
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The CLAM Network Editor is a tool for editing CLAM processing networks. Those processing networks can become the processing core of an audio application by using the CLAM::NetworkPlayer class in such program, or by using the CLAM Prototyper to link the network to a Qt Designer interface.

This package provides both the Network Editor and the Prototyper. It also provides a plugin for Qt Designer which adds widgets to display several kinds of CLAM audio objects from a running network.

Crtmpserver-dev
Development files for the crtmpserver platform
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crtmpserver is a high performance streaming server able to stream (live or recorded) in the following technologies:

  • To and from Flash (RTMP,RTMPE, RTMPS, RTMPT, RTMPTE)
  • To and from embedded devices: iPhone, Android
  • From surveillance cameras
  • IP-TV using MPEG-TS and RTSP/RTCP/RTP protocols

This package contains header files for base crtmpserver libraries 'common' and 'thelib'.

Drumstick-tools
Qt5/C++ wrapper for ALSA Sequencer (utilities)
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This library is a C++ wrapper around the ALSA library sequencer interface, using Qt5 objects, idioms and style. ALSA sequencer provides software support for MIDI technology on Linux. Complementary classes for OVE and WRK file processing are also included.

This package provides utilities shipped with the library:

  • drumstick-buildsmf: Standard MIDI File creation from scratch.
  • drumstick-dumpgrid: Simple Qt drum sequencer.
  • drumstick-dumpmid: Write ALSA MIDI events to STDOUT.
  • drumstick-dumpsmf: Write MIDI events from a MIDI file to STDOUT.
  • drumstick-dumpwrk: Write MIDI events from a Cakewalk WRK file to STDOUT.
  • drumstick-guiplayer: Simple Qt MIDI file player.
  • drumstick-metronome: Headless MIDI metronome.
  • drumstick-playsmf: Headless MIDI file player.
  • drumstick-sysinfo: Display information about ALSA MIDI.
  • drumstick-timertest: Test performance of the ALSA timer.
  • drumstick-vpiano: Virtual Piano Keyboard GUI application.
Dssi-dev
Header file for compiling DSSI plugins and hosts
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DSSI is an API for audio plugins, with particular application for software synthesis plugins with native user interfaces.

DSSI is an open specification developed for use in Linux audio applications, although it is portable to other platforms. It may be thought of as LADSPA-for-instruments, or something comparable to VSTi.

This package contains the header file required for compiling hosts and plugins.

Dvbpsi-utils
utilities and example programs for libdvbpsi
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libdvbpsi is a simple library designed for MPEG TS and DVB PSI tables decoding and generating.

This package contains the dvbinfo utility as well as other example programs.

Etl-dev
Extended Class and Template Library
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ETL is a multi-platform class and template library designed to add new datatypes and functions which combine well with the existing types and functions from the C++ Standard Template Library (STL).

Ffado-tools
FFADO debugging and firmware tools
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FFADO is a Linux driver for FireWire (IEEE1394) audio devices.

The FFADO library permits discovering and configuring such devices and provides an API for streaming clients.

This package holds the following tools for firmware updating, troubleshooting and debugging:

* ffado-test-streaming
* ffado-diag
* ffado-test-isoxmit
* ffado-test-isorecv
* ffado-bridgeco-downloader
* ffado-test
* ffado-fireworks-downloader
* ffado-debug
Frei0r-plugins-dev
minimalistic plugin API for video effects, header files
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frei0r is a minimalistic plugin API for video sources and filters. The behavior of the effects can be controlled from the host by simple parameters. The intent is to solve the recurring reimplementation or adaptation issue of standard effects. It is not meant as a generic API for all kinds of video applications.

frei0r plugins are used by several projects (e.g.: LiVES, Veejay, Open Movie Editor, FreeJ, Pure Data Visual Junk Tools, MLT framework).

This package contains the header needed to enable frei0r in other package at build time.

Gigtools
command line tools for Gigasampler and DLS Level 1/2 files
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Raw file handling for audio sampler files based on DLS Level 1/2 and Gigasampler. These files are typically used in modern day audio waveform samplers. This package contains the following command line tools:

gigdump:

  Prints out the content of a .gig file.
gigextract:
  Extracts samples from a .gig file.
dlsdump:
  Prints out the content of a DLS file.
rifftree:
  Prints out the RIFF tree of an arbitrary RIFF container file.
sf2dump:
  Prints out the content of a .sf2 file.
sf2extract:
  Extracts audio samples from a .sf2 file.
korgdump:
  Prints out the content of KORG sound files (.KSF, .KMP).
korg2gig:
  Converts KORG (.KSF, .KMP) sound files to GigaStudio (.gig) files.
akaidump:
  Dump an AKAI media i.e. from a CDROM drive as disk image file to your HD.
akaiextract:
  Extracts audio samples from an AKAI media or from an AKAI disk image file.
Gscanbus
scan IEEE1394 (firewire/i.link) bus
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gscanbus is a little bus scanning, testing and topology visualizing tool for the Linux IEEE1394 subsystem, with some AV/C support, especially for controlling Camcorders and VCRs. It is intended as a debugging tool for IEEE1394 development, but can also be used to simply check your IEEE1394 setup on Linux.

Ino-headers
C API to execute JavaScript code - header files
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ino is a minimalist C API to execute JavaScript code and to expose native methods to JavaScript execution contexts.

This package only provides the common headers for all ino implementations.

ino is part of the NASPRO Sound PROcessing Architecture.

Juce-modules-source
Jules' Utility Class Extensions (module sources)
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JUCE (Jules' Utility Class Extensions) is an all-encompassing C++ framework for developing cross-platform software.

It contains pretty much everything you're likely to need to create most applications, and is particularly well-suited for building highly-customised GUIs, and for handling graphics and sound.

This package provides the sources for the JUCE modules, as used by 'jucer' projects. (Projucer is provided in the 'juce-tools' package).

Juce-tools
JUCE's project management tools
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JUCE (Jules' Utility Class Extensions) is an all-encompassing C++ framework for developing cross-platform software. The Projucer (formerly Introjucer) is JUCE's project-management tool and secret weapon.

The Projucer's Duties:

  • Central management of cross-platform builds
  • JUCE Module Management
  • New Project Creation
  • User-Interface Design Tool
  • Plug-in Projects
  • Miscellaneous Utilities
Kodi-addons-dev
Open Source Home Theatre (Addons Dev package)
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Kodi, formerly known as XBMC is an award winning free and open source software media-player and entertainment hub for all your digital media. Kodi is available for Linux, Mac OS X (Leopard, Tiger and Apple TV) and Microsoft Windows, as well as the original Xbox game console. Created in 2003 by a group of like minded programmers, Kodi is a non-profit project run and developed by volunteers located around the world. More than 50 software developers have contributed to Kodi, and 100-plus translators have worked to expand its reach, making it available in more than 30 languages.

While Kodi functions very well as a standard media player application for your computer, it has been designed to be the perfect companion for your HTPC. Supporting an almost endless range of remote controls, and combined with its beautiful interface and powerful skinning engine, Kodi feels very natural to use from the couch and is the ideal solution for your home theater. Once installed, your computer will become a fully functional multimedia jukebox.

This is the development package for Kodi Addons.

This package contains independent headers for building Addons without the whole Kodi source tree.

Kodi-eventclients-dev
Open Source Home Theatre (Event Client Dev package)
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Kodi, formerly known as XBMC is an award winning free and open source software media-player and entertainment hub for all your digital media. Kodi is available for Linux, Mac OS X (Leopard, Tiger and Apple TV) and Microsoft Windows, as well as the original Xbox game console. Created in 2003 by a group of like minded programmers, Kodi is a non-profit project run and developed by volunteers located around the world. More than 50 software developers have contributed to Kodi, and 100-plus translators have worked to expand its reach, making it available in more than 30 languages.

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This is the Development package for Kodi Event Client.

Ladspa-sdk
sample tools for linux-audio-dev plugin architecture
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LADSPA is a free standard specification for audio effect plugins.

Contains sample plugins, and analyseplugin, listplugin, applyplugin programs, and the ladspa.h, the LADSPA specification.

Please build-depend on this package if you need ladspa.h

Liba52-0.7.4-dev
library for decoding ATSC A/52 streams (development)
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liba52 is a free library for decoding ATSC A/52 streams. The A/52 standard is used in a variety of applications, including digital television and DVD. It is also known as AC-3.

This package contains the development files.

Libaacs-dev
free-and-libre implementation of AACS (development files)
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libaacs is a research project to implement the Advanced Access Content System specification. It provides, through an open-source library, a way to understand how the AACS works.

This package DOES NOT provide any key or certificate that could be used to decode encrypted copyrighted material. It is based on the official public AACS specification only.

This package provides the development files for libaacs0.

Libart-2.0-dev
Library of functions for 2D graphics - development files
Maintainer: Adrian Bunk
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A library of functions for 2D graphics supporting a superset of the PostScript imaging model, designed to be integrated with graphics, artwork, and illustration programs. It is written in optimized C, and is fully compatible with C++. With a small footprint of 10,000 lines of code, it is especially suitable for embedded applications.

This package is for legacy applications and no longer used by GNOME.

Libasound2-dev
shared library for ALSA applications -- development files
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This package contains files required for developing software that makes use of libasound2, the ALSA library.

ALSA is the Advanced Linux Sound Architecture.

Libass-dev
development files for libass
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SubStation Alpha (SSA) is a subtitle file format that allows more advanced subtitles than the conventional SRT and similar formats.

This package contains the header files and static libraries needed to compile applications or shared objects that use libass.

Libaubio-dev
library for audio and music analysis, synthesis, and effects
Maintainer: Paul Brossier
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aubio gathers a set of functions for audio signal segmentation and labelling. The library contains a phase vocoder, onset and pitch detection functions, a beat tracking algorithm and other sound processing utilities.

This package contains the development files for libaubio.

Libaudclient-dev
audacious D-Bus remote control library (development files)
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Audacious is a fork of beep-media-player which supports Winamp skins and many codecs.

In the default install, the following codecs are supported:

  • MP3
  • Ogg Vorbis / Theora
  • AAC and AAC+
  • FLAC
  • ALAC
  • Windows Media (WMA)
  • WAVE

Additionally, Audacious is extendable through plugins, and contains other useful features like LIRC support. Support for many more codecs can also be added through plugins.

This package contains a development files and headers for the library used to remote control audacious.

Libaudiofile-dev
Open-source version of SGI's audiofile library (header files)
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The audiofile library allows the processing of audio data to and from audio files of many common formats (currently AIFF, AIFF-C, WAVE, NeXT/Sun, BICS, and raw data).

This package contains the development headers and library files needed to compile programs using libaudiofile, as well as example programs for identifying and converting audio files.

Libavc1394-dev
control IEEE 1394 audio/video devices (development files)
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libavc1394 is a programming interface for the 1394 Trade Association AV/C (Audio/Video Control) Digital Interface Command Set. It allows you to remote control camcorders and similar devices connected to your computer via an IEEE 1394 (aka Firewire) link.

This package includes the libraries and header files needed to compile programs using libavc1394, as well as the command line tool dvcont that acts as a simple remote control, the tool mkrfc2734 that is needed to advertise IP over IEEE 1394 (RFC 2734) capabilities with the Linux 2.4 kernel series, and the utility panelctl, a remote control for set-top boxes.

Libavcodec-dev
FFmpeg library with de/encoders for audio/video codecs - development files
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FFmpeg is the leading multimedia framework, able to decode, encode, transcode, mux, demux, stream, filter and play pretty much anything that humans and machines have created. It supports the most obscure ancient formats up to the cutting edge.

This library provides a generic encoding/decoding framework and contains multiple decoders and encoders for audio, video and subtitle streams, and several bitstream filters.

The shared architecture provides various services ranging from bit stream I/O to DSP optimizations, and makes it suitable for implementing robust and fast codecs as well as for experimentation.

This package contains the development files.

Libavcodec-extra
FFmpeg library with extra codecs (metapackage)
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FFmpeg is the leading multimedia framework, able to decode, encode, transcode, mux, demux, stream, filter and play pretty much anything that humans and machines have created. It supports the most obscure ancient formats up to the cutting edge.

This metapackage depends on the latest version of the libavcodec variant that offers additional codec support. Application packages can depend on it if they require or suggest this variant in a robust manner.

Libavdevice-dev
FFmpeg library for handling input and output devices - development files
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FFmpeg is the leading multimedia framework, able to decode, encode, transcode, mux, demux, stream, filter and play pretty much anything that humans and machines have created. It supports the most obscure ancient formats up to the cutting edge.

This library provides a generic framework for grabbing from and rendering to many common multimedia input/output devices, and supports several input and output devices, including Video4Linux2, VfW, DShow, and ALSA.

This package contains the development files.

Libavfilter-dev
FFmpeg library containing media filters - development files
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FFmpeg is the leading multimedia framework, able to decode, encode, transcode, mux, demux, stream, filter and play pretty much anything that humans and machines have created. It supports the most obscure ancient formats up to the cutting edge.

This library provides a generic audio/video filtering framework containing several filters, sources and sinks.

This package contains the development files.

Libavformat-dev
FFmpeg library with (de)muxers for multimedia containers - development files
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FFmpeg is the leading multimedia framework, able to decode, encode, transcode, mux, demux, stream, filter and play pretty much anything that humans and machines have created. It supports the most obscure ancient formats up to the cutting edge.

This library provides a generic framework for multiplexing and demultiplexing (muxing and demuxing) audio, video and subtitle streams. It encompasses multiple muxers and demuxers for multimedia container formats. It also supports several input and output protocols to access a media resource.

This package contains the development files.

Libavresample-dev
FFmpeg compatibility library for resampling - development files
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FFmpeg is the leading multimedia framework, able to decode, encode, transcode, mux, demux, stream, filter and play pretty much anything that humans and machines have created. It supports the most obscure ancient formats up to the cutting edge.

This library is provided for compatibility reasons only. The FFmpeg project advises to use libswresample instead.

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Libavutil-dev
FFmpeg library with functions for simplifying programming - development files
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FFmpeg is the leading multimedia framework, able to decode, encode, transcode, mux, demux, stream, filter and play pretty much anything that humans and machines have created. It supports the most obscure ancient formats up to the cutting edge.

This library is a utility library to aid portable multimedia programming. It contains safe portable string functions, random number generators, data structures, additional mathematics functions, cryptography and multimedia related functionality (like enumerations for pixel and sample formats). It is not a library for code needed by both libavcodec and libavformat. The goal for this library is to be modular, small, efficient and useful.

This package contains the development files.

Libbabl-dev
Dynamic, any to any, pixel format conversion library (development files)
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Babl is a dynamic, any to any, pixel format conversion library. It provides conversions between the myriad of buffer types images can be stored in. Babl doesn't only help with existing pixel formats, but also facilitates creation of new and uncommon ones.

This package contains the development files.

Libbdplus-dev
implementation of BD+ for reading Blu-ray Discs (development files)
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libbdplus is a research project to implement the BD+ System Specifications. It provides, through an open-source library, a way to understand how the BD+ works.

This package DOES NOT provide any key, certificate, configuration file or virtual machine that could be used to decode encrypted copyrighted material.

This package provides the development files for libbdplus0.

Libbitstream-dev
C headers giving access to binary streams like MPEG or DVB
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biTStream is a set of C headers allowing a simpler access to binary structures such as specified by MPEG, DVB, IETF, etc.

The goal of this package is to offer a simpler access that libdvbpsi does currently. This package is also lower level and more efficient: fewer memory allocations, fewer memory copies.

Libbluray-bin
Blu-ray disc playback support library (tools)
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libbluray is an open-source library designed for Blu-Ray Discs playback for media players, like VLC or MPlayer. This research project is developed by an international team of developers from Doom9. libbluray integrates navigation, playlist parsing, menus, and BD-J.

NB: Most commercial Blu-Ray are restricted by AACS or BD+ technologies and this library is not enough to playback those discs.

This package provides a simple tool to retrieve information about a Blu-ray.

Libbluray-dev
Blu-ray disc playback support library (development files)
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libbluray is an open-source library designed for Blu-Ray Discs playback for media players, like VLC or MPlayer. This research project is developed by an international team of developers from Doom9. libbluray integrates navigation, playlist parsing, menus, and BD-J.

NB: Most commercial Blu-Ray are restricted by AACS or BD+ technologies and this library is not enough to playback those discs.

This package provides the necessary files needed for development.

Libchromaprint-dev
audio fingerprinting library - development files
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Chromaprint is a library for calculating audio fingerprints which are used by the Acoustid service. Its main purpose is to provide an accurate identifier for record tracks

This package includes development files needed to compile programs using libchromaprint.

Libchromaprint-tools
audio fingerprinting library - tools
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Chromaprint is a library for calculating audio fingerprints which are used by the Acoustid service. Its main purpose is to provide an accurate identifier for record tracks

This package provides the fpcalc utility.

Libclalsadrv-dev
ALSA driver C++ access library (development files)
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C++ wrapper around the ALSA API.

This package includes the development tools.

Libclam-dev
C++ Library for Audio and Music(development files)
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CLAM is a framework to develop audio and music applications in C++. It provides tools to perform advanced analysis, transformations and synthesis, visualization for audio and music related objects, and other tools that are useful to abstract target platform for most tasks in an audio applications such as audio devices, file formats, threading...

This is a development library package.

Libclam-qtmonitors-dev
development files for libclam-qtmonitors CLAM extensions
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The CLAM framework can be used to develop rich real-time audio and music applications either by c++ programming or by visual means using the CLAM NetworkEditor.

This package provides the files to develop using modules provided by the clam-qtmonitors CLAM plugin.

Libclthreads-dev
POSIX threads C++ access library (development files)
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C++ wrapper library around the POSIX threads API. POSIX threads C++ access library

This package provides the development headers.

Libclxclient-dev
X Window System C++ access library (development files)
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C++ wrapper library around the X Window System API. X Window System C++ access library.

This package provides the development headers.

Libcollada2gltfconvert-dev
COLLADA to glTF conversion library -- development
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glTF, the GL Transmission Format, is the runtime asset format for the GL APIs: WebGL, OpenGL ES, and OpenGL. glTF bridges the gap between formats used by modeling tools and the GL APIs.

COLLADA2GLTF converts COLLADA files to glTF.

This package contains the headers and static libraries for converting COLLADA to glTF in your applications.

Libcoverart-dev
library to access the Cover Art Archive (development files)
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The Cover Art Archive (CAA) is a joint project between MusicBrainz and Internet Archive that provides a covert art image database for music releases. Libcoverart is a client library to access the data stored in the CAA.

This package contains the development files.

Libcrystalhd-dev
Crystal HD Video Decoder (development files)
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Crystal HD Solution is a product offered by Broadcom. It is used to enable flawless playback of 1080p high definition video across a wide range of systems.

This package contains the files necessary for development.

Libdataquay-dev
Simple RDF for C++ and Qt applications (development files)
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Dataquay is a library that provides a friendly C++ interface to an RDF (Resource Description Framework) datastore using Qt4 classes and containers. Supported datastores are the popular and feature-complete Redland and the lightweight Sord.

It is principally aimed at Qt-based applications.

This package contains the headers used to build applications that use libdataquay.

Libde265-dev
Open H.265 video codec implementation - development files
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libde265 is an open source implementation of the H.265 video codec. It is written from scratch in plain C for simplicity and efficiency. Its simple API makes it easy to integrate it into other software.

The development headers for compiling programs that use libde265 are provided by this package.

Libdirac-dev
open and royalty free high quality video codec - development files
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Dirac is an advanced royalty-free video compression format designed for a wide range of uses, from delivering low-resolution web content to broadcasting HD and beyond, to near-lossless studio editing.

This package contains the files necessary for development with dirac.

Libdiscid-dev
library for creating MusicBrainz DiscIDs (development files)
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libdiscid is a library for creating MusicBrainz DiscIDs from audio CDs. It reads a CD's table of contents (TOC) and generates an identifier which can be used to lookup the CD at MusicBrainz (http://musicbrainz.org). Additionally, it provides a submission URL for adding the DiscID to the database.

This is the development package which contains headers and libraries for libdiscid.

Libdleyna-connector-dbus-1.0-1
DBus connector module for the dLeyna services
Maintainer: Emanuele Aina
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dleyna-connector-dbus is the loadable module providing DBus connectivity to the dLeyna services.

dLeyna is an umbrella project hosting a number of middleware components designed to make it easy for developers to integrate DLNA functionality into their applications.

Libdleyna-core-1.0-dev
Utility functions for higher level dLeyna components (development files)
Maintainer: Emanuele Aina
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dleyna-core is a library of utility functions that are used by the higher level dLeyna libraries that communicate with DLNA devices, e.g., dleyna-server. In brief, it provides APIs for logging, error, settings and task management and an IPC abstraction API.

dLeyna is an umbrella project hosting a number of middleware components designed to make it easy for developers to integrate DLNA functionality into their applications.

This package contains the development files.

Libdrumstick-dev
Qt5/C++ wrapper for ALSA Sequencer (development files)
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This library is a C++ wrapper around the ALSA library sequencer interface, using Qt5 objects, idioms and style. ALSA sequencer provides software support for MIDI technology on Linux. Complementary classes for OVE and WRK file processing are also included.

This package provides the development files.

Libdssialsacompat-dev
DSSI ALSA compatibility library (development files)
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libdssialsacompat is simply an extraction from and repackaging of the code from alsa-lib, necessary to support DSSI on non-ALSA systems.

libdssialsacompat is intended to provide the snd_seq_event_t declarations and handling code necessary to compile and use DSSI on non-ALSA systems. It aims to allows compiling DSSI code with as little change as possible, while not presenting itself in such a way as to fool other autoconf-enabled code into thinking a system has ALSA.

This library does NOT provide any sort of emulation of the ALSA audio, MIDI, or sequencer devices. The only part of ALSA that is required by the DSSI specification is the snd_seq_event_t definition and handling, and that is all libdssialsacompat is intended to replace. Other ALSA code should be ported to native facilities.

This package provides the development files.

Libdv-bin
software library for DV format digital video (sample apps)
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The Quasar DV Codec (libdv) is a software decoder for DV format video, as defined by the IEC 61834 and SMPTE 314M standards. DV is the encoding format used by consumer-grade digital camcorders.

This package contains sample programs for viewing (playdv), encoding (encodedv), transferring DV data (dvconnect) and insert audio into a DV stream (dubdv).

Libdv4-dev
software library for DV format digital video (devel files)
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The Quasar DV Codec (libdv) is a software decoder for DV format video, as defined by the IEC 61834 and SMPTE 314M standards. DV is the encoding format used by consumer-grade digital camcorders.

This package contains the development headers and library files needed to compile programs using libdv.

Libdvb-dev
library to tune and command Digital Video Broadcasting cards
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The DVB standard (Digital Video Broadcasting) is an integrated package of standards for the distribution of terrestrial (DVB-T), satellite (DVB-S) and cable (DVB-C) digital television.

This library offers an abstraction layer over the Linux DVB kernel drivers to tune and command DVB cards that are connected to the system. Common uses include scanning transponders, selecting channels and retrieving raw MPEG-2 transport streams (TS).

This package contains the header files and static libraries needed to compile applications or shared objects that use libdvb.

Libdvbcsa-dev
free implementation of the DVB/CSA (development files)
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libdvbcsa is a free implementation of the DVB Common Scrambling Algorithm with encryption and decryption capabilities.

It comes in two flavors: a classical single packet implementation and a faster parallel bitslice implementation.

This package provides the development files for libdvbcsa.

Libdvbpsi-dev
development files for libdvbpsi
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libdvbpsi is a simple library designed for MPEG TS and DVB PSI tables decoding and generating.

This package contains the header files and static library needed to compile applications that use libdvbpsi.

Libdvdnav-dev
DVD navigation library (development)
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libdvdnav is a DVD navigation library, which provides an interface to the advanced features of DVDs, like menus and navigation. It contains the VM and other parts useful for writing DVD players. It's based on Ogle, but was modified to be used by xine and mplayer.

This package contains the development files.

Libdvdread-dev
library for reading DVDs (development)
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libdvdread provides the functionality that is required to access many DVDs. It parses IFO files, reads NAV-blocks, and performs CSS authentication and descrambling.

This package contains the development files.

Libebml-dev
access library for the EBML format (development files)
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The libebml library allows one to read and write files using EBML (the Extensible Binary Meta Language), a binary pendant to XML. Using libebml makes it easier to extend a file format without breaking support in older parsers.

This package contains the header files and static libraries needed to compile applications that use libebml.

Libebur128-dev
implementation of the EBU R128 loudness standard (development files)
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The European Broadcasting Union Loudness Recommendation (EBU R128) informs broadcasters how they can analyze and normalize audio so that each piece of audio sounds roughly the same volume to the human ear.

This C library provides an API which analyzes audio and outputs perceived loudness. The results can then be used to normalize volume during playback. This is an alternative to ReplayGain.

Features:

  • Implements M, S and I modes
  • Implements loudness range measurement (EBU - TECH 3342)
  • True peak scanning
  • Supports all samplerates by recalculation of the filter coefficients

This package contains the development files.

Libecasoundc-dev
multitrack-capable audio recorder and effect processor (C dev library)
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Ecasound is a software package designed for multitrack audio processing. It can be used for simple tasks like audio playback, recording and format conversions, as well as for multitrack effect processing, mixing, recording and signal recycling.

Ecasound supports a wide range of audio inputs, outputs and effect algorithms. Effects and audio objects can be combined in various ways, and their parameters can be controlled by operator objects like oscillators and MIDI-CCs.

This package provides ecasound's C library development files.

Libexif-dev
library to parse EXIF files (development files)
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Most digital cameras produce EXIF files, which are JPEG files with extra tags that contain information about the image. The EXIF library allows you to parse an EXIF file and read the data from those tags.

This package contains the development files.

Libfaad-dev
freeware Advanced Audio Decoder - development files
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FAAD2 is the fastest ISO AAC audio decoder available. FAAD2 correctly decodes all MPEG-4 and MPEG-2 MAIN, LOW, LTP, LD and ER object type AAC files.

This package contains development files.

Libffado-dev
FFADO API - development files
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FFADO is a Linux driver for FireWire (IEEE1394) audio devices.

The FFADO library permits discovering and configuring such devices and provides an API for streaming clients.

This package holds the development files.

Libffms2-dev
Development files for libffms2
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A cross platform ffmpeg wrapper library, and some additional content for things ffmpeg doesn't handle well. A more friendly API and an easy way to say "open and decompress this, I don't care how".

This package contain headers and other files needed to compile and link against libffms2.

Libflac++-dev
Free Lossless Audio Codec - C++ development library
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FLAC stands for Free Lossless Audio Codec. Grossly oversimplified, FLAC is similar to MP3, but lossless. The FLAC project consists of:

  • The stream format
  • libFLAC, which implements a reference encoder, stream decoder, and file decoder
  • flac, which is a command-line wrapper around libFLAC to encode and decode .flac files
  • Input plugins for various music players (Winamp, XMMS, and more in the works)

This package contains the development library libFLAC++.

Libflac-dev
Free Lossless Audio Codec - C development library
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FLAC stands for Free Lossless Audio Codec. Grossly oversimplified, FLAC is similar to MP3, but lossless. The FLAC project consists of:

  • The stream format
  • libFLAC, which implements a reference encoder, stream decoder, and file decoder
  • flac, which is a command-line wrapper around libFLAC to encode and decode .flac files
  • Input plugins for various music players (Winamp, XMMS, and more in the works)

This package contains the development library libFLAC.

Libflake-dev
Alternative encoder for the Free Lossless Audio Codec -- Development files
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The purpose of Flake is to be an alternative to the FLAC reference encoder with the goal of increasing encoding speed and implementing experimental features.

Flake encodes WAV audio files into lossless FLAC files.

This package contains the static library and header files.

Libgavl-dev
low level audio and video library - development files
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Gavl handles all the details of audio and video formats like colorspaces, samplerates, multichannel configurations etc. It provides standardized definitions for those formats as well as container structures for carrying audio samples or video images inside an application.

In addition, it handles the sometimes ugly task to convert between all these formats and provides some elementary operations (copying, scaling, alpha blending etc).

This package contains the files needed to compile and statically link against Gavl.

Libgegl-dev
Generic Graphics Library (development files)
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GEGL (Generic Graphics Library) is a graph based image processing framework.

GEGL's original design was made to scratch GIMP's itches for a new compositing and processing core. This core is being designed to have minimal dependencies and a simple well defined API.

This package contains the development files.

Libgig-dev
development files for libgig
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libgig is a C++ library for loading, modifying and creating Gigasampler files and DLS (Downloadable Sounds) Level 1/2 files.

Since the Gigasampler / GigaStudio and DLS formats are based ontop of the binary RIFF container format, this library also provides convenient access to RIFF files in general.

This package also contains a Linux/POSIX ported version of libakai, which provides support for reading Akai formatted medias (CDRoms, HDs, Zip disks). Currently Akai S1000, S01, S2000 and S3000 series are supported.

This package contains the header files needed for development with libgig. You will need this only if you intend to compile programs that use this library.

Libglyr-dev
search engine for music-related metadata - development files
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Glyr is a library to retrieve music-related metadata from several online providers (Amazon, Discogs, Musicbrainz...).

It can be used in media player programs to download cover art, lyrics, biography and much more.

This package contains the header files necessary to build applications using libglyr.

Libgmerlin-avdec-dev
general multimedia decoding library (development files)
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Gmerlin_avdecoder is a general purpose media decoding library. It was written as a support library for gmerlin, but it can also be used by other applications. You don't even need gmerlin installed, only gavl.

This package provides the files necessary to compile an application using Gmerlin_avdecoder.

Libgmerlin-dev
core library for gmerlin - development files
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Gmerlin is a multiformat media player with tree-like virtual directory structure, where you can save your files, webstreams or whatever. It handles even large media collections gracefully. Hardware devices appear also in the tree so you can open Audio-CDs, (S)VCDs, DVDs and DVB-broadcasts.

This package contains the files needed to compile and statically link against libgmerlin.

Libgmlib-dev
gnome-mplayer library (development files)
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A set of functions used by gnome-mplayer and gecko-mediaplayer. It provides functions to manipulate audio devices and manage configuration settings.

This package provides the development files.

Libgmtk-dev
gnome-mplayer toolkit (development files)
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A set of GTK+ widgets used by gnome-mplayer. It provides, amongst others, gnome-mplayer's media player widget.

This package provides the development files.

Libgpac-dev
GPAC Project on Advanced Content - development files
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GPAC stands for GPAC Project on Advanced Content (a recursive acronym). It is an Open Source multimedia framework for research and academic purposes. The project covers different aspects of multimedia, with a focus on presentation technologies (graphics, animation and interactivity).

This package contains files that are used for application development.

Libgroove-dev
audio dispatching library (development files)
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This C library provides an sink-based API for decoding and encoding audio. It is intended to be used as a backend for music player applications, however it may also be used as a backend for any audio processing utility.

Features:

  • Uses libav for decoding and encoding.
  • Add and remove entries on a playlist for gapless playback.
  • Supports idempotent pause, play, and seek.
  • Per-playlist-item gain adjustment so you can implement loudness compensation without audio glitches.
  • Read and write metadata tags.
  • Extensible sink-based interface. A sink provides resampling and keeps its buffer full. This package contains the raw sink which provides reference-counted raw audio buffers. Other sinks are built on top of this one.
  • Thread-safe.

This package contains the development files.

Libgroovefingerprinter-dev
acoustid fingerprinter sink for libgroove (development files)
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This C library provides a GrooveFingerprinter object which attaches to a GroovePlaylist and chromaprint to generate a unique id for media. The id can be used with the acoustid.org service to find out metadata tags for the media.

This package contains the development files.

Libgrooveloudness-dev
loudness scanner sink for libgroove (development files)
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This C library provides a GrooveLoudness object which attaches to a GroovePlaylist and uses the EBU R128 standard to detect loudness. The values it produces are compatible with ReplayGain.

This package contains the development files.

Libgrooveplayer-dev
audio device playback sink for libgroove (development files)
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This C library provides a GroovePlayer struct which attaches to a GroovePlaylist and sends audio frames to a sound device. It also includes dummy player which can simulate playback without actually having access to a sound device.

This package contains the development files.

Libimgscalr-java
Java Image Scaling Library
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imgscalr is a simple and efficient image-scaling and manipulation library implemented in pure Java. It provides performant (hardware accelerated), good-looking and intelligent image-scaling algorithms. This class implements the Java2D "best practices" when it comes to scaling images as well as Chris Campbell's incremental scaling algorithm proposed as the best method to downsize images for use as thumbnails.

Libinstpatch-dev
MIDI instrument editing library development files
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libInstPatch stands for lib-Instrument-Patch and is a library for processing digital sample based MIDI instrument "patch" files. The types of files libInstPatch supports are used for creating instrument sounds for wavetable synthesis. This library provides an object framework (based on GObject) to load patch files into, which can then be edited, converted, compressed and saved.

More information can be found on the Project Swami website http://swami.sourceforge.net.

This package contains the headers and static library.

Libjack-dev
JACK Audio Connection Kit (development files)
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JACK is a low-latency sound server, allowing multiple applications to connect to one audio device, and to share audio between themselves.

This package contains files needed for the development of JACK applications and an API reference.

Liblilv-dev
library for simple use of LV2 plugins (development files)
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Lilv (formerly SLV2) is a library for LV2 hosts intended to make using LV2 Plugins as simple as possible (without sacrificing capabilities).

Lilv is the successor to SLV2, rewritten to be significantly faster and have minimal dependencies.

This package provides the development files.

Liblircclient-dev
Transitional placeholder for obsoleted liblircclient-dev
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Virtual, empty package used in the process of incorporating liblircclient-dev in new package liblirc-dev.

Liblivemedia-dev
multimedia RTSP streaming library (development files)
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The live555.com streaming media code is a set of C++ libraries for multimedia streaming, using open standard protocols (RTP/RTCP, RTSP, SIP). These libraries can be used to build applications to stream, receive and process MPEG, H.263+ or JPEG video, several audio codecs, and can easily be extended to support additional codecs. They can also be used to build basic RTSP (Real Time Streaming Protocol) or SIP (Session Initiation Protocol) clients and servers.

This package contains the headers and static libraries required to build applications that use live555.com.

Liblo-dev
Lightweight OSC library -- development files
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LibLO is a lightweight, easy to use implementation of the OSC (Open Sound Control) protocol (see http://www.cnmat.berkeley.edu/OpenSoundControl/ for details).

Open Sound Control (OSC) is a protocol for communication among computers, sound synthesizers, and other multimedia devices that is optimized for modern networking technology. OSC features:

  • Open-ended, dynamic, URL-style symbolic naming scheme
  • Symbolic and high-resolution numeric argument data
  • Pattern matching language to specify multiple recipients of a single message
  • High resolution time tags
  • "Bundles" of messages whose effects must occur simultaneously
  • Query system to dynamically find out the capabilities of an OSC server and get documentation

This package contains headers, documentation and static libraries.

Liblo-tools
Lightweight OSC library (command-line tools)
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LibLO is a lightweight, easy to use implementation of the OSC (Open Sound Control) protocol (see http://www.cnmat.berkeley.edu/OpenSoundControl/ for details).

Open Sound Control (OSC) is a protocol for communication among computers, sound synthesizers, and other multimedia devices that is optimized for modern networking technology. OSC features:

  • Open-ended, dynamic, URL-style symbolic naming scheme
  • Symbolic and high-resolution numeric argument data
  • Pattern matching language to specify multiple recipients of a single message
  • High resolution time tags
  • "Bundles" of messages whose effects must occur simultaneously
  • Query system to dynamically find out the capabilities of an OSC server and get documentation

This package contains the tools included with the library.

Liblrdf0-dev
liblrdf0 development files
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Liblrdf can read RDF/XML and N3 files and export N3 files. It also has a light taxonomic inference capablility.

It can also be used for general RDF manipulation.

This package holds static libraries and headers needed by developers who wish to use liblrdf0 in their programs.

Liblscp-dev
Development files for LinuxSampler Control Protocol library
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This package is for use with the LinuxSampler audio sampling engine / library and packages. Wraps the LinuxSampler network protocol and offers a convenient API in form of a C library.

This package contains the header files needed for development with liblscp. You will need this only if you intend to compile programs that use this library.

Libltc-dev
Development files for libltc
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Linear (or Longitudinal) Timecode (LTC) is an encoding of SMPTE timecode data as a Manchester-Biphase encoded audio signal. The audio signal is commonly recorded on a VTR track or other storage media. libltc provides functionality to both encode and decode LTC from/to timecode.

This package contains files needed for application development.

Libltcsmpte-dev
Development files for libltcsmpte
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Linear (or Longitudinal) Timecode (LTC) is an encoding of SMPTE timecode data as a Manchester-Biphase encoded audio signal. The audio signal is commonly recorded on a VTR track or other storage media. libltcsmpte provides functionality to both encode and decode LTC from/to SMPTE and can perform framerate conversion tasks.

This package contains files needed for the development of JACK applications.

Liblv2dynparam1-dev
lv2dynparam is a LV2 plugin interface extension
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Library that enables plugin parameters to appear and disappear (i.e. number of voices). It also allows nested grouping of parameters. Groups can be used for things like ADSR abstraction, i.e. group of 4 float parameters.

The extension consists of a header describing the extension interface and libraries, one for plugins and one for hosts, to expose functionality in more usable, from programmer point of view, interface.

This package contains the headers used to build applications that use liblv2dynparamhost1-1 and liblv2dynparamplugin1-0.

Libmapper-dev
Library for connecting data signals on a shared network
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libmapper is a cross-platform software library for declaring data signals on a shared network and enabling arbitrary connections to be made between them. It creates a distributed mapping system/network, with no central points of failure, the potential for tight collaboration and easy parallelization of media synthesis.

The main focus of libmapper development is to provide tools for creating and using systems for interactive control of media synthesis.

This package provides the files necessary to compile programs which use libmapper library.

Libmatroska-dev
extensible open standard audio/video container format (development files)
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Matroska is aiming to become the standard of Multimedia Container Formats one day. It is based on EBML (Extensible Binary Meta Language), a kind of binary version of XML. This way the significant advantages in terms of future format extensibility are gained without breaking file support in old parsers.

This package contains the header files and static libraries needed to compile applications that use libmatroska.

Libmjpegtools-dev
MJPEG capture/editing/replay and MPEG encoding toolset (development)
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The mjpeg programs are a set of tools that can do recording of videos and playback, simple cut-and-paste editing and the MPEG compression of audio and video under Linux.

This package contains the development files.

Libmms-dev
MMS stream protocol library - development files
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LibMMS is a common library for parsing mms:// and mmsh:// type network streams. These are commonly used to stream Windows Media Video content over the web. LibMMS itself is only for receiving MMS stream, it doesn't handle sending at all.

This package holds the development files.

Libmp3lame-dev
MP3 encoding library (development)
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LAME (recursive acronym for "LAME Ain't an MP3 Encoder") is a research project for learning about and improving MP3 encoding technology. LAME includes an MP3 encoding library, a simple frontend application, and other tools for sound analysis, as well as convenience tools.

This package contains the development files.

Libmp4v2-dev
library to read, create, and modify mp4 files (development files)
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The MP4v2 library provides an API to create and modify mp4 files as defined by ISO-IEC:14496-1:2001 MPEG-4 Systems. This file format is derived from Apple's QuickTime file format that has been used as a multimedia file format in a variety of platforms and applications. It is a very powerful and extensible format that can accommodate practically any type of media.

MP4v2 was originally bundled with mpeg4ip library, but has been moved into its own maintained library due to a combination of the cessation of support of mpeg4ip and the usefulness of this library on its own.

This package contains development files.

Libmpcdec-dev
MusePack decoder - development files
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Musepack is an audio compression format with a strong emphasis on high quality. It's not lossless, but it is designed for transparency, so that you won't be able to hear differences between the original wave file and the much smaller MPC file.

It is based on the MPEG-1 Layer-2 / MP2 algorithms, but since 1997 it has rapidly developed and vastly improved and is now at an advanced stage in which it contains heavily optimized and patentless code.

This package contains the header files, static libraries and symbolic links that developers using libreplaygain will need.

Libmpd-dev
High-level client library for accessing Music Player Daemon
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LibMpd is a library that provides high-level, callback-based access to Music Player Daemon (mpd).

This package contains the development libraries, headers and documentation.

Libmpeg2-4-dev
libmpeg2 development libraries and headers
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libmpeg2 is a library which can decode MPEG1 and MPEG2 video streams.

This package contains the libraries and headers required to compile programs which use libmpeg2.

Libmpg123-dev
MPEG layer 1/2/3 audio decoder (development files)
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mpg123 is a real time MPEG 1.0/2.0/2.5 audio player/decoder for layers 1, 2 and 3 (MPEG 1.0 layer 3 also known as MP3).

This package contains the C development headers and library files needed to compile programs using the mpg123 library.

Libmpv-dev
video player based on MPlayer/mplayer2 (client library dev files)
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mpv is a movie player based on MPlayer and mplayer2. It supports a wide variety of video file formats, audio and video codecs, and subtitle types.

This package provides development files for libmpv.

Libmusicbrainz5-dev
Library to access the MusicBrainz.org database (development files)
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MusicBrainz is a community music metadatabase that attempts to create a comprehensive music information site.

This package contains the development files.

Libmysofa-dev
library to read HRTFs stored in the AES69-2015 SOFA format - development files
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libmysofa is a light weight C-library intended to read SOFA (Spatially Oriented Format for Acoustics) files for spatial rendering. It hardly has any library dependencies and is suitable for embedded devices.

It reads SOFA files and checks whether the data complies to the "SimpleFreeFieldHRIR" conventions. In addition, it provides functions to look-up and interpolate the filters for a given orientation and to normalize the HRTFs (Head-Related Transfer Functions) to a reference level.

This package contains the files necessary to compile applications using libmysofa.

Libnabrit-dev
LV2 bridging helper library (development files)
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NASPRO Bridge it is a little helper library to develop insert-your-API-here to LV2 bridges.

This package provides the development files.

Libnacore-dev
NASPRO core library (development files)
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A tiny convenience library containing useful code to implement LV2 dynamic manifest plugins and especially bridges from other APIs to LV2.

This package includes the development tools.

Libo3dgc-dev
Open 3D Graphics Compression library (development)
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Open3DGC provides an efficient implementation of patent free MPEG tools for 3D graphics compression.

This package contains the headers and the static library to use Open3DGC.

Libogmrip-dev
Application for ripping and encoding DVD - development files
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ogmrip is an application and a set of libraries for ripping and encoding DVD into AVI, OGM MP4 or Matroska files using a wide variety of codecs. It relies on mplayer, mencoder, ogmtools, mkvtoolnix, oggenc, lame and faac to perform its tasks.

  • transcodes from DVD or files
  • outputs ogm, avi, mp4 or matroska files
  • calculates video bitrate for a given filesize
  • calculates cropping parameters and scaling factors
  • supports multiple audio and subtitles streams encoding
  • lots of codecs (vorbis, mp3, pcm, ac3, dts, aac, xvid, lavc, x264, theora)
  • uses maximum quality codec switches
  • rips contiguous chapters

This package contains the headers and development libraries.

Libois-dev
Object Oriented Input System library (C++ development headers)
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Object Oriented Input System (OIS) is meant to be a cross platform, simple solution for using all kinds of Input Devices (KeyBoards, Mice, Joysticks, etc) and feedback devices (e.g. forcefeedback)

This package provides the development files.

Libopencore-amrnb-dev
Adaptive Multi Rate speech codec - development files
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This library contains an implementation of the 3GPP TS 26.073 specification for the Adaptive Multi Rate (AMR) speech codec. The implementation is derived from the OpenCORE framework, part of the Google Android project.

This package contains the files necessary for development.

Libopencore-amrwb-dev
Adaptive Multi-Rate - Wideband speech codec - development files
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This library contains an implementation of the 3GPP TS 26.173 specification for the Adaptive Multi-Rate - Wideband (AMR-WB) speech decoder. The implementation is derived from the OpenCORE framework, part of the Google Android project.

This package contains the files necessary for development.

Libopenni-dev
headers for OpenNI 'Natural Interaction' frameworks
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OpenNI is a framework for getting data to support 'Natural Interaction', i.e. skeleton tracking, gesture tracking, and similar ways of getting data from humans. OpenNI provides the interface for physical devices and for middleware components. The API enables modules to be registered in the OpenNI framework, which then produce sensory data. OpenNI also allows selection of different hardware and middleware modules.

This package provides the headers and pkgconfig for building C/C++ programs that use OpenNI libraries.

Libopenni-sensor-pointclouds-dev
headers for Kinect sensor modules for the OpenNI framework
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OpenNI is a framework for getting data to support 'Natural Interaction', i.e. skeleton tracking, gesture tracking, and similar ways of getting data from humans. This package provides modules for OpenNI that get the data from the Kinect camera for processing with the OpenNI Middleware, like PrimeSense NITE.

This is a fork of the original OpenNI sensor driver providing support for Kinect as well as the original PrimeSense devices.

This package provides the headers for building against these sensor modules.

Libopenni2-dev
headers for OpenNI 'Natural Interaction' frameworks
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OpenNI is a framework for getting data to support 'Natural Interaction', i.e. skeleton tracking, gesture tracking, and similar ways of getting data from humans. OpenNI provides the interface for physical devices and for middleware components. The API enables modules to be registered in the OpenNI framework, which then produce sensory data. OpenNI also allows selection of different hardware and middleware modules.

Libpaq-dev
library for parsing and querying RDF data (header files)
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some tools and libraries that may come in handy when writing LV2 plugins in C++.

This package contains all necessary files for development with lv2-c++-tools.

Libphat-dev
C++ library for boundary matrix reductions over Z/2Z
Maintainer: Gard Spreemann
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PHAT is a header-only C++ library for performing the filtered Z/2Z (co)boundary matrix operations commonly needed when computing (persistent) (co)homology in topological data analysis.

This package contains the header files. A standalone program exposing some of the features is available in phat-utils.

Libphat-tools
collection of tools for libphat
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phat is a collection of gtk widgets geared towards audio apps Audio applications demand a set of special widgets of its own which phat aims to provide. The first widget being the "fanslider", a mix between the button and the slider metaphores, providing the user a more precise graphical input method.

This package contains collection of gtk apps geared towards audio applications, using phat widget collection.

Libportsmf-dev
Portable Standard Midi File Library (development files)
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Portsmf is "Port Standard MIDI File", a cross-platform, C++ library for reading and writing Standard MIDI Files.

Features:

  • input and output of Standard MIDI Files
  • data structures, classes, etc. for representing music data in memory
  • sequence structure consisting of multiple tracks
  • track structure consisting of multiple events
  • events contain note and control data
  • extensible attribute-value property lists
  • tempo track and time signature representation
  • input and output of a text-based representation: Allegro files
  • extensive editing operations on sequences and tracks
  • conversion to/from binary buffers for archiving, undo/redo, etc.

This package contains the development files.

Libpostproc-dev
FFmpeg library for post processing - development files
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FFmpeg is the leading multimedia framework, able to decode, encode, transcode, mux, demux, stream, filter and play pretty much anything that humans and machines have created. It supports the most obscure ancient formats up to the cutting edge.

This library provides video post processing.

This package contains the development files.

Libprojectm-dev
Advanced Milkdrop-compatible music visualization library - dev
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libprojectm is an iterative music visualization library which uses OpenGL for hardware acceleration. It is compatible with Milkdrop presets.

This package contains the development headers.

Libprojectm-qt-dev
projectM Qt4 (development files)
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projectM is an iterative music visualization library which uses OpenGL for hardware acceleration. It is compatible with Milkdrop presets.

This package contains the development files for the Qt4 bindings of projectM

Libpugl-dev
portable API for OpenGL graphical interfaces (headers)
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Pugl is a minimal portable API for OpenGL GUIs which supports embedding and is suitable for use in plugins, but can also be used for programs.

This package provides the development files.

Libquicktime-dev
library for reading and writing Quicktime files (development)
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libquicktime is a library for reading and writing QuickTime files on UNIX systems. Video CODECs supported by this library are OpenDivX, MJPA, JPEG Photo, PNG, RGB, YUV 4:2:2, and YUV 4:2:0 compression. Supported audio CODECs are Ogg Vorbis, IMA4, ulaw, and any linear PCM format.

This package contains the development files.

Libreplaygain-dev
Calculate ReplayGain information - development files
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libreplaygain calculates the perceived loudness of audio and suggests dB adjustments according to the ReplayGain standard.

This package contains the header files, static libraries and symbolic links that developers using libreplaygain will need.

Librtaudio-dev
C++ library for realtime audio input/ouput (development files)
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RtAudio is a set of C++ classes that provides a common API (Application Programming Interface) for realtime audio input/output across Linux (native ALSA, JACK, and OSS), Macintosh OS X, SGI, and Windows (DirectSound and ASIO) operating systems. RtAudio significantly simplifies the process of interacting with computer audio hardware.

This package provides the development files.

Librtmidi-dev
C++ library for realtime MIDI input/ouput (development files)
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RtMidi is a set of C++ classes that provides a common API (Application Programming Interface) for realtime MIDI input/output across Linux (native ALSA, JACK, and OSS), Macintosh OS X, SGI, and Windows (DirectSound and ASIO) operating systems. RtMidi significantly simplifies the process of interacting with computer audio hardware.

This package provides the development files.

Librtmp-dev
toolkit for RTMP streams (development files)
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A small dumper for media content streamed over the RTMP protocol (like BBC's iPlayer high quality streams). Supplying an RTMP URL will result in a dumped flv file, which can be played/transcoded with standard tools.

This package contains the development libraries, header files needed by programs that want to compile with librtmp.

Librubberband-dev
audio time-stretching and pitch-shifting library (development files)
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Rubber Band is a library and utility program that permits you to change the tempo and pitch of an audio recording independently of one another.

This package contains development files for linking against librubberband, along with the static version of the library. API documentation is available at http://www.breakfastquay.com/rubberband/code-doc/ .

Libsamplerate0-dev
Development files for audio sample rate conversion
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libsamplerate (aka Secret Rabbit Code) is a library for audio rate conversion.

libsamplerate currently provides three different sample rate conversion algorithms; zero order hold, linear interpolation and FIR filter interpolation (using filters derived from the mathematical SINC function). The first two algorithms (zero order hold and linear) are included for completeness and are not recommended for any application where high quality sample rate conversion is required. For the FIR/Sinc algorithm, three converters are provided; SRC_SINC_FASTEST, SRC_SINC_MEDIUM_QUALITY and SRC_SINC_BEST_QUALITY to allow a trade off between conversion speed and conversion quality.

libsamplerate is capable of downsampling to 1/256 of the original sample rate and upsampling to 256 times the original sample rate. It is also capable of time varying conversions for vary speed effects and synchronising of two unlocked sample rates.

This package contains the library header files and API documentation.

Libsbsms-dev
Subband Sinusoidal Modeling Synthesis (development files)
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libsbsms is a C++ library for high quality time stretching and pitch scaling of audio. It uses octave subband sinusoidal modeling.

The audio is fed into a FIFO, which takes the STFT of the input. Each frame is high-pass filtered in the Fourier domain, and then written to a frame FIFO which does quadratic interpolating peak detection and track continuation. The tracks are resynthesized with a quadratic phase preserving oscillator bank at an arbitrary time scale.

The subbands are fed from the low-pass filtered frames, which are decimated by two and reconstructed in a half rate time domain. The subbands perform the same process as the parent band, only the data is at half the audio frequency, and at half the rate. There are typically 6 bands. The point of subbands is to allow high time resolution for high frequencies and at the same time high frequency resolution for low frequencies.

Pitch scaling is performed in a post-processing resampling step.

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Libserd-dev
lightweight RDF syntax library - development files
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Serd is a lightweight C library for RDF syntax which supports reading and writing Turtle and NTriples.

This package provides the development files for Serd.

The package is enhanced by the following packages: libserd-doc
Libsfark-dev
Header files for sfArk library
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sfArk is a lossless audio compression format optimized for SoundFont files. This library can decompress such files into .sf SoundFont files.

Only sfArk V2+ files are supported by this library.

This is the development package for developing applications that depend on libsfark.

Libshairport-dev
emulates an AirPort Express (development files)
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This program emulates an AirPort Express for the purpose of streaming music from iTunes and compatible iPods. It implements a server for the Apple RAOP protocol. ShairPort does not support AirPlay v2 (video and photo streaming). It supports multiple simultaneous streams, if your audio output chain (as detected by libao) does so.

This package installs the files necessary for development.

Libshout-idjc-dev
broadcast streaming library with IDJC extensions (development)
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A library for communicating with and sending data to Icecast and Icecast 2 streaming audio servers. It handles the socket connection, the timing of the data transmission, and prevents bad data from getting to the server.

This package provides the libshout library with IDJC extensions.

This package contains the development files.

Libshout3-dev
MP3/Ogg Vorbis broadcast streaming library (development)
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A library for communicating with and sending data to Icecast and Icecast 2 streaming audio servers. It handles the socket connection, the timing of the data transmission, and prevents bad data from getting to the server.

With just a few lines of code, a programmer can easily turn any application into a streaming source for an Icecast-based server. Libshout also allows developers who want a specific feature set (database access, request taking) to concentrate on that feature set, instead of worrying about how server communication works.

This package contains the development headers, static libraries, and source code to an example program.

Libslv2-dev
Development files (headers) for SLV2 library
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SLV2 is a library geared towards music and audio applications which makes the use of LV2 plugins as simple as possible. LV2 is a simple but extensible successor of LADSPA plugins, intended to address the limitations of LADSPA which many applications have outgrown.

This package contains the headers used to build applications that use libslv2.

Libsndfile1-dev
Development files for libsndfile; a library for reading/writing audio files
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libsndfile is a library of C routines for reading and writing files containing sampled audio data.

This is the development version of libsndfile. You will need this only if you intend to compile programs that use this library.

Libsndio-dev
Small audio and MIDI framework from OpenBSD, development files
Maintainer: Peter Piwowarski
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Sndio is a small, simple audio and MIDI framework, developed by the OpenBSD project. It provides a lightweight audio and MIDI server and a well-documented userspace API to access the server or audio hardware in a uniform way. Sndio is designed to work well for both desktop and professional music applications, and supports features found in more complex sound systems such as per-application volume control, software mixing, and network transparency.

This package contains development files and documentation for the sndio userspace libraries.

Libsndobj-dev
Sound Object library (development files)
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The Sound Object Library is an object-oriented audio processing library. It provides objects for synthesis and processing of sound that can be used to build applications for computer-generated music.

This package contains the development files.

Libsord-dev
library for storing RDF data in memory (development files)
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Sord is a lightweight C library for storing Resource Description Framework (RDF) data in memory.

This package provides the development headers.

The package is enhanced by the following packages: libsord-doc
Libsoundtouch-dev
Development files for the sound stretching library
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SoundTouch is a library that can be used to change pitch and time of soundfiles independently.

This package contains the development files used to build programs that use the SoundTouch shared library.

Libsoxr-dev
High quality 1D sample-rate conversion library (development files)
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The SoX Resampler library `libsoxr' performs one-dimensional sample-rate conversion - it may be used, for example, to resample PCM-encoded audio.

It aims to give fast and high quality results for any constant (rational or irrational) resampling ratio. Phase-response, preserved bandwidth, aliasing, and rejection level parameters are all configurable; alternatively, simple `preset' configurations may be selected.

A simple API is provided that allows interfacing using commonly-used sample formats and buffering schemes.

This package contains the development files.

Libsratom-dev
library for serialising LV2 atoms to/from Turtle - development files
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Sratom is a new C library for serialising LV2 atoms to/from Turtle. It is intended to be a full serialisation solution for LV2 atoms, allowing implementations to serialise binary atoms to strings and read them back again. This is particularly useful for saving plugin state, or implementing plugin control with network transparency. Sratom uses Serd and Sord to do the work, it is a small library implemented in a single source file, suitable for direct inclusion in projects if avoiding a dependency is desired.

This package provides the development files for Sratom.

The package is enhanced by the following packages: libsratom-doc
Libstk0-dev
Sound Synthesis Toolkit (development files)
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The Sound Synthesis Toolkit is a C++ library with implementations of several sound synthesis algorithms, starting from Frequency Modulation, over Physical Modelling and others. It can be used as a library, but it also provides some nice software synthesizers.

This package provides the development files for the sound synthesis toolkit.

Libsuil-dev
Development files for suil
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Suil makes it possible to load a UI of any toolkit in a host using any other toolkit (assuming the toolkits are both supported by Suil). Hosts do not need to build against or link to foreign toolkit libraries to use UIs written with that toolkit (Suil performs its magic at runtime using dynamically loaded modules). The API is designed such that hosts do not need to explicitly support particular toolkits whatsoever - if Suil supports a particular toolkit, then all hosts that use Suil will support that toolkit "for free". Suil currently supports GTK-2+ and QT5

This package provides the development files for suil.

Libswresample-dev
FFmpeg library for audio resampling, rematrixing etc. - development files
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FFmpeg is the leading multimedia framework, able to decode, encode, transcode, mux, demux, stream, filter and play pretty much anything that humans and machines have created. It supports the most obscure ancient formats up to the cutting edge.

This library provides performs highly optimized audio resampling, rematrixing and sample format conversion operations. Specifically, this library performs the following conversions:

  • Resampling is the process of changing the audio rate, for example from a high sample rate of 44100Hz to 8000Hz. Audio conversion from high to low sample rate is a lossy process. Several resampling options and algorithms are available.
  • Rematrixing is the process of changing the channel layout, for example from stereo to mono. When the input channels cannot be mapped to the output streams, the process is lossy, since it involves different gain factors and mixing. Various other audio conversions (e.g. stretching and padding) are enabled through dedicated options.
  • Format conversion is the process of converting the type of samples, for example from 16-bit signed samples to unsigned 8-bit or float samples. It also handles packing conversion, when passing from packed layout (all samples belonging to distinct channels interleaved in the same buffer), to planar layout (all samples belonging to the same channel stored in a dedicated buffer or "plane").

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Libswscale-dev
FFmpeg library for image scaling and various conversions - development files
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FFmpeg is the leading multimedia framework, able to decode, encode, transcode, mux, demux, stream, filter and play pretty much anything that humans and machines have created. It supports the most obscure ancient formats up to the cutting edge.

This library performs highly optimized image scaling and colorspace and pixel format conversion operations. Specifically, this library performs the following conversions:

  • Rescaling is the process of changing the video size. Several rescaling options and algorithms are available. This is usually a lossy process.
  • Pixel format conversion is the process of converting the image format and colorspace of the image, for example from planar YUV420P to RGB24 packed. It also handles packing conversion, that is converts from packed layout (all pixels belonging to distinct planes interleaved in the same buffer), to planar layout (all samples belonging to the same plane stored in a dedicated buffer or "plane"). This is usually a lossy process in case the source and destination colorspaces differ.

This package contains the development files.

Libsynfig-dev
synfig library development files
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synfig is a vector based 2D animation package. It is designed to be capable of producing feature-film quality animation.

This package contains headers and other files needed to develop applications using the shared library and plugin modules.

Libunicap2-dev
unified interface to video capture devices - development files
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Unicap provides a uniform interface to video capture devices. It allows applications to use any supported video capture device via a single API.

Unicap offers a high level of hardware abstraction while maintaining maximum performance. Zero copy capture of video buffers is possible for devices supporting it allowing fast video capture with low CPU usage even on low-speed architectures.

This package contains the development headers and static libraries.

Libuvc-dev
cross-platform library for USB video devices - development files
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libuvc is a cross-platform library for USB video devices, built atop libusb. It enables fine-grained control over USB video devices exporting the standard USB Video Class (UVC) interface, enabling developers to write drivers for previously unsupported devices, or just access UVC devices in a generic fashion.

This package contains the files necessary to compile applications using libuvc.

Libva-dev
Video Acceleration (VA) API for Linux -- development files
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Video Acceleration API (VA API) is a library ("libVA") and API specification which enables and provides access to graphics hardware (GPU) acceleration for video processing on Linux and UNIX based operating systems. Accelerated processing includes video decoding, video encoding, subpicture blending and rendering. The specification was originally designed by Intel for its GMA (Graphics Media Accelerator) series of GPU hardware, the API is however not limited to GPUs or Intel specific hardware, as other hardware and manufacturers can also freely use this API for hardware accelerated video decoding.

This package provides the development environment for libva.

Libvo-aacenc-dev
VisualOn AAC encoder library (development files)
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This library contains an encoder implementation of the Advanced Audio Coding (AAC) audio codec. The library is based on a codec implementation by VisualOn, part of the Stagefright framework from the Google Android project.

This package contains development files.

Libvo-amrwbenc-dev
VisualOn AMR-WB encoder library (development files)
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This library contains an encoder implementation of the Adaptive Multi Rate Wideband (AMR-WB) audio codec. The library is based on a codec implementation by VisualOn, part of the Stagefright framework from the Google Android project.

Libvorbis-dev
development files for Vorbis General Audio Compression Codec
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Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel.

This package contains the header files and documentation needed to develop applications with libvorbis.

Libwavpack-dev
audio codec (lossy and lossless) - development files
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WavPack is a completely open audio compression format providing lossless, high-quality lossy, and a unique hybrid compression mode. Although the technology is loosely based on previous versions of WavPack, the new version 4 format has been designed from the ground up to offer unparalleled performance and functionality.

This package contains the header files, static libraries and symbolic links that developers using libwavpack will need.

Libweed-dev
Development library for inclusion of plugins into LiVES
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A library that was originally only available as part of LiVES (package lives) but is now available separately. Allows for the inclusion of plugins into LiVES.

This package contains development files.

Libwxsvg-dev
Development files for wxSVG
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wxSVG is a C++ library to create, manipulate and render Scalable Vector Graphics (SVG) files with the wxWidgets toolkit.

This package contains the development files.

Libx264-dev
development files for libx264
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libx264 is an advanced encoding library for creating H.264 (MPEG-4 AVC) video streams.

This package contains the static library and headers used to build programs that use libx264.

Libx265-dev
H.265/HEVC video stream encoder (development files)
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libx265 is an encoding library for creating H.265/High Efficiency Video Coding (HEVC) video streams.

This is the development package which contains headers and libraries for libx265.

Libxvidcore-dev
Open source MPEG-4 video codec (development)
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Xvid (formerly XviD) is an open source MPEG-4 video codec, implementing MPEG-4 Simple Profile, Advanced Simple Profile, and Advanced Video Coding standards. It is written in C with assembler optimizations for quality and speed (including MMX, SSE, and 3Dnow! code for i386 and AltiVec for PowerPC), and is especially optimized towards offline, multi-pass compression for storage and archival purposes.

This package contains the development files.

Libyami-utils
high-level abstraction for Video Acceleration (VA) API (utils)
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Video Acceleration API (VA API) is a library ("libVA") and API specification which enables and provides access to graphics hardware (GPU) acceleration for video processing on Linux and UNIX based operating systems. Accelerated processing includes video decoding, video encoding, subpicture blending and rendering. libyami builds on top of libva, and provides high level API for video processing. It will help with bitstream parsing, reference frame management, etc.

This package provides decoder/encoder/vpp programs using libyami.

Libzita-alsa-pcmi-dev
Development files (headers) for libzita-alsa-pcmi library
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Zita-alsa-pcmi is a C++ wrapper around the ALSA API a successor of clalsadrv library. It provides easy access to ALSA PCM devices, taking care of the many functions required to open, initialise and use a hw: device in mmap mode, and providing floating point audio data.

This package contains the headers used to build applications that use libzita-alsa-pcmi.

Libzita-convolver-dev
Development files (headers) for libzita-convolver library
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Zita convolver is a C++ library implementing a real-time convolution matrix for up to 64 inputs and outputs. It uses multiple partition sizes to provide both low delay and efficient CPU use.

This package contains the headers used to build applications that use libzita-convolver.

Libzita-resampler-dev
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Zita resampler is a C++ library for resampling audio signals. It is designed to be used within a real-time processing context, to be fast, and to provide high-quality sample rate conversion.

This package contains the headers used to build applications that use libzita-resampler.

Lilv-utils
library for simple use of LV2 plugins (runtime files)
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Lilv (formerly SLV2) is a library for LV2 hosts intended to make using LV2 Plugins as simple as possible (without sacrificing capabilities).

Lilv is the successor to SLV2, rewritten to be significantly faster and have minimal dependencies.

This package provides the following utilities:

  • lv2info - Extract information about an installed LV2 plugin.
  • lv2ls - List all installed LV2 plugins.
  • lv2apply - Apply an LV2 plugin to an audio file.
  • lv2bench - Benchmark all installed and supported LV2 plugins.
  • lilv-bench
Livemedia-utils
multimedia RTSP streaming tools
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The live555.com streaming media code is a set of C++ libraries for multimedia streaming, using open standard protocols (RTP/RTCP, RTSP, SIP). These libraries can be used to build applications to stream, receive and process MPEG, H.263+ or JPEG video, several audio codecs, and can easily be extended to support additional codecs. They can also be used to build basic RTSP (Real Time Streaming Protocol) or SIP (Session Initiation Protocol) clients and servers.

This package contains the live555.com streaming servers (live555MediaServer and live555ProxyServer), the example programs (openRTSP, playSIP, sapWatch, vobStreamer) and a variety of test tools.

Lv2-c++-tools
library and tools for LV2 plugins
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These are some tools and libraries that may come in handy when writing LV2 plugins in C++.

The following static libraries are provided:

  • liblv2-plugin is a C++ library that you can use to write LV2 plugins by inheriting from a plugin base class and overriding a small number of functions.
  • liblv2-gui is a C++ library that you can use to write LV2 plugin GUIs.

This package also contains the binaries lv2peg and lv2soname:

  • lv2peg is a program that generates C header files from Turtle files containing LV2 plugin data.
  • lv2soname is a program that generate the RDF triples needed to tell hosts that the library with that soname must never be unloaded even after your plugin GUI library has been unloaded.

This package provides runtime objects and development files.

Lv2-dev
LV2 audio plugin specification
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LV2 is a simple but extensible successor of LADSPA plugins, intended to address the limitations of LADSPA which many applications have outgrown.

This package contains the LV2 audio plugin specification, with all the official extension packages, as well as example plugins, lv2specgen, and additional data.

Implementations are encouraged to abandon the “copy paste headers” practice and depend on this package instead.

Lv2core
LV2 audio plugin specification (dummy package)
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This package contains the 'core' LV2 audio plugin specification, including data required by hosts to make effective use of LV2 plugins. LV2 is a simple but extensible successor of LADSPA plugins, intended to address the limitations of LADSPA which many applications have outgrown.

The unified LV2 release is now provided by the lv2-dev package. This is a dummy package and can be safely removed after the installation.

Lvtk-dev
LV2 C++ wrappers and utilities
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LV2 Toolkit is a set of C++ wrappers around the LV2 C API. The included libraries ease writing LV2 plugins and UIs in C++ by inheriting from easy to use template classes.

LV2 is a portable plugin standard for audio systems, similar in scope to LADSPA, VST, AU, and others.

This package provides the development headers.

The package is enhanced by the following packages: lvtk-doc lvtk-examples
Lvtk-tools
LV2 C++ wrappers and utilities - tools
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LV2 Toolkit is a set of C++ wrappers around the LV2 C API. The included libraries ease writing LV2 plugins and UIs in C++ by inheriting from easy to use template classes.

LV2 is a portable plugin standard for audio systems, similar in scope to LADSPA, VST, AU, and others.

This package contains the binary ttl2c, a program to generate C headers from RDF definition files.

Mjpegtools
MJPEG capture/editing/replay and MPEG encoding toolset
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The mjpeg programs are a set of tools that can do recording of videos and playback, simple cut-and-paste editing and the MPEG compression of audio and video under Linux.

Mp4v2-utils
library to read, create, and modify mp4 files (frontends)
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The MP4v2 library provides an API to create and modify mp4 files as defined by ISO-IEC:14496-1:2001 MPEG-4 Systems. This file format is derived from Apple's QuickTime file format that has been used as a multimedia file format in a variety of platforms and applications. It is a very powerful and extensible format that can accommodate practically any type of media.

MP4v2 was originally bundled with mpeg4ip library, but has been moved into its own maintained library due to a combination of the cessation of support of mpeg4ip and the usefulness of this library on its own.

This package contains the command line frontends.

Mpeg2dec
Simple libmpeg2 video decoder application
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Simple libmpeg2 application which can decode and play ES, PS, and TS video streams. Includes extract_mpeg2 demuxer and various output drivers.

This package provides the mpeg2dec and extract_mpeg2 tools.

Mpg123
MPEG layer 1/2/3 audio player
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mpg123 is a real time MPEG 1.0/2.0/2.5 audio player/decoder for layers 1, 2 and 3 (MPEG 1.0 layer 3 also known as MP3).

This package contains output plugins for several audio systems, including OSS4, the Advanced Linux Sound Architecture (ALSA), JACK, PortAudio, PulseAudio, OpenAL and the Network Audio System (NAS).

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Musepack-tools
MusePack commandline utilities
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Musepack is an audio compression format with a strong emphasis on high quality. It's not lossless, but it is designed for transparency, so that you won't be able to hear differences between the original wave file and the much smaller MPC file.

It is based on the MPEG-1 Layer-2 / MP2 algorithms, but since 1997 it has rapidly developed and vastly improved and is now at an advanced stage in which it contains heavily optimized and patentless code.

This package contains various commandline utilities for MusePack files:

  • mpcenc (encoder)
  • mpcdec (decoder)
  • mpccut (cut MPC files without reencoding)
  • mpcgain (gain calculation)
  • mpc2sv8 (conversion to MusePack SV8 from older SV)
Opencollada-dev
Stream based reader and writer library for COLLADA files (development files)
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OpenCOLLADA is a project dedicated to join efforts using COLLADA within various DCC tools like 3ds Max, Maya, Blender and a fast SDK for reading and writing COLLADA files.

This package contains the static library and headers used to build programs that use OpenCOLLADA.

Openni-utils
debug and test utilities OpenNI framework
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OpenNI is a framework for getting data to support 'Natural Interaction', i.e. skeleton tracking, gesture tracking, and similar ways of getting data from humans. OpenNI provides the interface for physical devices and for middleware components. The API enables modules to be registered in the OpenNI framework, which then produce sensory data. OpenNI also allows selection of different hardware and middleware modules.

This package provides a number of related utilities for debugging, testing, and view the results of the sensor modules.

Openni2-utils
debug and test utilities OpenNI2 framework
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OpenNI2 is a framework for getting data to support 'Natural Interaction', i.e. skeleton tracking, gesture tracking, and similar ways of getting data from humans. OpenNI2 provides the interface for physical devices and for middleware components. The API enables modules to be registered in the OpenNI2 framework, which then produce sensory data. OpenNI2 also allows selection of different hardware and middleware modules.

This package provides a number of related utilities for debugging, testing, and view the results of the sensor modules.

Pd-flext-dev
Flext C++ external layer for Pd (development files)
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Flext is a C++ layer for programming externals for Pure Data (Pd) as well as for the proprietary Max/MSP. It provides an object oriented abstraction layer to writing Pd objects.

This package provides the files necessary to compile a Pd external using Flext.

Pd-lib-builder
common build system for Pure Data externals
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Makefile based build-system for Pure Data external libraries, with the following characteristics:

  • defines build settings based on autodetected OS and architecture
  • defines rules to build Pd class- or lib executables from C or C++ sources
  • defines rules for libdir installation
  • defines convenience targets for developer and user
  • evaluates implicit dependencies for non-clean builds
Puredata-dev
realtime computer music and graphics system - development files
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Pure Data (also known as Pd) is a real-time graphical programming environment for audio and graphics processing.

This package provides the header-files for compiling externals (plugins) for puredata.

Pyliblo-utils
Command line utilities for sending and receiving OSC messages
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This package contains the send_osc and dump_osc utilities, which can be used to send OSC messages from a command line, and to print all incoming messages.

Open Sound Control (OSC) is a protocol for communication among computers, sound synthesizers, and other multimedia devices that is optimized for modern networking technology.

Python-ecasound
multitrack-capable audio recorder and effect processor (Python bindings)
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Ecasound is a software package designed for multitrack audio processing. It can be used for simple tasks like audio playback, recording and format conversions, as well as for multitrack effect processing, mixing, recording and signal recycling.

Ecasound supports a wide range of audio inputs, outputs and effect algorithms. Effects and audio objects can be combined in various ways, and their parameters can be controlled by operator objects like oscillators and MIDI-CCs.

This package provides ecasound's Python bindings.

Python-libavg
High-level development platform for media-centric applications
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libavg is a high-level development platform for media-centric applications. It uses an xml-based layout language for screen design and Python as scripting language. libavg allows developers and media artists/designers to quickly develop media applications.

Python-liblo
Python 2 bindings for liblo, the lightweight OSC library
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pyliblo, provides Python 2 bindings for liblo, which is an implementation of the Open Sound Control specification and facilitates communication between various music applications.

Open Sound Control (OSC) is a protocol for communication among computers, sound synthesizers, and other multimedia devices that is optimized for modern networking technology.

Python-libmapper
Library for connecting data signals on a shared network
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libmapper is a cross-platform software library for declaring data signals on a shared network and enabling arbitrary connections to be made between them. It creates a distributed mapping system/network, with no central points of failure, the potential for tight collaboration and easy parallelization of media synthesis.

The main focus of libmapper development is to provide tools for creating and using systems for interactive control of media synthesis.

This package contains SWIG generated Python bindings.

Python-pyknon
Simple Python music library
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Pyknon helps to generate Midi files quickly and reason about musical proprieties.

It’s a library intended for teaching and demonstrating music for programmers.

Python-pyo
Python module written in C to help digital signal processing script creation
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pyo is a Python module containing classes for a wide variety of audio signal processing types. With pyo, user will be able to include signal processing chains directly in Python scripts or projects, and to manipulate them in real time through the interpreter. Tools in pyo module offer primitives, like mathematical operations on audio signal, basic signal processing (filters, delays, synthesis generators, etc.), but also complex algorithms to create sound granulation and others creative audio manipulations.

pyo supports OSC protocol (Open Sound Control), to ease communications between softwares, and MIDI protocol, for generating sound events and controlling process parameters.

pyo allows creation of sophisticated signal processing chains with all the benefits of a mature, and wildly used, general programming language.

This package installs the library for Python 2.

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Python-tunigo
Python API for the browse feature of Spotify (Python 2)
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This package allows for simple access to Tunigo's API. This is an API for fetching featured playlists and new releases for Spotify. It supports featured playlists, top playlists, new album releases and playlists for a range of different genres.

Tunigo's API is what the official Spotify client uses to provide its browse feature.

Note that the API is not documented or officially released, so it may change at any time.

This is the Python 2 version of the package.

Python3-liblo
Python 3 bindings for liblo, the lightweight OSC library
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pyliblo, provides Python 3 bindings for liblo, which is an implementation of the Open Sound Control specification and facilitates communication between various music applications.

Open Sound Control (OSC) is a protocol for communication among computers, sound synthesizers, and other multimedia devices that is optimized for modern networking technology.

Python3-midiutil
Python 3 library to write multi-track MIDI files
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MIDIUtil is a pure Python library that allows one to write multi-track Musical Instrument Digital Interface (MIDI) files from within Python programs. It is object-oriented and allows one to create and write these files with a minimum of fuss.

This package provides the Python 3.x module.

Python3-soundfile
Python 3 audio module based on libsndfile
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PySoundFile can read and write sound files in a variety of formats and eases the application of signal processing algorithms. File reading/writing is supported through libsndfile. By default, PySoundFile represents audio data as NumPy arrays, but ordinary Python buffers are supported as well.

This package provides the Python 3.x module.

Quicktime-utils
library for reading and writing Quicktime files (utilities)
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libquicktime is a library for reading and writing QuickTime files on UNIX systems. Video CODECs supported by this library are OpenDivX, MJPA, JPEG Photo, PNG, RGB, YUV 4:2:2, and YUV 4:2:0 compression. Supported audio CODECs are Ogg Vorbis, IMA4, ulaw, and any linear PCM format.

This package contains additional utilities.

Quicktime-x11utils
library for reading and writing Quicktime files (x11 utilities)
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libquicktime is a library for reading and writing QuickTime files on UNIX systems. Video CODECs supported by this library are OpenDivX, MJPA, JPEG Photo, PNG, RGB, YUV 4:2:2, and YUV 4:2:0 compression. Supported audio CODECs are Ogg Vorbis, IMA4, ulaw, and any linear PCM format.

This package contains additional utilities for the X window system.

Screenshots of package quicktime-x11utils
Ruby-ecasound
multitrack-capable audio recorder and effect processor (ruby bindings)
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Ecasound is a software package designed for multitrack audio processing. It can be used for simple tasks like audio playback, recording and format conversions, as well as for multitrack effect processing, mixing, recording and signal recycling.

Ecasound supports a wide range of audio inputs, outputs and effect algorithms. Effects and audio objects can be combined in various ways, and their parameters can be controlled by operator objects like oscillators and MIDI-CCs.

This package provides ecasound's Ruby bindings.

Ruby-wavefile
Pure Ruby library for reading and writing Wave sound files (*.wav)
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You can use this gem to create Ruby programs that produce audio. Since it is written in pure Ruby (as opposed to wrapping an existing C library), you can use it without having to compile a separate extension.

Serdi
lightweight RDF syntax library - serdi tool
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Serd is a lightweight C library for RDF syntax which supports reading and writing Turtle and NTriples.

This package provides the utility 'serdi'.

Sordi
library for storing RDF data in memory - utilities
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Sord is a lightweight C library for storing Resource Description Framework (RDF) data in memory.

This package provides the 'sordi' and 'sord_validate' utilities.

Vamp-plugin-sdk
audio analysis and feature extraction plugins (SDK)
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Vamp is an audio processing plugin system for plugins that extract descriptive information from audio data - typically referred to as audio analysis plugins or audio feature extraction plugins.

Just like an audio effects plugin (such as a VST), a Vamp plugin is a binary module that can be loaded up by a host application and fed audio data. However, unlike an effects plugin, a Vamp plugin outputs not processed audio but some sort of symbolic information. Typical things that a Vamp plugin might calculate include the locations of moments such as note onset times, visual representations of the audio such as histograms, or curve data such as power or fundamental frequency.

Hosts using Vamp plugins include Audacity and Sonic Visualiser.

This package contains C and C++ header files for developing Vamp plugins and hosts as well as source code of example plugins and a simple host.

Zlib1g-dev
compression library - development
Maintainer: Mark Brown
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zlib is a library implementing the deflate compression method found in gzip and PKZIP. This package includes the development support files.

Official Debian packages with lower relevance

Automake
Tool for generating GNU Standards-compliant Makefiles
Maintainer: Eric Dorland
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Automake is a tool for automatically generating Makefile.in's from files calledMakefile.am'.

The goal of Automake is to remove the burden of Makefile maintenance from the back of the individual GNU maintainer (and put it on the back of the Automake maintainer).

The Makefile.am' is basically a series ofmake' macro definitions (with rules being thrown in occasionally). The generated `Makefile.in's are compliant with the GNU Makefile standards.

Automake 1.16 fails to work in a number of situations that Automake 1.11, and 1.15 did, so some previous versions are available as separate packages.

Bison
YACC-compatible parser generator
Maintainer: Chuan-kai Lin
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Bison is a general-purpose parser generator that converts a grammar description for an LALR(1) context-free grammar into a C program to parse that grammar. Once you are proficient with Bison, you may use it to develop a wide range of language parsers, from those used in simple desk calculators to complex programming languages.

Bison is upward compatible with Yacc: all properly-written Yacc grammars ought to work with Bison with no change. Anyone familiar with Yacc should be able to use Bison with little trouble. Documentation of the program is in the bison-doc package.

Build-essential
Lista kääntämisen kannalta olennaisista paketeista
Maintainer: Matthias Klose
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Jos et aio kääntää Debian-paketteja, et tarvitse tätä pakettia. Dpkg:n versiosta 1.14.18 alkaen tämä paketti tarvitaan Debian-pakettien kääntämiseen.

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Jos sinulla on tämä paketti asennettuna, sinun tarvitsee asentaa ainoastaan paketin käännönaikaiset riippuvuudet kääntääksesi tietyn paketin. Vastavuoroisesti voit jättää tämän paketin riippuvuudet pois listalta, kun suunnittelet oman pakettisi käännönaikaisia riippuvuuksia.

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Cmake
Järjestelmäriippumaton, avoimen lähdekoodin make-järjestelmä
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CMake-ohjelmaa käytetään sovelluksien käännösprosessin kontrolloimiseen yksinkertaisten alusta- ja kääntäjäriippumattomien asetustiedostojen avulla. CMake luo alkuperäisiä makefile-tiedostoja ja työtiloja joita voidaan käyttää haluamassasi kääntäjäympäristössä. CMake on melko edistynyt: on mahdollista tukea sellaisia monimutkaisia ympäristöjä jotka vaativat järjestelmän määritystä, esiprosessorin- ja koodin luontia tai mallin instantiointia.

CMake on Kitwaren kehittämä osana NLM Insight Segmentation and Registration Toolkit -projektia. ASCI VIEWS -projekti tarjosi myös tukea heidän rinnakkaislaskentaympäristönsä puitteissa. Muita tukijoita ovat olleet avoimen lähdekoodin ohjelmien -yhteisöt kuten Insight, VTK, ja VXL.

Cmake-curses-gui
curses based user interface for CMake (ccmake)
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CMake is used to control the software compilation process using simple platform and compiler independent configuration files. CMake generates native makefiles and workspaces that can be used in the compiler environment of your choice.

This package provides the CMake curses interface. Project configuration settings may be specified interactively through this GUI. Brief instructions are provided at the bottom of the terminal when the program is running. The main executable file for this GUI is "ccmake".

Cvs
Concurrent Versions System
Maintainer: Thorsten Glaser
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CVS is a version control system, which allows you to keep access to old versions of files (usually source code), keep a log of who, when, and why changes occurred, etc., like RCS or SCCS. It handles multiple developers, multiple directories, triggers to enable/log/control various operations, and can work over a wide area network. The texinfo manual provides further information on more tasks that it can perform.

There are some tasks that are not covered by CVS. They can be done in conjunction with CVS but will tend to require some script-writing and software other than CVS. These tasks are bug-tracking, build management (that is, make and make-like tools), and automated testing. However, CVS makes these tasks easier.

This package contains a CVS binary which can act as both client and server, although there is no CVS dæmon; to access remote repositories, please use :extssh: not :pserver: any more.

The package is enhanced by the following packages: cia-clients qct tkdiff
Dh-buildinfo
Debhelper addon to track package versions used to build a package
Maintainer: Yann Dirson (Niels Thykier)
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This script is designed to be run at build-time, and registers in a file the list of packages declared as build-time dependencies, as well as build-essential packages, together with their versions, as installed in the build machine.

This will hopefully help to track packages (auto-)built with package versions which are known to be buggy, and, more generally, to find out whether a package needs to be rebuilt because of a significant change in a package it has a build-time dependency on.

Fluid
Fast Light Toolkit - user interface designer
Maintainer: Aaron M. Ucko
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This package provides Fluid, an interactive GUI designer for FLTK, allowing graphical development of FLTK-based user interfaces. It natively works with (textual) .fl files, but also includes rough support for reading .fd files produced by fdesign (in libforms-bin).

The Fast Light Toolkit (FLTK) is a cross-platform graphical user interface toolkit originally based on libForms.

Screenshots of package fluid
Git-core
??? missing short description for package git-core :-(
Maintainer: Gerrit Pape
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The package is enhanced by the following packages: cia-clients
Intltool
Utility scripts for internationalizing XML
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Automatically extracts translatable strings from oaf, glade, bonobo ui, nautilus theme and other XML files into the po files.

Automatically merges translations from po files back into .oaf files (encoding to be 7-bit clean). The merging mechanism can also be extended to support other types of XML files.

Libboost-dev
Boost C++ Libraries development files (default version)
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The Boost web site provides free, peer-reviewed, portable C++ source libraries. The emphasis is on libraries which work well with the C++ Standard Library. One goal is to establish "existing practice" and provide reference implementations so that the Boost libraries are suitable for eventual standardization. Some of the libraries have already been proposed for inclusion in the C++ Standards Committee's upcoming C++ Standard Library Technical Report.

This package provides headers for all Boost libraries.

Extended precision arithmetic package libmpfrc++-dev or libntl-dev is required to use the Boost.Multiprecision wrapping of the respective library.

This package is a dependency package, which depends on Debian's default Boost version (currently 1.67).

Libcdio-cdda-dev
library to read and control digital audio CDs (development files)
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This package contains development files (headers and static library) for the libcdio-cdda library.

This library is made to read and control digital audio CDs. It does not play such CDs, it only reads them digitally. As it uses libcdio as a backend, it supports the same kind of CDROM drives (and images) as libcdio.

Libcdio-dev
library to read and control CD-ROM (development files)
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