Debian Multimedia Project
Summary
Development
Extra packages for developers and package compiling

This metapackage will install additional software to compile audio software.

Description

For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:

If you discover a project which looks like a good candidate for Debian Multimedia to you, or if you have prepared an unofficial Debian package, please do not hesitate to send a description of that project to the Debian Multimedia mailing list

Links to other tasks

Debian Multimedia Development packages

Official Debian packages with high relevance

Ableton-link-dev
synchronisation d'applications musicales sur plusieurs périphériques – fichiers de développement
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Ableton Link est une technologie synchronisant le rythme musical, le tempo et la phase entre plusieurs applications musicales fonctionnant sur un ou plusieurs périphériques. Les applications se trouvant sur des périphériques connectés à un réseau local se découvrent automatiquement et forment une session musicale dans laquelle chaque participant peut agir de façon indépendante : tout le monde peut commencer ou arrêter tout en restant synchronisé. Tout le monde peut modifier le tempo et les autres suivront. Tout le monde peut rejoindre ou quitter le groupe sans perturber la session.

Ableton Link est implémenté comme une bibliothèque C++ uniquement constituée de fichiers d'en-têtes. Ce paquet fournit les fichiers de développement.

Audacious-dev
fichiers de développement pour audacious
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Audacious est un dérivé de beep-media-player qui gère les habillages de Winamp et de nombreux codecs (codeurs-décodeurs).

Les codecs suivants sont pris en charge par défaut :

 − MP3 ;
 − Ogg Vorbis / Theora ;
 − AAC et AAC+ ;
 − FLAC ;
 − ALAC ;
 − Windows Media (WMA) ;
 − WAVE.

De plus, Audacious est extensible par des greffons, et propose d'autres fonctionnalités utiles telles que la prise en charge de LIRC. La prise en charge de nombreux codecs supplémentaires peut être ajoutée par des greffons.

Ce paquet fournit les bibliothèques de développement et les fichiers d'en-têtes nécessaires pour développer des composants pour Audacious.

Ce paquet ne fournit plus la bibliothèque libaudacious qui a été abandonnée dans Audacious 1.4.

Clam-networkeditor
CLAM Network Editor, prototyping tool for CLAM
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The CLAM Network Editor is a tool for editing CLAM processing networks. Those processing networks can become the processing core of an audio application by using the CLAM::NetworkPlayer class in such program, or by using the CLAM Prototyper to link the network to a Qt Designer interface.

This package provides both the Network Editor and the Prototyper. It also provides a plugin for Qt Designer which adds widgets to display several kinds of CLAM audio objects from a running network.

Crtmpserver-dev
Development files for the crtmpserver platform
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crtmpserver is a high performance streaming server able to stream (live or recorded) in the following technologies:

  • To and from Flash (RTMP,RTMPE, RTMPS, RTMPT, RTMPTE)
  • To and from embedded devices: iPhone, Android
  • From surveillance cameras
  • IP-TV using MPEG-TS and RTSP/RTCP/RTP protocols

This package contains header files for base crtmpserver libraries 'common' and 'thelib'.

Drumstick-tools
Emballage Qt5/C++ pour le séquenceur ALSA (utilitaires)
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Cette bibliothèque est un emballage C++ autour de l'interface du séquenceur de bibliothèque ALSA, utilisant des objets, des idiomes et le style de Qt5. Le séquenceur ALSA fournit un support logiciel pour la technologie MIDI sous Linux. Des classes complémentaires pour les fichiers OVE et WRK sont également incluses.

Ce paquet fournit les utilitaires livrés avec la bibliothèque :

  • drumstick-buildsmf : création de fichiers MIDI standard à partir de zéro ;
  • drumstick-dumpgrid : séquenceur de percussion Qt simple ;
  • drumstick-dumpmid : écriture d'événements ALSA MIDI sur la sortie standard (STDOUT) ;

  • drumstick-dumpsmf : écriture d'évènements MIDI depuis un fichier MIDI vers la sortie standard (STDOUT) ;

  • drumstick-dumpwrk : écriture d'évènements MIDI depuis un fichier Cakewalk WRK vers la sortie standard (STDOUT) ;

  • drumstick-guiplayer : lecteur de fichiers MIDI Qt simple ;

  • drumstick-metronome : métronome MIDI interface graphique ;
  • drumstick-playsmf : lecteur de fichiers MIDI interface graphique ;
  • drumstick-sysinfo : affiche des informations à propos d'ALSA MIDI ;
  • drumstick-timertest : test de performance de le timer ALSA ;
  • drumstick-vpiano : clavier de piano virtuel.
Dssi-dev
Header file for compiling DSSI plugins and hosts
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DSSI is an API for audio plugins, with particular application for software synthesis plugins with native user interfaces.

DSSI is an open specification developed for use in Linux audio applications, although it is portable to other platforms. It may be thought of as LADSPA-for-instruments, or something comparable to VSTi.

This package contains the header file required for compiling hosts and plugins.

Dvbpsi-utils
utilities and example programs for libdvbpsi
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libdvbpsi is a simple library designed for MPEG TS and DVB PSI tables decoding and generating.

This package contains the dvbinfo utility as well as other example programs.

Etl-dev
Extended Class and Template Library
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ETL is a multi-platform class and template library designed to add new datatypes and functions which combine well with the existing types and functions from the C++ Standard Template Library (STL).

Ffado-tools
outils pour le micrologiciel et le débogage de FFADO
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FFADO est un pilote Linux pour les périphériques audio au standard FireWire (IEEE 1394).

La bibliothèque FFADO permet de découvrir et de configurer de tels périphériques et fournit une interface de programmation pour les clients de flux.

Ce paquet fournit les outils suivants pour la mise à jour, le dépannage et le débogage du micrologiciel :

 – ffado-test-streaming ;
 – ffado-diag ;
 – ffado-test-isoxmit ;
 – ffado-test-isorecv ;
 – ffado-bridgeco-downloader ;
 – ffado-test ;
 – ffado-fireworks-downloader⋅;
 – ffado-debug.
Frei0r-plugins-dev
minimalistic plugin API for video effects, header files
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frei0r is a minimalistic plugin API for video sources and filters. The behavior of the effects can be controlled from the host by simple parameters. The intent is to solve the recurring reimplementation or adaptation issue of standard effects. It is not meant as a generic API for all kinds of video applications.

frei0r plugins are used by several projects (e.g.: LiVES, Veejay, Open Movie Editor, FreeJ, Pure Data Visual Junk Tools, MLT framework).

This package contains the header needed to enable frei0r in other packages at build time and to build your own frei0r plugins.

Fst-dev
Free Studio Technology for audio plugins (development files)
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Free Studio Technology (FST) is an audio plugin software interface that integrates software synthesizer and effects in digital audio workstations. It is an unencumbered, bona-fide reverse-engineered SDK that aims to be compatible with the ubiquitous but proprietary, deprecated and retracted VST2 interface.

Gigtools
outils en ligne de commande pour Gigasampler et DLS version 1 ou 2
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Il s’agit d’outils de prise en charge de fichiers bruts pour produire des fichiers audio numérisés, basés sur la norme DLS version 1 ou 2 et Gigasampler. Ces fichiers sont classiquement utilisés dans les échantillonneurs modernes d’ondes audio. Ce paquet fournit les outils en ligne de commande suivants :

 – gigdump : affichage des contenus d’un fichier .gig ;
 – gigextract : extraction des échantillons d’un fichier conteneur .gig ;
 – dlsdump : affichage des contenus d’un fichier DLS ;
 – rifftree : affichage de l’arbre RIFF d’un fichier RIFF quelconque.
 – sf2dump : affichage du contenu d’un fichier .sf2 ;
 – sf2extract : extraction d’échantillon audio d’un fichier .sf2 ;
 – korgdump : affichage du contenu de fichiers audio KORG (.KSF, .KMP) ;
 – korg2gig : conversion de fichiers audio KORG (.KSF, .KMP) en fichiers de
              GigaStudio (.gig) ;
 – akaidump : vidage d’un média AKAI, c'est-à-dire, à partir d’un
              périphérique CDROM, sous forme de fichier d’image de disque
              sur un disque dur ;
 – akaiextract : extraction d’échantillons audio d’un média AKAI ou d’un
                 fichier d’image de disque AKAI.
Gir1.2-gexiv2-0.10
enveloppe basée sur GObject autour de la bibliothèque Exiv2 — données d'introspection
Maintainer: Jason Crain
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Gexiv2 est une enveloppe basée sur GObject autour de la bibliothèque Exiv2. Elle rend les fonctionnalités de base d'Exiv2 disponibles aux applications GNOME.

Ce paquet fournit les données d'introspection.

Gscanbus
exploration du bus IEEE1394 (firewire/i.link)
Maintainer: Debian QA Group
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gscanbus est un petit outil d'exploration, de test et de visualisation topologique du bus pour le sous-système Linux IEEE1394, avec quelques prises en charge de contrôles audio/vidéo, spécialement pour le contrôle de caméscopes et magnétoscopes. Il est conçu comme outil de débogage pour le développement IEEE1394, mais peut aussi être utilisé pour vérifier simplement votre configuration IEEE1394 sous Linux.

Ino-headers
C API to execute JavaScript code - header files
Maintainer: Debian QA Group
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ino is a minimalist C API to execute JavaScript code and to expose native methods to JavaScript execution contexts.

This package only provides the common headers for all ino implementations.

ino is part of the NASPRO Sound PROcessing Architecture.

Juce-modules-source
Jules' Utility Class Extensions (module sources)
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JUCE (Jules' Utility Class Extensions) is an all-encompassing C++ framework for developing cross-platform software.

It contains pretty much everything you're likely to need to create most applications, and is particularly well-suited for building highly-customised GUIs, and for handling graphics and sound.

This package provides the sources for the JUCE modules, as used by 'jucer' projects. (Projucer is provided in the 'juce-tools' package).

Juce-tools
JUCE's project management tools
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JUCE (Jules' Utility Class Extensions) is an all-encompassing C++ framework for developing cross-platform software. The Projucer (formerly Introjucer) is JUCE's project-management tool and secret weapon.

The Projucer's Duties:

  • Central management of cross-platform builds
  • JUCE Module Management
  • New Project Creation
  • User-Interface Design Tool
  • Plug-in Projects
  • Miscellaneous Utilities
Ladspa-sdk
sample tools for linux-audio-dev plugin architecture
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LADSPA is a free standard specification for audio effect plugins.

Contains sample plugins, and analyseplugin, listplugin, applyplugin programs, and the ladspa.h, the LADSPA specification.

Please build-depend on this package if you need ladspa.h

Liba52-0.7.4-dev
bibliothèque de décodage de flux ATSC A/52 — développement
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La bibliothèque libre liba52 est destinée à décoder les flux ATSC A/52. La norme A/52 est utilisée dans diverses technologies comme la télévision numérique et le DVD vidéo. Elle est aussi connue sous le nom d'AC-3.

Ce paquet fournit les fichiers de développement.

Libaacs-dev
implémentation libre d'AACS — fichiers de développement
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Libaacs est un projet de recherche pour implémenter la spécification « Advanced Access Content System ». Il fournit, grâce à une bibliothèque à code source ouvert, un moyen de comprendre comment fonctionne l'AACS.

Ce paquet NE fournit PAS de clé ou de certificat qui pourraient être utilisés pour décoder du matériel chiffré soumis à copyright. Il est basé uniquement sur la spécification AACS officielle.

Ce paquet fournit les fichiers de développement de libaacs0.

Libart-2.0-dev
bibliothèque de fonctions pour les graphismes en 2D - fichiers de développement
Maintainer: Adrian Bunk
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Bibliothèque de fonctions pour les graphismes 2D, gérant un sur-ensemble du modèle de traitement d'image PostScript, destinée à s'intégrer avec des programmes de graphisme et d'illustration. Elle est écrite en⋅C optimisé et est pleinement compatible avec C++. Avec une empreinte aussi petite que 10⋅000 lignes de code, elle est particulièrement adaptée pour les applications embarquées.

Ce paquet est utile pour les applications patrimoniales et n’est plus utilisé par GNOME.

Libasound2-dev
bibliothèque partagée pour les applications ALSA — fichiers de développement
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Ce paquet fournit les fichiers nécessaires pour le développement de logiciels qui utilisent libasound2, la bibliothèque ALSA.

ALSA est l'architecture avancée de gestion du son sous Linux (Advanced Linux Sound Architecture).

Libass-dev
fichiers de développement pour libass
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SSA (SubStation Alpha) est un format de fichier de sous-titres qui permet d'obtenir des sous-titres plus élaborés qu'avec le format conventionnel SRT ou autres formats similaires.

Ce paquet fournit les fichiers d'en-tête et les bibliothèques statiques nécessaires à la compilation d'applications ou d'objets partagés qui utilisent libass.

Libaubio-dev
bibliothèque pour l'analyse, la synthèse et les effets de son et de musique
Maintainer: Paul Brossier
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Aubio réunit un ensemble de fonctions pour la segmentation de signal audio et le marquage. La bibliothèque contient un vocodeur basé sur la phase, des fonctions de détection du début et de hauteur du son, un algorithme de rythme et d'autres outils pour travailler le son.

Ce paquet fournit les fichiers de développement pour libaubio.

Libaudclient-dev
bibliothèque de contrôle à distance D-Bus d'Audacious — fichiers de développement
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Audacious est un dérivé de beep-media-player qui gère les habillages de Winamp et de nombreux codecs (codeurs-décodeurs).

Les codecs suivants sont pris en charge par défaut :

 − MP3 ;
 − Ogg Vorbis / Theora ;
 − AAC et AAC+ ;
 − FLAC ;
 − ALAC ;
 − Windows Media (WMA) ;
 − WAVE.

De plus, Audacious est extensible par des greffons, et propose d'autres fonctionnalités utiles telles que la prise en charge de LIRC. La prise en charge de nombreux codecs supplémentaires peut être ajoutée par des greffons.

Ce paquet fournit les fichiers de développement et les en-têtes pour la bibliothèque utilisée pour le contrôle à distance d'Audacious.

Libaudiofile-dev
bibliothèque pour les fichiers audio de SGi en version à code ouvert (fichiers d'en-tête)
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Cette bibliothèque pour les fichiers audio permet de traiter des données audio depuis et vers des fichiers audio dans la plupart des formats courants (actuellement AIFF, AIFF-C, WAVE, NeXT/Sun, BICS et données brutes).

Ce paquet contient les en-têtes de développement et les fichiers de bibliothèque nécessaires pour compiler des programmes faisant appel à libaudiofile, ainsi qu'un exemple de programme pour identifier et convertir des fichiers audio.

Libavc1394-dev
bibliothèque de contrôle des périphériques audio et vidéo compatibles IEEE 1394 –⋅fichiers de développement
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Libavc1394 est une interface de programmation pour le jeu de commandes de l'interface numérique du groupement commercial AV/C 1394 (contrôle audio/vidéo). Elle vous permet d'utiliser une télécommande pour contrôler les caméras ou autres périphériques connectés à votre ordinateur en IEEE 1394 (connu aussi sous le nom de « firewire »).

Ce paquet fournit les bibliothèques et les fichiers d'en-têtes nécessaires pour compiler les programmes utilisant libavc1394, ainsi que l'outil en ligne de commande dvcont qui agit comme une simple télécommande, l'outil mkrfc2734 nécessaire pour prendre en compte les capacités IP sur IEEE 1394 (RFC 2734) avec les noyaux Linux⋅2.4, et panelctl une télécommande pour les décodeurs TV (« set-top box » ou STB).

Libavcodec-dev
bibliothèque FFmpeg avec encodeurs/décodeurs pour codecs audio/vidéo –⋅fichiers de développement
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FFmpeg est le cadriciel multimédia de référence, capable de décoder, encoder, transcoder, multiplexer, démultiplexer, diffuser, filtrer et lire pratiquement tout ce que les humains et les ordinateurs ont créé. Il prend en charge les formats les plus anciens et obscurs, jusqu'aux formats les plus récents.

Cette bibliothèque fournit un cadriciel générique d'encodage/décodage et contient de nombreux décodeurs et encodeurs pour les flux audio, vidéo et de sous-titre, ainsi que plusieurs filtres de flux.

L'architecture partagée fournit divers services allant des entrées/sorties de flux aux optimisations de traitement numérique du signal, et les rend appropriés autant pour l'implémentation de codecs rapides et robustes que pour l'expérimentation.

Ce paquet fournit les fichiers de développement.

Libavcodec-extra
bibliothèque FFmpeg avec des codecs supplémentaires –⋅métapaquet
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FFmpeg est le cadriciel multimédia de référence, capable de décoder, encoder, transcoder, multiplexer, démultiplexer, diffuser, filtrer et lire pratiquement tout ce que les humains et les ordinateurs ont créé. Il prend en charge les formats les plus anciens et obscurs, jusqu'aux formats les plus récents.

Ce métapaquet dépend de la dernière version de la variante de libavcodec qui offre la prise en charge de codecs supplémentaires. Les paquets d'application peuvent dépendre de lui s’ils exigent ou suggèrent cette variante de manière forte.

Libavdevice-dev
bibliothèque FFmpeg pour manipuler les périphériques d'entrée et sortie –⋅fichiers de développement
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FFmpeg est le cadriciel multimédia de référence, capable de décoder, encoder, transcoder, multiplexer, démultiplexer, diffuser, filtrer et lire pratiquement tout ce que les humains et les ordinateurs ont créé. Il prend en charge les formats les plus anciens et obscurs, jusqu'aux formats les plus récents.

Cette bibliothèque fournit un cadriciel générique pour capturer et transmettre en utilisant de nombreux dispositifs d'entrée/sortie multimédia, et prend en charge plusieurs périphériques d'entrée/sortie, incluant Video4Linux2, VfW, DShow et ALSA.

Ce paquet fournit les fichiers de développement.

Libavfilter-dev
bibliothèque FFmpeg contenant des filtres multimedia – fichiers de développement
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FFmpeg est le cadriciel multimédia de référence, capable de décoder, encoder, transcoder, multiplexer, démultiplexer, diffuser, filtrer et lire pratiquement tout ce que les humains et les ordinateurs ont créé. Il prend en charge les formats les plus anciens et obscurs, jusqu'aux formats les plus récents.

Cette bibliothèque fournit un cadriciel générique de filtrage audio/vidéo contenant plusieurs filtres, sources et « sinks ».

Ce paquet fournit les fichiers de développement.

Libavformat-dev
bibliothèque FFmpeg avec (dé)multiplexeurs pour les conteneurs multimédia – fichiers de développement
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FFmpeg est le cadriciel multimédia de référence, capable de décoder, encoder, transcoder, multiplexer, démultiplexer, diffuser, filtrer et lire pratiquement tout ce que les humains et les ordinateurs ont créé. Il prend en charge les formats les plus anciens et obscurs, jusqu'aux formats les plus récents.

Cette bibliothèque fournit un cadriciel générique pour multiplexer et démultiplexer les flux audio, vidéo et de sous-titre. Elle englobe plusieurs multiplexeurs et démultiplexeurs pour les formats de conteneurs multimédia. Elle prend également en charge plusieurs protocoles d'entrée et de sortie pour accéder à une ressource multimédia.

Ce paquet fournit les fichiers de développement.

Libavresample-dev
bibliothèque de compatibilité FFmpeg pour le rééchantillonnage –⋅fichiers de développement
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FFmpeg est le cadriciel multimédia de référence, capable de décoder, encoder, transcoder, multiplexer, démultiplexer, diffuser, filtrer et lire pratiquement tout ce que les humains et les ordinateurs ont créé. Il prend en charge les formats les plus anciens et obscurs, jusqu'aux formats les plus récents.

Cette bibliothèque est fournie pour des raisons de compatibilité seulement. Le projet FFmpeg conseille d'utiliser à la place libswresample.

Ce paquet fournit les fichiers de développement.

Libavutil-dev
bibliothèque FFmpeg avec des fonctions pour simplifier la programmation –⋅fichiers de développement
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FFmpeg est le cadriciel multimédia de référence, capable de décoder, encoder, transcoder, multiplexer, démultiplexer, diffuser, filtrer et lire pratiquement tout ce que les humains et les ordinateurs ont créé. Il prend en charge les formats les plus anciens et obscurs, jusqu'aux formats les plus récents.

Cette bibliothèque est une bibliothèque utilitaire pour faciliter la programmation multimédia portable. Elle fournit des fonctions sûres de chaines portables, des générateurs de nombres aléatoires, des structures de données, des fonctions mathématiques supplémentaires, des fonctionnalités cryptographiques et multimédia (comme les énumérations de pixel et formats d'échantillonnage). Il ne s'agit pas d'une bibliothèque pour du code nécessaire à la fois par libavcodec et libavformat. Le but de cette bibliothèque est d'être modulaire, petite, efficace et pratique.

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Libbabl-dev
bibliothèque dynamique de conversion de tous types de formats de pixels –⋅fichiers de développement
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Babl est une bibliothèque permettant de convertir tout type de « format de pixel » (méthode de stockage de pixels) vers un autre. Elle fournit des conversions entre les milliers de types de tampons pouvant stocker des images. Babl ne traite pas uniquement les formats de pixels existants, mais facilite également la création de nouveaux formats, même rares.

Ce paquet fournit les fichiers de développement.

Libbdplus-dev
implémentation de BD+ pour la lecture de disques Blu-ray –⋅fichiers de développement
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Libbdplus est un projet de recherche pour implémenter les spécifications du système⋅BD+. Il fournit, grâce à une bibliothèque à source libre, un moyen pour comprendre comment fonctionne⋅BD+.

Ce paquet NE FOURNIT AUCUNE clé, certificat, fichier de configuration ou machine virtuelle qui pourraient être utilisés pour déchiffrer un contenu crypté protégé par copyright.

Ce paquet fournit les fichiers de développement pour libbdplus0.

Libbitstream-dev
en-têtes⋅C donnant accès à des flux binaires tels que MPEG ou DVB
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BiTStream est un ensemble d'en-têtes⋅C permettant un accès simple à des structures binaires tel que définies par MPEG, DVB, IETF,⋅etc.

Le but de ce paquet est d'offrir un accès plus simple que celui fourni par libdvbpsi actuellement. Ce paquet est de plus bas niveau et plus efficace⋅: moins d'allocations mémoire et moins de copies en mémoire.

Libbluray-bin
bibliothèque de gestion des disques Blu-ray –⋅outils
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Libbluray est une bibliothèque libre de lecture de disques Blu-ray pour les lecteurs de média comme VLC ou MPlayer. Ce projet de recherche est développé par une équipe internationale de Doom9. Libbluray intègre la navigation, l'analyse des listes de lecture, les menus et BD-J.

À noter : la plupart des Blu-ray commerciaux sont limités par les technologies AACS ou BD+, cette bibliothèque n'est pas suffisante pour lire de tels disques.

Ce paquet fournit un outil simple pour récupérer des informations sur un Blu-ray

Libbluray-dev
bibliothèque de gestion des disques Blu-ray –⋅fichiers de développement
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Libbluray est une bibliothèque libre de lecture de disques Blu-ray pour les lecteurs de média comme VLC ou MPlayer. Ce projet de recherche est développé par une équipe internationale de Doom9. Libbluray intègre la navigation, l'analyse des listes de lecture, les menus et BD-J.

À noter : la plupart des Blu-ray commerciaux sont limités par les technologies AACS ou BD+, cette bibliothèque n'est pas suffisante pour lire de tels disques.

Ce paquet fournit les fichiers nécessaires au développement.

Libchromaprint-dev
audio fingerprinting library - development files
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Chromaprint is a library for calculating audio fingerprints which are used by the Acoustid service. Its main purpose is to provide an accurate identifier for record tracks

This package includes development files needed to compile programs using libchromaprint.

Libchromaprint-tools
audio fingerprinting library - tools
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Chromaprint is a library for calculating audio fingerprints which are used by the Acoustid service. Its main purpose is to provide an accurate identifier for record tracks

This package provides the fpcalc utility.

Libclalsadrv-dev
ALSA driver C++ access library (development files)
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C++ wrapper around the ALSA API.

This package includes the development tools.

Libclam-dev
C++ Library for Audio and Music(development files)
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CLAM is a framework to develop audio and music applications in C++. It provides tools to perform advanced analysis, transformations and synthesis, visualization for audio and music related objects, and other tools that are useful to abstract target platform for most tasks in an audio applications such as audio devices, file formats, threading...

This is a development library package.

Libclam-qtmonitors-dev
development files for libclam-qtmonitors CLAM extensions
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The CLAM framework can be used to develop rich real-time audio and music applications either by c++ programming or by visual means using the CLAM NetworkEditor.

This package provides the files to develop using modules provided by the clam-qtmonitors CLAM plugin.

Libclthreads-dev
POSIX threads C++ access library (development files)
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C++ wrapper library around the POSIX threads API. POSIX threads C++ access library

This package provides the development headers.

Libclxclient-dev
X Window System C++ access library (development files)
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C++ wrapper library around the X Window System API. X Window System C++ access library.

This package provides the development headers.

Libcollada2gltfconvert-dev
COLLADA to glTF conversion library -- development
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glTF, the GL Transmission Format, is the runtime asset format for the GL APIs: WebGL, OpenGL ES, and OpenGL. glTF bridges the gap between formats used by modeling tools and the GL APIs.

COLLADA2GLTF converts COLLADA files to glTF.

This package contains the headers and static libraries for converting COLLADA to glTF in your applications.

Libcoverart-dev
library to access the Cover Art Archive (development files)
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The Cover Art Archive (CAA) is a joint project between MusicBrainz and Internet Archive that provides a covert art image database for music releases. Libcoverart is a client library to access the data stored in the CAA.

This package contains the development files.

Libcrystalhd-dev
Crystal HD Video Decoder (development files)
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Crystal HD Solution is a product offered by Broadcom. It is used to enable flawless playback of 1080p high definition video across a wide range of systems.

This package contains the files necessary for development.

Libdataquay-dev
Simple RDF for C++ and Qt applications (development files)
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Dataquay is a library that provides a friendly C++ interface to an RDF (Resource Description Framework) datastore using Qt4 classes and containers. Supported datastores are the popular and feature-complete Redland and the lightweight Sord.

It is principally aimed at Qt-based applications.

This package contains the headers used to build applications that use libdataquay.

Libde265-dev
Open H.265 video codec implementation - development files
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libde265 is an open source implementation of the H.265 video codec. It is written from scratch in plain C for simplicity and efficiency. Its simple API makes it easy to integrate it into other software.

The development headers for compiling programs that use libde265 are provided by this package.

Libdirac-dev
open and royalty free high quality video codec - development files
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Dirac is an advanced royalty-free video compression format designed for a wide range of uses, from delivering low-resolution web content to broadcasting HD and beyond, to near-lossless studio editing.

This package contains the files necessary for development with dirac.

Libdiscid-dev
library for creating MusicBrainz DiscIDs (development files)
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libdiscid is a library for creating MusicBrainz DiscIDs from audio CDs. It reads a CD's table of contents (TOC) and generates an identifier which can be used to lookup the CD at MusicBrainz (http://musicbrainz.org). Additionally, it provides a submission URL for adding the DiscID to the database.

This is the development package which contains headers and libraries for libdiscid.

Libdleyna-connector-dbus-1.0-1
DBus connector module for the dLeyna services
Maintainer: Debian QA Group
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dleyna-connector-dbus is the loadable module providing DBus connectivity to the dLeyna services.

dLeyna is an umbrella project hosting a number of middleware components designed to make it easy for developers to integrate DLNA functionality into their applications.

Libdleyna-core-1.0-dev
Utility functions for higher level dLeyna components (development files)
Maintainer: Debian QA Group
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dleyna-core is a library of utility functions that are used by the higher level dLeyna libraries that communicate with DLNA devices, e.g., dleyna-server. In brief, it provides APIs for logging, error, settings and task management and an IPC abstraction API.

dLeyna is an umbrella project hosting a number of middleware components designed to make it easy for developers to integrate DLNA functionality into their applications.

This package contains the development files.

Libdrumstick-dev
Qt5/C++ wrapper for ALSA Sequencer (development files)
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This library is a C++ wrapper around the ALSA library sequencer interface, using Qt5 objects, idioms and style. ALSA sequencer provides software support for MIDI technology on Linux. Complementary classes for OVE and WRK file processing are also included.

This package provides the development files.

Libdssialsacompat-dev
DSSI ALSA compatibility library (development files)
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libdssialsacompat is simply an extraction from and repackaging of the code from alsa-lib, necessary to support DSSI on non-ALSA systems.

libdssialsacompat is intended to provide the snd_seq_event_t declarations and handling code necessary to compile and use DSSI on non-ALSA systems. It aims to allows compiling DSSI code with as little change as possible, while not presenting itself in such a way as to fool other autoconf-enabled code into thinking a system has ALSA.

This library does NOT provide any sort of emulation of the ALSA audio, MIDI, or sequencer devices. The only part of ALSA that is required by the DSSI specification is the snd_seq_event_t definition and handling, and that is all libdssialsacompat is intended to replace. Other ALSA code should be ported to native facilities.

This package provides the development files.

Libdv-bin
bibliothèque logicielle pour le format de vidéo numérique DV –⋅applications d'exemple
Maintainer: Debian QA Group
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Le codec DV⋅Quasar (libdv) est un décodeur logiciel du format vidéo⋅DV, tel que défini dans les standards IEC⋅61834 et SMPTE⋅314M. DV est le format d'encodage utilisé par les caméscopes numériques grand-public.

Ce paquet fournit des programmes d'exemple pour lire (playdv), encoder (encodedv), transférer des données⋅DV (dvconnect) et insérer des données audio dans un flux⋅DV (dubdv).

Libdv4-dev
bibliothèque logicielle pour le format de vidéo numérique DV –⋅fichiers de développement
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Le codec DV⋅Quasar (libdv) est un décodeur logiciel du format vidéo⋅DV, tel que défini dans les standards IEC⋅61834 et SMPTE⋅314M. DV est le format d'encodage utilisé par les caméscopes numériques grand-public.

Ce paquet fournit les en-têtes de développement et les fichiers de bibliothèque nécessaires à la compilation de programmes utilisant libdv.

Libdvb-dev
library to tune and command Digital Video Broadcasting cards
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The DVB standard (Digital Video Broadcasting) is an integrated package of standards for the distribution of terrestrial (DVB-T), satellite (DVB-S) and cable (DVB-C) digital television.

This library offers an abstraction layer over the Linux DVB kernel drivers to tune and command DVB cards that are connected to the system. Common uses include scanning transponders, selecting channels and retrieving raw MPEG-2 transport streams (TS).

This package contains the header files and static libraries needed to compile applications or shared objects that use libdvb.

Libdvbcsa-dev
free implementation of the DVB/CSA (development files)
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libdvbcsa is a free implementation of the DVB Common Scrambling Algorithm with encryption and decryption capabilities.

It comes in two flavors: a classical single packet implementation and a faster parallel bitslice implementation.

This package provides the development files for libdvbcsa.

Libdvbpsi-dev
development files for libdvbpsi
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libdvbpsi is a simple library designed for MPEG TS and DVB PSI tables decoding and generating.

This package contains the header files and static library needed to compile applications that use libdvbpsi.

Libdvdnav-dev
DVD navigation library (development)
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libdvdnav is a DVD navigation library, which provides an interface to the advanced features of DVDs, like menus and navigation. It contains the VM and other parts useful for writing DVD players. It's based on Ogle, but was modified to be used by xine and mplayer.

This package contains the development files.

Libdvdread-dev
library for reading DVDs (development)
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libdvdread provides the functionality that is required to access many DVDs. It parses IFO files, reads NAV-blocks, and performs CSS authentication and descrambling.

This package contains the development files.

Libebml-dev
access library for the EBML format (development files)
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The libebml library allows one to read and write files using EBML (the Extensible Binary Meta Language), a binary pendant to XML. Using libebml makes it easier to extend a file format without breaking support in older parsers.

This package contains the header files and static libraries needed to compile applications that use libebml.

Libebur128-dev
implementation of the EBU R128 loudness standard (development files)
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The European Broadcasting Union Loudness Recommendation (EBU R128) informs broadcasters how they can analyze and normalize audio so that each piece of audio sounds roughly the same volume to the human ear.

This C library provides an API which analyzes audio and outputs perceived loudness. The results can then be used to normalize volume during playback. This is an alternative to ReplayGain.

Features:

  • Implements M, S and I modes
  • Implements loudness range measurement (EBU - TECH 3342)
  • True peak scanning
  • Supports all samplerates by recalculation of the filter coefficients

This package contains the development files.

Libecasoundc-dev
enregistreur audio et processeur d'effets à capacité multipiste — bibliothèque C de développement
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Ecasound est un paquet logiciel conçu pour le traitement audio multipiste. Il peut être utilisé pour des tâches simples comme la lecture audio, l'enregistrement, la conversion de formats aussi bien que pour le traitement d'effet multipiste, le mixage, l'enregistrement et le recyclage de signal.

Ecasound prend en charge un large éventail d'entrées audio, de sorties et d'algorithmes d'effets. Les effets et les objets audio peuvent être combinés de diverses manières et leurs paramètres peuvent être contrôlés par des objets opérateur tels que des oscillateurs et des MIDI-CC (« Midi control change »).

Ce paquet fournit les fichiers de développement de la bibliothèque C d'Ecasound.

Libexif-dev
bibliothèque pour analyser des fichiers EXIF (fichiers de développement)
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La plupart des appareils photos numériques produisent des fichiers EXIF, qui sont des fichiers JPEG avec des étiquettes supplémentaires contenant des informations sur l'image. La bibliothèque EXIF vous permet d'analyser des fichiers EXIF et de lire les données de ces étiquettes.

Ce paquet contient les fichiers de développement.

Libfaad-dev
décodeur audio avancé libre –⋅fichiers de développement
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FAAD2 est le plus rapide des décodeurs ISO AAC disponibles. Il décode correctement tous les fichiers MPEG-4, MPEG-2, LOW, LTP,⋅LD et⋅ER de type AAC.

Ce paquet fournit les fichiers de développement.

Libffado-dev
interface de programmation FFADO –⋅fichiers de développement
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FFADO est un pilote Linux pour les périphériques audio au standard FireWire (IEEE 1394).

La bibliothèque FFADO permet de découvrir et de configurer de tels périphériques et fournit une interface de programmation pour les clients de flux.

Ce paquet fournit les fichiers de développement.

Libffms2-dev
Development files for libffms2
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A cross platform ffmpeg wrapper library, and some additional content for things ffmpeg doesn't handle well. A more friendly API and an easy way to say "open and decompress this, I don't care how".

This package contain headers and other files needed to compile and link against libffms2.

Libflac++-dev
codeur décodeur audio libre sans perte –⋅bibliothèque de développement en C++
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FLAC signifie Free Lossless Audio Codec (Codeur/décodeur audio libre sans perte). Il est similaire au MP3 mais sans perte. Le projet FLAC se compose :

 –⋅du format de flux ;
 –⋅de libFLAC qui implémente un codeur de référence, un décodeur de flux
   et un décodeur de fichier ;
 –⋅de flac, qui est une enveloppe en ligne de commande autour de libFLAC
   pour coder et décoder les fichiers .flac ;
 –⋅des modules d'entrée pour divers lecteurs de musique (Winamp, XMMS et
   d'autres sont en préparation).

Ce paquet fournit la bibliothèque de développement de libFLAC++.

Libflac-dev
codeur décodeur audio libre sans perte –⋅bibliothèque de développement en⋅C
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FLAC signifie Free Lossless Audio Codec (Codeur/décodeur audio libre sans perte). Il est similaire au MP3 mais sans perte. Le projet FLAC se compose :

 –⋅du format de flux ;
 –⋅de libFLAC qui implémente un codeur de référence, un décodeur de flux
   et un décodeur de fichier ;
 –⋅de flac, qui est une enveloppe en ligne de commande autour de libFLAC
   pour coder et décoder les fichiers .flac ;
 –⋅des modules d'entrée pour divers lecteurs de musique (Winamp, XMMS et
   d'autres sont en préparation).

Ce paquet fournit la bibliothèque de développement de libFLAC.

Libflake-dev
Alternative encoder for the Free Lossless Audio Codec -- Development files
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The purpose of Flake is to be an alternative to the FLAC reference encoder with the goal of increasing encoding speed and implementing experimental features.

Flake encodes WAV audio files into lossless FLAC files.

This package contains the static library and header files.

Libgavl-dev
low level audio and video library - development files
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Gavl handles all the details of audio and video formats like colorspaces, samplerates, multichannel configurations etc. It provides standardized definitions for those formats as well as container structures for carrying audio samples or video images inside an application.

In addition, it handles the sometimes ugly task to convert between all these formats and provides some elementary operations (copying, scaling, alpha blending etc).

This package contains the files needed to compile and statically link against Gavl.

Libgegl-dev
bibliothèque graphique générique –⋅fichiers de développement
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GEGL (Generic Graphics Library) est un cadre applicatif de traitement d'image.

À l'origine GEGL a été conçu pour pallier les petits défauts de GIMP en proposant un nouveau moteur de traitement et de composition. Celui-ci a un nombre minimal de dépendances et propose une API simple et bien documentée.

Ce paquet fournit les fichiers de développement.

Libgexiv2-dev
enveloppe basée sur GObject autour de la bibliothèque Exiv2 — fichiers de développement
Maintainer: Jason Crain
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Gexiv2 est une enveloppe basée sur GObject autour de la bibliothèque Exiv2. Elle rend les fonctionnalités de base d'Exiv2 disponibles aux applications GNOME.

Ce paquet fournit la bibliothèque statique et les fichiers d'en-tête.

Libgig-dev
development files for libgig
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libgig is a C++ library for loading, modifying and creating Gigasampler files and DLS (Downloadable Sounds) Level 1/2 files.

Since the Gigasampler / GigaStudio and DLS formats are based ontop of the binary RIFF container format, this library also provides convenient access to RIFF files in general.

This package also contains a Linux/POSIX ported version of libakai, which provides support for reading Akai formatted medias (CDRoms, HDs, Zip disks). Currently Akai S1000, S01, S2000 and S3000 series are supported.

This package contains the header files needed for development with libgig. You will need this only if you intend to compile programs that use this library.

Libglyr-dev
search engine for music-related metadata - development files
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Glyr is a library to retrieve music-related metadata from several online providers (Amazon, Discogs, Musicbrainz...).

It can be used in media player programs to download cover art, lyrics, biography and much more.

This package contains the header files necessary to build applications using libglyr.

Libgmerlin-avdec-dev
general multimedia decoding library (development files)
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Gmerlin_avdecoder is a general purpose media decoding library. It was written as a support library for gmerlin, but it can also be used by other applications. You don't even need gmerlin installed, only gavl.

This package provides the files necessary to compile an application using Gmerlin_avdecoder.

Libgmerlin-dev
core library for gmerlin - development files
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Gmerlin is a multiformat media player with tree-like virtual directory structure, where you can save your files, webstreams or whatever. It handles even large media collections gracefully. Hardware devices appear also in the tree so you can open Audio-CDs, (S)VCDs, DVDs and DVB-broadcasts.

This package contains the files needed to compile and statically link against libgmerlin.

Libgmlib-dev
gnome-mplayer library (development files)
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A set of functions used by gnome-mplayer and gecko-mediaplayer. It provides functions to manipulate audio devices and manage configuration settings.

This package provides the development files.

Libgmtk-dev
gnome-mplayer toolkit (development files)
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A set of GTK+ widgets used by gnome-mplayer. It provides, amongst others, gnome-mplayer's media player widget.

This package provides the development files.

Libgpac-dev
GPAC Project on Advanced Content - development files
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GPAC stands for GPAC Project on Advanced Content (a recursive acronym). It is an Open Source multimedia framework for research and academic purposes. The project covers different aspects of multimedia, with a focus on presentation technologies (graphics, animation and interactivity).

This package contains files that are used for application development.

Libgroove-dev
audio dispatching library (development files)
Maintainer: Debian QA Group
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This C library provides an sink-based API for decoding and encoding audio. It is intended to be used as a backend for music player applications, however it may also be used as a backend for any audio processing utility.

Features:

  • Uses libav for decoding and encoding.
  • Add and remove entries on a playlist for gapless playback.
  • Supports idempotent pause, play, and seek.
  • Per-playlist-item gain adjustment so you can implement loudness compensation without audio glitches.
  • Read and write metadata tags.
  • Extensible sink-based interface. A sink provides resampling and keeps its buffer full. This package contains the raw sink which provides reference-counted raw audio buffers. Other sinks are built on top of this one.
  • Thread-safe.

This package contains the development files.

Libgroovefingerprinter-dev
acoustid fingerprinter sink for libgroove (development files)
Maintainer: Debian QA Group
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This C library provides a GrooveFingerprinter object which attaches to a GroovePlaylist and chromaprint to generate a unique id for media. The id can be used with the acoustid.org service to find out metadata tags for the media.

This package contains the development files.

Libgrooveloudness-dev
loudness scanner sink for libgroove (development files)
Maintainer: Debian QA Group
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This C library provides a GrooveLoudness object which attaches to a GroovePlaylist and uses the EBU R128 standard to detect loudness. The values it produces are compatible with ReplayGain.

This package contains the development files.

Libgrooveplayer-dev
audio device playback sink for libgroove (development files)
Maintainer: Debian QA Group
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This C library provides a GroovePlayer struct which attaches to a GroovePlaylist and sends audio frames to a sound device. It also includes dummy player which can simulate playback without actually having access to a sound device.

This package contains the development files.

Libimgscalr-java
Java Image Scaling Library
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imgscalr is a simple and efficient image-scaling and manipulation library implemented in pure Java. It provides performant (hardware accelerated), good-looking and intelligent image-scaling algorithms. This class implements the Java2D "best practices" when it comes to scaling images as well as Chris Campbell's incremental scaling algorithm proposed as the best method to downsize images for use as thumbnails.

Libinstpatch-dev
MIDI instrument editing library development files
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libInstPatch stands for lib-Instrument-Patch and is a library for processing digital sample based MIDI instrument "patch" files. The types of files libInstPatch supports are used for creating instrument sounds for wavetable synthesis. This library provides an object framework (based on GObject) to load patch files into, which can then be edited, converted, compressed and saved.

More information can be found on the Project Swami website http://swami.sourceforge.net.

This package contains the headers and static library.

Libjack-dev
kit de connexion audio JACK –⋅fichiers de développement
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JACK est un serveur de son de faible latence, qui permet à plusieurs applications de se connecter sur un périphérique audio et de partager l'audio entre elles.

Ce paquet fournit les fichiers nécessaires pour le développement d'applications Jack et une référence de l'API.

Liblilv-dev
library for simple use of LV2 plugins (development files)
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Lilv (formerly SLV2) is a library for LV2 hosts intended to make using LV2 Plugins as simple as possible (without sacrificing capabilities).

Lilv is the successor to SLV2, rewritten to be significantly faster and have minimal dependencies.

This package provides the development files.

Liblircclient-dev
Transitional placeholder for obsoleted liblircclient-dev
Maintainer: Debian Lirc Team
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Virtual, empty package used in the process of incorporating liblircclient-dev in new package liblirc-dev.

Liblivemedia-dev
bibliothèque de diffusion multimédia RTSP –⋅fichiers de développement
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Le code de diffusion de médias live555.com est un ensemble de bibliothèques⋅C++ pour la diffusion de multimédias en utilisant des protocoles standards libres (RTP/RTCP, RTSP, SIP). Ces bibliothèques peuvent être utilisées pour construire des applications pour diffuser, recevoir et traiter des vidéos MPEG, H.263+ ou JPEG, des codecs audio, et elles peuvent être facilement étendues pour gérer des codecs supplémentaires. Elles peuvent aussi être utilisées pour construire des clients et des serveurs basiques RTSP (Real Time Streaming Protocol) ou SIP (Session Initiation Protocol).

Ce paquet fournit les en-têtes et les bibliothèques statiques pour construire les applications qui utilisent live555.com.

Liblo-dev
Lightweight OSC library -- development files
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LibLO is a lightweight, easy to use implementation of the OSC (Open Sound Control) protocol (see https://www.cnmat.berkeley.edu/OpenSoundControl/ for details).

Open Sound Control (OSC) is a protocol for communication among computers, sound synthesizers, and other multimedia devices that is optimized for modern networking technology. OSC features:

  • Open-ended, dynamic, URL-style symbolic naming scheme
  • Symbolic and high-resolution numeric argument data
  • Pattern matching language to specify multiple recipients of a single message
  • High resolution time tags
  • "Bundles" of messages whose effects must occur simultaneously
  • Query system to dynamically find out the capabilities of an OSC server and get documentation

This package contains headers, documentation and static libraries.

Liblo-tools
Lightweight OSC library (command-line tools)
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LibLO is a lightweight, easy to use implementation of the OSC (Open Sound Control) protocol (see https://www.cnmat.berkeley.edu/OpenSoundControl/ for details).

Open Sound Control (OSC) is a protocol for communication among computers, sound synthesizers, and other multimedia devices that is optimized for modern networking technology. OSC features:

  • Open-ended, dynamic, URL-style symbolic naming scheme
  • Symbolic and high-resolution numeric argument data
  • Pattern matching language to specify multiple recipients of a single message
  • High resolution time tags
  • "Bundles" of messages whose effects must occur simultaneously
  • Query system to dynamically find out the capabilities of an OSC server and get documentation

This package contains the tools included with the library.

Liblrdf0-dev
liblrdf0 development files
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Liblrdf can read RDF/XML and N3 files and export N3 files. It also has a light taxonomic inference capablility.

It can also be used for general RDF manipulation.

This package holds static libraries and headers needed by developers who wish to use liblrdf0 in their programs.

Liblscp-dev
Development files for LinuxSampler Control Protocol library
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This package is for use with the LinuxSampler audio sampling engine / library and packages. Wraps the LinuxSampler network protocol and offers a convenient API in form of a C library.

This package contains the header files needed for development with liblscp. You will need this only if you intend to compile programs that use this library.

Libltc-dev
Development files for libltc
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Linear (or Longitudinal) Timecode (LTC) is an encoding of SMPTE timecode data as a Manchester-Biphase encoded audio signal. The audio signal is commonly recorded on a VTR track or other storage media. libltc provides functionality to both encode and decode LTC from/to timecode.

This package contains files needed for application development.

Libltcsmpte-dev
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Linear (or Longitudinal) Timecode (LTC) is an encoding of SMPTE timecode data as a Manchester-Biphase encoded audio signal. The audio signal is commonly recorded on a VTR track or other storage media. libltcsmpte provides functionality to both encode and decode LTC from/to SMPTE and can perform framerate conversion tasks.

This package contains files needed for the development of JACK applications.

Liblv2dynparam1-dev
lv2dynparam is a LV2 plugin interface extension
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Library that enables plugin parameters to appear and disappear (i.e. number of voices). It also allows nested grouping of parameters. Groups can be used for things like ADSR abstraction, i.e. group of 4 float parameters.

The extension consists of a header describing the extension interface and libraries, one for plugins and one for hosts, to expose functionality in more usable, from programmer point of view, interface.

This package contains the headers used to build applications that use liblv2dynparamhost1-1 and liblv2dynparamplugin1-0.

Libmatroska-dev
extensible open standard audio/video container format (development files)
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Matroska is aiming to become the standard of Multimedia Container Formats one day. It is based on EBML (Extensible Binary Meta Language), a kind of binary version of XML. This way the significant advantages in terms of future format extensibility are gained without breaking file support in old parsers.

This package contains the header files and static libraries needed to compile applications that use libmatroska.

Libmedialibrary-dev
library for managing media files in a media library (development files)
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Medialibrary provides tools for media applications to manage their media libraries. It supports media discovery, metadata handling, and a database backend. The latter provides ways to easily search and browse the media library.

This package contains the development files for medialibrary.

Libmjpegtools-dev
MJPEG capture/editing/replay and MPEG encoding toolset (development)
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The mjpeg programs are a set of tools that can do recording of videos and playback, simple cut-and-paste editing and the MPEG compression of audio and video under Linux.

This package contains the development files.

Libmms-dev
MMS stream protocol library - development files
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LibMMS is a common library for parsing mms:// and mmsh:// type network streams. These are commonly used to stream Windows Media Video content over the web. LibMMS itself is only for receiving MMS stream, it doesn't handle sending at all.

This package holds the development files.

Libmp3lame-dev
MP3 encoding library (development)
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LAME (recursive acronym for "LAME Ain't an MP3 Encoder") is a research project for learning about and improving MP3 encoding technology. LAME includes an MP3 encoding library, a simple frontend application, and other tools for sound analysis, as well as convenience tools.

This package contains the development files.

Libmp4v2-dev
library to read, create, and modify mp4 files (development files)
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The MP4v2 library provides an API to create and modify mp4 files as defined by ISO-IEC:14496-1:2001 MPEG-4 Systems. This file format is derived from Apple's QuickTime file format that has been used as a multimedia file format in a variety of platforms and applications. It is a very powerful and extensible format that can accommodate practically any type of media.

MP4v2 was originally bundled with mpeg4ip library, but has been moved into its own maintained library due to a combination of the cessation of support of mpeg4ip and the usefulness of this library on its own.

This package contains development files.

Libmpcdec-dev
MusePack decoder - development files
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Musepack is an audio compression format with a strong emphasis on high quality. It's not lossless, but it is designed for transparency, so that you won't be able to hear differences between the original wave file and the much smaller MPC file.

It is based on the MPEG-1 Layer-2 / MP2 algorithms, but since 1997 it has rapidly developed and vastly improved and is now at an advanced stage in which it contains heavily optimized and patentless code.

This package contains the header files, static libraries and symbolic links that developers using libreplaygain will need.

Libmpd-dev
High-level client library for accessing Music Player Daemon
Maintainer: Debian QA Group
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LibMpd is a library that provides high-level, callback-based access to Music Player Daemon (mpd).

This package contains the development libraries, headers and documentation.

Libmpeg2-4-dev
libmpeg2 development libraries and headers
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libmpeg2 is a library which can decode MPEG1 and MPEG2 video streams.

This package contains the libraries and headers required to compile programs which use libmpeg2.

Libmpg123-dev
MPEG layer 1/2/3 audio decoder (development files)
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mpg123 is a real time MPEG 1.0/2.0/2.5 audio player/decoder for layers 1, 2 and 3 (MPEG 1.0 layer 3 also known as MP3).

This package contains the C development headers and library files needed to compile programs using the mpg123 library.

Libmpv-dev
lecteur multimédia basé sur MPlayer et mplayer2 –⋅fichiers de développement de la bibliothèque du client
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Mpv est un lecteur multimédia basé sur MPlayer et mplayer2. Il prend en charge une grande variété de formats de fichier vidéo, de codecs audio et vidéo, et de types de sous-titre.

Ce paquet fournit les fichiers de développement pour libmpv.

Libmusicbrainz5-dev
Library to access the MusicBrainz.org database (development files)
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MusicBrainz is a community music metadatabase that attempts to create a comprehensive music information site.

This package contains the development files.

Libmysofa-dev
library to read HRTFs stored in the AES69-2015 SOFA format - development files
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libmysofa is a light weight C-library intended to read SOFA (Spatially Oriented Format for Acoustics) files for spatial rendering. It hardly has any library dependencies and is suitable for embedded devices.

It reads SOFA files and checks whether the data complies to the "SimpleFreeFieldHRIR" conventions. In addition, it provides functions to look-up and interpolate the filters for a given orientation and to normalize the HRTFs (Head-Related Transfer Functions) to a reference level.

This package contains the files necessary to compile applications using libmysofa.

Libnabrit-dev
LV2 bridging helper library (development files)
Maintainer: Debian QA Group
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NASPRO Bridge it is a little helper library to develop insert-your-API-here to LV2 bridges.

This package provides the development files.

Libnacore-dev
NASPRO core library (development files)
Maintainer: Debian QA Group
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A tiny convenience library containing useful code to implement LV2 dynamic manifest plugins and especially bridges from other APIs to LV2.

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Libo3dgc-dev
Open 3D Graphics Compression library (development)
Maintainer: Debian QA Group
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Open3DGC provides an efficient implementation of patent free MPEG tools for 3D graphics compression.

This package contains the headers and the static library to use Open3DGC.

Libogmrip-dev
Application for ripping and encoding DVD - development files
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ogmrip is an application and a set of libraries for ripping and encoding DVD into AVI, OGM MP4 or Matroska files using a wide variety of codecs. It relies on mplayer, mencoder, ogmtools, mkvtoolnix, oggenc, lame and faac to perform its tasks.

  • transcodes from DVD or files
  • outputs ogm, avi, mp4 or matroska files
  • calculates video bitrate for a given filesize
  • calculates cropping parameters and scaling factors
  • supports multiple audio and subtitles streams encoding
  • lots of codecs (vorbis, mp3, pcm, ac3, dts, aac, xvid, lavc, x264, theora)
  • uses maximum quality codec switches
  • rips contiguous chapters

This package contains the headers and development libraries.

Libois-dev
Object Oriented Input System library (C++ development headers)
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Object Oriented Input System (OIS) is meant to be a cross platform, simple solution for using all kinds of Input Devices (KeyBoards, Mice, Joysticks, etc) and feedback devices (e.g. forcefeedback)

This package provides the development files.

Libopencore-amrnb-dev
Adaptive Multi Rate speech codec - development files
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This library contains an implementation of the 3GPP TS 26.073 specification for the Adaptive Multi Rate (AMR) speech codec. The implementation is derived from the OpenCORE framework, part of the Google Android project.

This package contains the files necessary for development.

Libopencore-amrwb-dev
Adaptive Multi-Rate - Wideband speech codec - development files
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This library contains an implementation of the 3GPP TS 26.173 specification for the Adaptive Multi-Rate - Wideband (AMR-WB) speech decoder. The implementation is derived from the OpenCORE framework, part of the Google Android project.

This package contains the files necessary for development.

Libopenni-dev
headers for OpenNI 'Natural Interaction' frameworks
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OpenNI is a framework for getting data to support 'Natural Interaction', i.e. skeleton tracking, gesture tracking, and similar ways of getting data from humans. OpenNI provides the interface for physical devices and for middleware components. The API enables modules to be registered in the OpenNI framework, which then produce sensory data. OpenNI also allows selection of different hardware and middleware modules.

This package provides the headers and pkgconfig for building C/C++ programs that use OpenNI libraries.

Libopenni-sensor-pointclouds-dev
headers for Kinect sensor modules for the OpenNI framework
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OpenNI is a framework for getting data to support 'Natural Interaction', i.e. skeleton tracking, gesture tracking, and similar ways of getting data from humans. This package provides modules for OpenNI that get the data from the Kinect camera for processing with the OpenNI Middleware, like PrimeSense NITE.

This is a fork of the original OpenNI sensor driver providing support for Kinect as well as the original PrimeSense devices.

This package provides the headers for building against these sensor modules.

Libopenni2-dev
headers for OpenNI 'Natural Interaction' frameworks
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OpenNI is a framework for getting data to support 'Natural Interaction', i.e. skeleton tracking, gesture tracking, and similar ways of getting data from humans. OpenNI provides the interface for physical devices and for middleware components. The API enables modules to be registered in the OpenNI framework, which then produce sensory data. OpenNI also allows selection of different hardware and middleware modules.

Libpaq-dev
library for parsing and querying RDF data (header files)
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some tools and libraries that may come in handy when writing LV2 plugins in C++.

This package contains all necessary files for development with lv2-c++-tools.

Libphat-dev
C++ library for boundary matrix reductions over Z/2Z
Maintainer: Gard Spreemann
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PHAT is a header-only C++ library for performing the filtered Z/2Z (co)boundary matrix operations commonly needed when computing (persistent) (co)homology in topological data analysis.

This package contains the header files. A standalone program exposing some of the features is available in phat-utils.

Libphat-tools
collection of tools for libphat
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phat is a collection of gtk widgets geared towards audio apps Audio applications demand a set of special widgets of its own which phat aims to provide. The first widget being the "fanslider", a mix between the button and the slider metaphores, providing the user a more precise graphical input method.

This package contains collection of gtk apps geared towards audio applications, using phat widget collection.

Libportsmf-dev
Portable Standard Midi File Library (development files)
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Portsmf is "Port Standard MIDI File", a cross-platform, C++ library for reading and writing Standard MIDI Files.

Features:

  • input and output of Standard MIDI Files
  • data structures, classes, etc. for representing music data in memory
  • sequence structure consisting of multiple tracks
  • track structure consisting of multiple events
  • events contain note and control data
  • extensible attribute-value property lists
  • tempo track and time signature representation
  • input and output of a text-based representation: Allegro files
  • extensive editing operations on sequences and tracks
  • conversion to/from binary buffers for archiving, undo/redo, etc.

This package contains the development files.

Libpostproc-dev
FFmpeg library for post processing - development files
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FFmpeg is the leading multimedia framework, able to decode, encode, transcode, mux, demux, stream, filter and play pretty much anything that humans and machines have created. It supports the most obscure ancient formats up to the cutting edge.

This library provides video post processing.

This package contains the development files.

Libprojectm-dev
Advanced Milkdrop-compatible music visualization library - dev
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libprojectm is an iterative music visualization library which uses OpenGL for hardware acceleration. It is compatible with Milkdrop presets.

This package contains the development headers.

Libprojectm-qt-dev
projectM Qt4 (development files)
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projectM is an iterative music visualization library which uses OpenGL for hardware acceleration. It is compatible with Milkdrop presets.

This package contains the development files for the Qt4 bindings of projectM

Libpugl-dev
portable API for OpenGL graphical interfaces (headers)
Maintainer: Debian QA Group
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Pugl is a minimal portable API for OpenGL GUIs which supports embedding and is suitable for use in plugins, but can also be used for programs.

This package provides the development files.

Libquicktime-dev
library for reading and writing Quicktime files (development)
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libquicktime is a library for reading and writing QuickTime files on UNIX systems. Video CODECs supported by this library are OpenDivX, MJPA, JPEG Photo, PNG, RGB, YUV 4:2:2, and YUV 4:2:0 compression. Supported audio CODECs are Ogg Vorbis, IMA4, ulaw, and any linear PCM format.

This package contains the development files.

Libreplaygain-dev
Calculate ReplayGain information - development files
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libreplaygain calculates the perceived loudness of audio and suggests dB adjustments according to the ReplayGain standard.

This package contains the header files, static libraries and symbolic links that developers using libreplaygain will need.

Librtaudio-dev
C++ library for realtime audio input/ouput (development files)
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RtAudio is a set of C++ classes that provides a common API (Application Programming Interface) for realtime audio input/output across Linux (native ALSA, JACK, and OSS), Macintosh OS X, SGI, and Windows (DirectSound and ASIO) operating systems. RtAudio significantly simplifies the process of interacting with computer audio hardware.

This package provides the development files.

Librtmidi-dev
C++ library for realtime MIDI input/ouput (development files)
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RtMidi is a set of C++ classes that provides a common API (Application Programming Interface) for realtime MIDI input/output across Linux (native ALSA, JACK, and OSS), Macintosh OS X, SGI, and Windows (DirectSound and ASIO) operating systems. RtMidi significantly simplifies the process of interacting with computer audio hardware.

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Librtmp-dev
toolkit for RTMP streams (development files)
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A small dumper for media content streamed over the RTMP protocol (like BBC's iPlayer high quality streams). Supplying an RTMP URL will result in a dumped flv file, which can be played/transcoded with standard tools.

This package contains the development libraries, header files needed by programs that want to compile with librtmp.

Librubberband-dev
audio time-stretching and pitch-shifting library (development files)
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Rubber Band is a library and utility program that permits you to change the tempo and pitch of an audio recording independently of one another.

This package contains development files for linking against librubberband, along with the static version of the library. API documentation is available at http://www.breakfastquay.com/rubberband/code-doc/ .

Libsamplerate0-dev
Development files for audio sample rate conversion
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libsamplerate (aka Secret Rabbit Code) is a library for audio rate conversion.

libsamplerate currently provides three different sample rate conversion algorithms; zero order hold, linear interpolation and FIR filter interpolation (using filters derived from the mathematical SINC function). The first two algorithms (zero order hold and linear) are included for completeness and are not recommended for any application where high quality sample rate conversion is required. For the FIR/Sinc algorithm, three converters are provided; SRC_SINC_FASTEST, SRC_SINC_MEDIUM_QUALITY and SRC_SINC_BEST_QUALITY to allow a trade off between conversion speed and conversion quality.

libsamplerate is capable of downsampling to 1/256 of the original sample rate and upsampling to 256 times the original sample rate. It is also capable of time varying conversions for vary speed effects and synchronising of two unlocked sample rates.

This package contains the library header files and API documentation.

Libsbsms-dev
Subband Sinusoidal Modeling Synthesis (development files)
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libsbsms is a C++ library for high quality time stretching and pitch scaling of audio. It uses octave subband sinusoidal modeling.

The audio is fed into a FIFO, which takes the STFT of the input. Each frame is high-pass filtered in the Fourier domain, and then written to a frame FIFO which does quadratic interpolating peak detection and track continuation. The tracks are resynthesized with a quadratic phase preserving oscillator bank at an arbitrary time scale.

The subbands are fed from the low-pass filtered frames, which are decimated by two and reconstructed in a half rate time domain. The subbands perform the same process as the parent band, only the data is at half the audio frequency, and at half the rate. There are typically 6 bands. The point of subbands is to allow high time resolution for high frequencies and at the same time high frequency resolution for low frequencies.

Pitch scaling is performed in a post-processing resampling step.

This package contains the development files.

Libserd-dev
lightweight RDF syntax library - development files
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Serd is a lightweight C library for RDF syntax which supports reading and writing Turtle and NTriples.

This package provides the development files for Serd.

The package is enhanced by the following packages: libserd-doc
Libsfark-dev
Header files for sfArk library
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sfArk is a lossless audio compression format optimized for SoundFont files. This library can decompress such files into .sf SoundFont files.

Only sfArk V2+ files are supported by this library.

This is the development package for developing applications that depend on libsfark.

Libshairport-dev
emulates an AirPort Express (development files)
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This program emulates an AirPort Express for the purpose of streaming music from iTunes and compatible iPods. It implements a server for the Apple RAOP protocol. ShairPort does not support AirPlay v2 (video and photo streaming). It supports multiple simultaneous streams, if your audio output chain (as detected by libao) does so.

This package installs the files necessary for development.

Libshout-idjc-dev
broadcast streaming library with IDJC extensions (development)
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A library for communicating with and sending data to Icecast and Icecast 2 streaming audio servers. It handles the socket connection, the timing of the data transmission, and prevents bad data from getting to the server.

This package provides the libshout library with IDJC extensions.

This package contains the development files.

Libshout3-dev
MP3/Ogg Vorbis broadcast streaming library (development)
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A library for communicating with and sending data to Icecast and Icecast 2 streaming audio servers. It handles the socket connection, the timing of the data transmission, and prevents bad data from getting to the server.

With just a few lines of code, a programmer can easily turn any application into a streaming source for an Icecast-based server. Libshout also allows developers who want a specific feature set (database access, request taking) to concentrate on that feature set, instead of worrying about how server communication works.

This package contains the development headers, static libraries, and source code to an example program.

Libslv2-dev
Development files (headers) for SLV2 library
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SLV2 is a library geared towards music and audio applications which makes the use of LV2 plugins as simple as possible. LV2 is a simple but extensible successor of LADSPA plugins, intended to address the limitations of LADSPA which many applications have outgrown.

This package contains the headers used to build applications that use libslv2.

Libsndfile1-dev
fichiers de développement pour libsndfile, une bibliothèque de lecture et écriture de fichiers audio
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La bibliothèque libsndfile fournit des routines C pour lire et écrire des fichiers de données audio.

Il s'agit de la version de développement de libsndfile. Elle n'est nécessaire que si vous avez l'intention de compiler des programmes qui utilisent cette bibliothèque.

Libsndio-dev
Small audio and MIDI framework from OpenBSD, development files
Maintainer: Peter Piwowarski
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Sndio is a small, simple audio and MIDI framework, developed by the OpenBSD project. It provides a lightweight audio and MIDI server and a well-documented userspace API to access the server or audio hardware in a uniform way. Sndio is designed to work well for both desktop and professional music applications, and supports features found in more complex sound systems such as per-application volume control, software mixing, and network transparency.

This package contains development files and documentation for the sndio userspace libraries.

Libsndobj-dev
Sound Object library (development files)
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The Sound Object Library is an object-oriented audio processing library. It provides objects for synthesis and processing of sound that can be used to build applications for computer-generated music.

This package contains the development files.

Libsord-dev
library for storing RDF data in memory (development files)
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Sord is a lightweight C library for storing Resource Description Framework (RDF) data in memory.

This package provides the development headers.

The package is enhanced by the following packages: libsord-doc
Libsoundtouch-dev
Development files for the sound stretching library
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SoundTouch is a library that can be used to change pitch and time of soundfiles independently.

This package contains the development files used to build programs that use the SoundTouch shared library.

Libsoxr-dev
High quality 1D sample-rate conversion library (development files)
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The SoX Resampler library `libsoxr' performs one-dimensional sample-rate conversion - it may be used, for example, to resample PCM-encoded audio.

It aims to give fast and high quality results for any constant (rational or irrational) resampling ratio. Phase-response, preserved bandwidth, aliasing, and rejection level parameters are all configurable; alternatively, simple `preset' configurations may be selected.

A simple API is provided that allows interfacing using commonly-used sample formats and buffering schemes.

This package contains the development files.

Libsratom-dev
library for serialising LV2 atoms to/from Turtle - development files
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Sratom is a new C library for serialising LV2 atoms to/from Turtle. It is intended to be a full serialisation solution for LV2 atoms, allowing implementations to serialise binary atoms to strings and read them back again. This is particularly useful for saving plugin state, or implementing plugin control with network transparency. Sratom uses Serd and Sord to do the work, it is a small library implemented in a single source file, suitable for direct inclusion in projects if avoiding a dependency is desired.

This package provides the development files for Sratom.

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Libstk0-dev
paquet de transition
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Il s'agit d'un paquet de transition qui peut être supprimé sans danger.

Libsuil-dev
Development files for suil
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Suil makes it possible to load a UI of any toolkit in a host using any other toolkit (assuming the toolkits are both supported by Suil). Hosts do not need to build against or link to foreign toolkit libraries to use UIs written with that toolkit (Suil performs its magic at runtime using dynamically loaded modules). The API is designed such that hosts do not need to explicitly support particular toolkits whatsoever - if Suil supports a particular toolkit, then all hosts that use Suil will support that toolkit "for free". Suil currently supports GTK-2+ and QT5

This package provides the development files for suil.

Libswresample-dev
FFmpeg library for audio resampling, rematrixing etc. - development files
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FFmpeg is the leading multimedia framework, able to decode, encode, transcode, mux, demux, stream, filter and play pretty much anything that humans and machines have created. It supports the most obscure ancient formats up to the cutting edge.

This library provides performs highly optimized audio resampling, rematrixing and sample format conversion operations. Specifically, this library performs the following conversions:

  • Resampling is the process of changing the audio rate, for example from a high sample rate of 44100Hz to 8000Hz. Audio conversion from high to low sample rate is a lossy process. Several resampling options and algorithms are available.
  • Rematrixing is the process of changing the channel layout, for example from stereo to mono. When the input channels cannot be mapped to the output streams, the process is lossy, since it involves different gain factors and mixing. Various other audio conversions (e.g. stretching and padding) are enabled through dedicated options.
  • Format conversion is the process of converting the type of samples, for example from 16-bit signed samples to unsigned 8-bit or float samples. It also handles packing conversion, when passing from packed layout (all samples belonging to distinct channels interleaved in the same buffer), to planar layout (all samples belonging to the same channel stored in a dedicated buffer or "plane").

This package contains the development files.

Libswscale-dev
FFmpeg library for image scaling and various conversions - development files
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FFmpeg is the leading multimedia framework, able to decode, encode, transcode, mux, demux, stream, filter and play pretty much anything that humans and machines have created. It supports the most obscure ancient formats up to the cutting edge.

This library performs highly optimized image scaling and colorspace and pixel format conversion operations. Specifically, this library performs the following conversions:

  • Rescaling is the process of changing the video size. Several rescaling options and algorithms are available. This is usually a lossy process.
  • Pixel format conversion is the process of converting the image format and colorspace of the image, for example from planar YUV420P to RGB24 packed. It also handles packing conversion, that is converts from packed layout (all pixels belonging to distinct planes interleaved in the same buffer), to planar layout (all samples belonging to the same plane stored in a dedicated buffer or "plane"). This is usually a lossy process in case the source and destination colorspaces differ.

This package contains the development files.

Libsynfig-dev
synfig library development files
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synfig is a vector based 2D animation package. It is designed to be capable of producing feature-film quality animation.

This package contains headers and other files needed to develop applications using the shared library and plugin modules.

Libunicap2-dev
unified interface to video capture devices - development files
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Unicap provides a uniform interface to video capture devices. It allows applications to use any supported video capture device via a single API.

Unicap offers a high level of hardware abstraction while maintaining maximum performance. Zero copy capture of video buffers is possible for devices supporting it allowing fast video capture with low CPU usage even on low-speed architectures.

This package contains the development headers and static libraries.

Libuvc-dev
cross-platform library for USB video devices - development files
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libuvc is a cross-platform library for USB video devices, built atop libusb. It enables fine-grained control over USB video devices exporting the standard USB Video Class (UVC) interface, enabling developers to write drivers for previously unsupported devices, or just access UVC devices in a generic fashion.

This package contains the files necessary to compile applications using libuvc.

Libva-dev
API d'accélération vidéo pour Linux –⋅fichiers de développement
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L’API pour l’accélération vidéo (VA API) est une bibliothèque (libVA) et une spécification d'API qui permet et fournit l'accès à l'accélération graphique matérielle pour le traitement vidéo sur Linux et les systèmes d'exploitation basés sur UNIX. Le traitement accéléré inclut le décodage vidéo, l'encodage vidéo, l'incrustation et le rendu des images en surimpression. La spécification était à l'origine conçue par Intel pour sa série de cartes graphiques GMA, mais l'API n'est en revanche pas limitée aux processeurs graphiques ou matériels spécifiques d'Intel puisque d'autres fabricants peuvent également utiliser librement cette API pour l'accélération matérielle du décodage vidéo.

Ce paquet fournit l'environnement de développement de libva.

Libvo-aacenc-dev
bibliothèque d’encodage AAC de VisualOn – fichiers de développement
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Cette bibliothèque fournit une mise en œuvre d'encodeur pour le codec audio AAC (Advanced Audio Coding). Elle est basée sur une mise en œuvre de VisualOn qui fait partie du cadre applicatif Stagefright, du projet Android de Google.

Ce paquet fournit les fichiers de développement.

Libvo-amrwbenc-dev
VisualOn AMR-WB encoder library (development files)
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This library contains an encoder implementation of the Adaptive Multi Rate Wideband (AMR-WB) audio codec. The library is based on a codec implementation by VisualOn, part of the Stagefright framework from the Google Android project.

Libvorbis-dev
fichiers de développement pour le codec de compression audio général Vorbis
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Ogg Vorbis est un format de compression audio à usage général, entièrement ouvert, non propriétaire, libre de tout brevet ou redevance, pour le son et la musique à débit binaire fixe ou variable de 16 à 128 kbit/s par canal.

Ce paquet contient les fichiers d'en-têtes et la documentation nécessaire pour développer des applications avec libvorbis.

Libwavpack-dev
codec audio (avec et sans pertes) –⋅fichiers de développement
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WavPack est un format de compression audio ouvert fournissant de la compression sans perte ou avec perte mais de haute qualité, ainsi qu'un mode unique de compression hybride. Bien que la technologie soit librement basée sur les précédentes versions de WavPack, le nouveau format (version 4) a été conçu à partir de zéro pour offrir des performances et fonctionnalités sans égales.

Ce paquet fournit les fichiers d'en-tête, les bibliothèques statiques et les liens symboliques nécessaires aux développeurs utilisant libwavpack.

Libweed-dev
Development library for inclusion of plugins into LiVES
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A library that was originally only available as part of LiVES (package lives) but is now available separately. Allows for the inclusion of plugins into LiVES.

This package contains development files.

Libwxsvg-dev
Development files for wxSVG
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wxSVG is a C++ library to create, manipulate and render Scalable Vector Graphics (SVG) files with the wxWidgets toolkit.

This package contains the development files.

Libx264-dev
development files for libx264
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libx264 is an advanced encoding library for creating H.264 (MPEG-4 AVC) video streams.

This package contains the static library and headers used to build programs that use libx264.

Libx265-dev
H.265/HEVC video stream encoder (development files)
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libx265 is an encoding library for creating H.265/High Efficiency Video Coding (HEVC) video streams.

This is the development package which contains headers and libraries for libx265.

Libxvidcore-dev
Open source MPEG-4 video codec (development)
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Xvid (formerly XviD) is an open source MPEG-4 video codec, implementing MPEG-4 Simple Profile, Advanced Simple Profile, and Advanced Video Coding standards. It is written in C with assembler optimizations for quality and speed (including MMX, SSE, and 3Dnow! code for i386 and AltiVec for PowerPC), and is especially optimized towards offline, multi-pass compression for storage and archival purposes.

This package contains the development files.

Libyami-utils
high-level abstraction for Video Acceleration (VA) API (utils)
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Video Acceleration API (VA API) is a library ("libVA") and API specification which enables and provides access to graphics hardware (GPU) acceleration for video processing on Linux and UNIX based operating systems. Accelerated processing includes video decoding, video encoding, subpicture blending and rendering. libyami builds on top of libva, and provides high level API for video processing. It will help with bitstream parsing, reference frame management, etc.

This package provides decoder/encoder/vpp programs using libyami.

Libzita-alsa-pcmi-dev
Development files (headers) for libzita-alsa-pcmi library
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Zita-alsa-pcmi is a C++ wrapper around the ALSA API a successor of clalsadrv library. It provides easy access to ALSA PCM devices, taking care of the many functions required to open, initialise and use a hw: device in mmap mode, and providing floating point audio data.

This package contains the headers used to build applications that use libzita-alsa-pcmi.

Libzita-convolver-dev
Development files (headers) for libzita-convolver library
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Zita convolver is a C++ library implementing a real-time convolution matrix for up to 64 inputs and outputs. It uses multiple partition sizes to provide both low delay and efficient CPU use.

This package contains the headers used to build applications that use libzita-convolver.

Libzita-resampler-dev
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Zita resampler is a C++ library for resampling audio signals. It is designed to be used within a real-time processing context, to be fast, and to provide high-quality sample rate conversion.

This package contains the headers used to build applications that use libzita-resampler.

Lilv-utils
bibliothèque pour une utilisation facile des greffons LV2 – fichiers d’exécution
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Lilv (anciennement SLV2) est une bibliothèque pour des hôtes LV2, conçue pour permettre un emploi aussi simple que possible des greffons LV2 (sans sacrifier de ressources).

Lilv est le successeur de SLV2, réécrit pour être de manière significative plus rapide et avoir des dépendances minimales.

Ce paquet contient les outils suivants :

 – lv2info, extrait des informations sur un greffon LV2 installé ;
 – lv2ls, liste tous les greffons LV2 installés ;
 – lv2apply, applique un greffon LV2 à un fichier son ;
 – lv2bench, compare tous les greffons LV2 installés et pris en charge ;
 – lilv-bench.
Livemedia-utils
outils de diffusion multimédia RTSP
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Le code de diffusion de médias live555.com est un ensemble de bibliothèques⋅C++ pour la diffusion de multimédias en utilisant des protocoles standards libres (RTP/RTCP, RTSP, SIP). Ces bibliothèques peuvent être utilisées pour construire des applications pour diffuser, recevoir et traiter des vidéos MPEG, H.263+ ou JPEG, des codecs audio, et elles peuvent être facilement étendues pour gérer des codecs supplémentaires. Elles peuvent aussi être utilisées pour construire des clients et des serveurs basiques RTSP (Real Time Streaming Protocol) ou SIP (Session Initiation Protocol).

Ce paquet fournit les serveurs de diffusion live555.com (live555MediaServer et live555ProxyServer), les programmes d'exemple (openRTSP, playSIP, sapWatch, vobStreamer) et une grande variété d'outils de test.

Lv2-c++-tools
library and tools for LV2 plugins
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These are some tools and libraries that may come in handy when writing LV2 plugins in C++.

The following static libraries are provided:

  • liblv2-plugin is a C++ library that you can use to write LV2 plugins by inheriting from a plugin base class and overriding a small number of functions.
  • liblv2-gui is a C++ library that you can use to write LV2 plugin GUIs.

This package also contains the binaries lv2peg and lv2soname:

  • lv2peg is a program that generates C header files from Turtle files containing LV2 plugin data.
  • lv2soname is a program that generate the RDF triples needed to tell hosts that the library with that soname must never be unloaded even after your plugin GUI library has been unloaded.

This package provides runtime objects and development files.

Lv2-dev
LV2 audio plugin specification
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LV2 is a simple but extensible successor of LADSPA plugins, intended to address the limitations of LADSPA which many applications have outgrown.

This package contains the LV2 audio plugin specification, with all the official extension packages, as well as example plugins, lv2specgen, and additional data.

Implementations are encouraged to abandon the “copy paste headers” practice and depend on this package instead.

Lv2core
LV2 audio plugin specification (dummy package)
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This package contains the 'core' LV2 audio plugin specification, including data required by hosts to make effective use of LV2 plugins. LV2 is a simple but extensible successor of LADSPA plugins, intended to address the limitations of LADSPA which many applications have outgrown.

The unified LV2 release is now provided by the lv2-dev package. This is a dummy package and can be safely removed after the installation.

Lvtk-dev
LV2 C++ wrappers and utilities
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LV2 Toolkit is a set of C++ wrappers around the LV2 C API. The included libraries ease writing LV2 plugins and UIs in C++ by inheriting from easy to use template classes.

LV2 is a portable plugin standard for audio systems, similar in scope to LADSPA, VST, AU, and others.

This package provides the development headers.

The package is enhanced by the following packages: lvtk-doc lvtk-examples
Lvtk-tools
LV2 C++ wrappers and utilities - tools
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LV2 Toolkit is a set of C++ wrappers around the LV2 C API. The included libraries ease writing LV2 plugins and UIs in C++ by inheriting from easy to use template classes.

LV2 is a portable plugin standard for audio systems, similar in scope to LADSPA, VST, AU, and others.

This package contains the binary ttl2c, a program to generate C headers from RDF definition files.

Mjpegtools
ensemble d’outils MPEG de capture, édition, lecture et encodage
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Les programmes de mjpeg constituent un ensemble d’outils pouvant enregistrer et lire des vidéos, une édition simple par couper-coller et compresser en MPEG de l’audio et vidéo avec Linux.

Mp4v2-utils
bibliothèques pour lire, créer ou modifier des fichiers mp4 (frontaux)
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La bibliothèque MP4v2 fournit une API pour créer ou modifier des fichiers mp4 comme définis par la norme MPEG ISO-IEC:14496-1:2001. Ce format de fichier découle de celui de QuickTime d’Apple qui est utilisé comme format de fichier multimédia dans diverses plateformes et applications. C’est un format très puissant et extensible qui peut contenir n’importe quel type de média.

MP4v2 était à l’origine empaqueté avec la bibliothèque mpeg4ip, mais est fourni dorénavant dans sa propre bibliothèque, dû à la fin de la prise en charge de mpeg4ip et de l’inutilité de cette bibliothèque en elle-même.

Ce paquet fournit les frontaux en ligne de commande.

Mpeg2dec
Simple application de décodage vidéo avec libmpeg2
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Mpeg2dec est une application simple utilisant libmpeg2 pouvant décoder et lire des flux vidéos ES, PS et TS. Sont inclus le démultiplexeur extract_mpeg2 et divers pilotes de sortie.

Ce paquet fournit les outils mpeg2dec et extract_mpeg2.

Mpg123
lecteur audio pour MPEG layer 1/2/3
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Mpg123 est un lecteur et décodeur audio MPEG pour les couches 1, 2 et 3 (MPEG 1.0 layer 3 aussi connu comme MP3).

Ce paquet fournit les greffons de sortie pour plusieurs systèmes audio comme OSS4, l'architecture avancée de son pour Linux (ALSA), JACK, PortAudio, PulseAudio, OpenAL et le système audio en réseau (NAS).

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Musepack-tools
utilitaires en ligne de commande MusePack
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MusePack est un format de compression audio qui met l'accent sur la qualité. Bien qu'il ne soit pas sans perte, il est prévu pour être transparent et on ne doit pas constater de différences entre le fichier non compressé d'origine et le fichier MusePaCk résultant, bien plus petit.

Le format est basé sur les algorithmes MPEG-1 Layer-2 (MP2), mais depuis 1997, il a été rapidement développé et largement amélioré et est désormais dans un état qui le rend très optimisé tout en restant libre de brevets.

Ce paquet contient divers utilitaires en ligne de commande pour les fichiers MusePack:

  • mpcenc (codeur) ;
  • mpcdec (décodeur) ;
  • mpccut (découpe de fichier MusePaCk sans réencodage) ;
  • mpcgain (calcul du gain) ;
  • mpc2sv8 (conversion à MusePack SV8 de vieux SV).
Opencollada-dev
Stream based reader and writer library for COLLADA files (development files)
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OpenCOLLADA is a project dedicated to join efforts using COLLADA within various DCC tools like 3ds Max, Maya, Blender and a fast SDK for reading and writing COLLADA files.

This package contains the static library and headers used to build programs that use OpenCOLLADA.

Openni-utils
debug and test utilities OpenNI framework
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OpenNI is a framework for getting data to support 'Natural Interaction', i.e. skeleton tracking, gesture tracking, and similar ways of getting data from humans. OpenNI provides the interface for physical devices and for middleware components. The API enables modules to be registered in the OpenNI framework, which then produce sensory data. OpenNI also allows selection of different hardware and middleware modules.

This package provides a number of related utilities for debugging, testing, and view the results of the sensor modules.

Openni2-utils
debug and test utilities OpenNI2 framework
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OpenNI2 is a framework for getting data to support 'Natural Interaction', i.e. skeleton tracking, gesture tracking, and similar ways of getting data from humans. OpenNI2 provides the interface for physical devices and for middleware components. The API enables modules to be registered in the OpenNI2 framework, which then produce sensory data. OpenNI2 also allows selection of different hardware and middleware modules.

This package provides a number of related utilities for debugging, testing, and view the results of the sensor modules.

Pd-flext-dev
Flext C++ external layer for Pd (development files)
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Flext is a C++ layer for programming externals for Pure Data (Pd) as well as for the proprietary Max/MSP. It provides an object oriented abstraction layer to writing Pd objects.

This package provides the files necessary to compile a Pd external using Flext.

Pd-lib-builder
common build system for Pure Data externals
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Makefile based build-system for Pure Data external libraries, with the following characteristics:

  • defines build settings based on autodetected OS and architecture
  • defines rules to build Pd class- or lib executables from C or C++ sources
  • defines rules for libdir installation
  • defines convenience targets for developer and user
  • evaluates implicit dependencies for non-clean builds
Puredata-dev
realtime computer music and graphics system - development files
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Pure Data (also known as Pd) is a real-time graphical programming environment for audio and graphics processing.

This package provides the header-files for compiling externals (plugins) for puredata.

Pyliblo-utils
Command line utilities for sending and receiving OSC messages
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This package contains the send_osc and dump_osc utilities, which can be used to send OSC messages from a command line, and to print all incoming messages.

Open Sound Control (OSC) is a protocol for communication among computers, sound synthesizers, and other multimedia devices that is optimized for modern networking technology.

Python3-jack-client
JACK Audio Connection Kit (JACK) Client for Python 3
Maintainer: Josue Ortega
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Python 3 module that provides bindings for the JACK library. The module is able to create audio input and output ports, also provides the functionality to manage MIDI ports.

This package installs the library for Python 3.

Python3-liblo
Python 3 bindings for liblo, the lightweight OSC library
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pyliblo, provides Python 3 bindings for liblo, which is an implementation of the Open Sound Control specification and facilitates communication between various music applications.

Open Sound Control (OSC) is a protocol for communication among computers, sound synthesizers, and other multimedia devices that is optimized for modern networking technology.

Python3-midiutil
Python 3 library to write multi-track MIDI files
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MIDIUtil is a pure Python library that allows one to write multi-track Musical Instrument Digital Interface (MIDI) files from within Python programs. It is object-oriented and allows one to create and write these files with a minimum of fuss.

This package provides the Python 3.x module.

Python3-pyo
Python3 module written in C to help digital signal processing script creation
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pyo is a Python module containing classes for a wide variety of audio signal processing types. With pyo, user will be able to include signal processing chains directly in Python scripts or projects, and to manipulate them in real time through the interpreter. Tools in pyo module offer primitives, like mathematical operations on audio signal, basic signal processing (filters, delays, synthesis generators, etc.), but also complex algorithms to create sound granulation and others creative audio manipulations.

pyo supports OSC protocol (Open Sound Control), to ease communications between softwares, and MIDI protocol, for generating sound events and controlling process parameters.

pyo allows creation of sophisticated signal processing chains with all the benefits of a mature, and wildly used, general programming language.

This package installs the library for Python 3.

Python3-soundfile
Python 3 audio module based on libsndfile
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PySoundFile can read and write sound files in a variety of formats and eases the application of signal processing algorithms. File reading/writing is supported through libsndfile. By default, PySoundFile represents audio data as NumPy arrays, but ordinary Python buffers are supported as well.

This package provides the Python 3.x module.

Python3-tunigo
Python API for the browse feature of Spotify (Python 3)
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This package allows for simple access to Tunigo's API. This is an API for fetching featured playlists and new releases for Spotify. It supports featured playlists, top playlists, new album releases and playlists for a range of different genres.

Tunigo's API is what the official Spotify client uses to provide its browse feature.

Note that the API is not documented or officially released, so it may change at any time.

This is the Python 3 version of the package.

Quicktime-utils
bibliothèque pour lire et écrire des fichiers QuickTime – utilitaires
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Libquicktime est une bibliothèque pour lire et écrire des fichiers QuickTime pour les système UNIX. Les codecs vidéo pris en charge par cette bibliothèque sont OpenDivX, MJPA, JPEG Photo, PNG, RGB et les compressions YUV 4:2:2 et YUV 4:2:0. Les codecs audio pris en charge sont Ogg Vorbis, IMA4, ulaw et n’importe quel format linéaire PCM.

Ce paquet fournit des utilitaires supplémentaires.

Quicktime-x11utils
bibliothèque pour lire et écrire des fichiers QuickTime – utilitaires pour X11
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Libquicktime est une bibliothèque pour lire et écrire des fichiers QuickTime pour les système UNIX. Les codecs vidéo pris en charge par cette bibliothèque sont OpenDivX, MJPA, JPEG Photo, PNG, RGB et les compressions YUV 4:2:2 et YUV 4:2:0. Les codecs audio pris en charge sont Ogg Vorbis, IMA4, ulaw et n’importe quel format linéaire PCM.

Ce paquet fournit des utilitaires supplémentaires pour le système X Window.

Screenshots of package quicktime-x11utils
Ruby-ecasound
enregistreur audio et processeur d'effets à capacité multipiste — liaisons Ruby
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Ecasound est un paquet logiciel conçu pour le traitement audio multipiste. Il peut être utilisé pour des tâches simples comme la lecture audio, l'enregistrement, la conversion de formats aussi bien que pour le traitement d'effet multipiste, le mixage, l'enregistrement et le recyclage de signal.

Ecasound prend en charge un large éventail d'entrées audio, de sorties et d'algorithmes d'effets. Les effets et les objets audio peuvent être combinés de diverses manières et leurs paramètres peuvent être contrôlés par des objets opérateur tels que des oscillateurs et des MIDI-CC (« Midi control change »).

Ce paquet fournit les liaisons Ruby d'Ecasound.

Ruby-wavefile
Pure Ruby library for reading and writing Wave sound files (*.wav)
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You can use this gem to create Ruby programs that produce audio. Since it is written in pure Ruby (as opposed to wrapping an existing C library), you can use it without having to compile a separate extension.

Serdi
bibliothèque légère pour la syntaxe RDF – outil serdi
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Serd est une bibliothèque légère en C pour la syntaxe RDF, gérant la lecture et l’écriture de Turtle et NTriples.

Ce paquet fournit l’utilitaire « serdi ».

Sordi
bibliothèque pour entreposer des données RDF en mémoire — utilitaires
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Sord est bibliothèque C légère pour entreposer des données RDF (Resource Description Framework) en mémoire.

Ce paquet fournit les utilitaires sordi et sord_validate.

Vamp-plugin-sdk
greffons d’analyse audio et d’extraction de caractéristiques audio – SDK
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Vamp est un système de greffons de traitement audio pour l’extraction de l’information descriptive des données audio. Ceux-ci sont typiquement mentionnés comme des greffons d’analyse audio ou greffons d’extraction de caractéristiques audio.

De la même façon qu’un greffon d’effets audio (tel VST), un greffon Vamp est un module exécutable pouvant être chargé par une application hôte et diffusant des données audio. Cependant, au contraire d’un greffon d’effets, un greffon de Vamp ne fournit pas de traitement audio, mais une sorte d’information symbolique. Les choses habituelles qu’un greffon Vamp peut calculer incluent l’emplacement de moments tels que le début de notes, la représentation visuelle de l’audio comme les histogrammes, ou des données de courbe comme la puissance ou la fréquence fondamentale.

Les hôtes utilisant les greffons Vamp comprennent Audacity et Sonic Visualiser.

Ce paquet fournit les fichiers d’en-tête C et C++ pour développer des greffons Vamp et des hôtes, ainsi que le code source de greffons types et un hôte simple.

Zlib1g-dev
bibliothèque de compression — paquet de développement
Maintainer: Mark Brown
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Zlib est une bibliothèque implémentant la méthode de compression « deflate » que l'on trouve dans gzip et PKZIP. Ce paquet inclut les fichiers nécessaires au développement de logiciels.

Official Debian packages with lower relevance

Automake
outil de création de « Makefile » conformes aux standards GNU
Maintainer: Eric Dorland
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Automake est un outil permettant de créer automatiquement des fichiers « Makefile.in » à partir de fichiers nommés « Makefile.am ».

L'objectif d'Automake est de décharger les développeurs de la maintenance d'un « Makefile » (et de reporter cette charge sur le responsable d’Automake).

« Makefile.am » est une série de définitions de macros « make » (avec des règles fournies à l'occasion). Les « Makefile.in » créés sont conformes aux standards des Makefile GNU.

Automake 1.16 peut ne pas fonctionner dans des situations pour lesquelles Automake 1.11 et 1.15 fonctionnaient. Les versions précédentes sont disponibles dans des paquets séparés.

Bison
générateur d'analyseur syntaxique compatible avec YACC
Maintainer: Chuan-kai Lin
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Bison est un générateur d'analyseur syntaxique universel qui convertit une description de grammaire LALR(1) non contextuelle en un programme en C pour analyser cette grammaire. Une fois que vous êtes habitué à Bison, vous pouvez l'utiliser pour développer une grande variété d'analyseurs de langage, qui vont de la simple calculatrice de bureau à des langages de programmation complexes.

Bison a une compatibilité ascendante avec Yacc : toutes les grammaires correctement écrites pour Yacc devraient fonctionner avec Bison sans changement. Quiconque est familier avec Yacc devrait pouvoir utiliser Bison sans trop de soucis. La documentation du programme se trouve dans le paquet bison-doc.

Build-essential
Liste informative des paquets de construction essentiels
Maintainer: Matthias Klose
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Si vous ne prévoyez pas de construire des paquets Debian, vous n'avez pas besoin de ce paquet. Depuis la version 1.14.8 de dpkg, ce paquet est nécessaire pour construire des paquets Debian.

Ce paquet contient une liste informative des paquets qui sont considérés essentiels pour construire des paquets Debian. Ce paquet a aussi pour dépendances les paquets de cette liste, pour faciliter l'installation de ces paquets de construction essentiels.

Si vous avez installé ce paquet, vous n'avez plus qu'à installer toutes les dépendances de construction spécifiées par un paquet pour le construire. Inversement, si vous êtes en train de déterminer les dépendances nécessaires à la construction de votre paquet, vous pouvez toujours retirer les paquets dont ce paquet dépend.

Ce paquet N'est PAS la définition des paquets essentiels à la construction ; la définition effective est dans la Charte Debian. Ce paquet contient simplement une liste informative, suffisant aux besoins de la plupart des personnes. Néanmoins, si ce paquet et la charte ne sont pas en accord, la charte a raison.

Cmake
système make multiplate-forme
Maintainer: Debian CMake Team
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CMake est utilisé pour contrôler le processus de compilation de logiciels en utilisant des fichiers de configuration simples et indépendants de la plate-forme. CMake crée des fichiers Makefile natifs et des espaces de travail qui peuvent être utilisés avec tout environnement de compilation. CMake est suffisamment élaboré pour permettre de gérer des environnements complexes nécessitant la configuration de la part de l'utilisateur, le pré-traitement, la génération de code et l'instantiation de formulaires.

CMake a été développé par Kitware en tant que partie du projet « NLM Insight Segmentation and Registration Toolkit ». Le projet ASCI VIEWS a aussi contribué dans le contexte des environnements de calcul parallèle. Parmi les autres sponsors figurent les communautés de logiciel libre Insight, VTK, et VXL.

Cmake-curses-gui
interface utilisateur basée sur curses pour CMake – ccmake
Maintainer: Debian CMake Team
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CMake est utilisé pour contrôler le processus de compilation de logiciels en utilisant des fichiers de configuration simples et indépendants de la plate-forme. CMake crée des fichiers Makefile natifs et des espaces de travail qui peuvent être utilisés avec tout environnement de compilation.

Ce paquet fournit l'interface curses de CMake. Les réglages de configuration de projet peuvent être indiqués interactivement avec cette interface graphique. De brèves instructions sont fournies au bas du terminal lorsque le programme tourne. Le fichier exécutable principal pour cette interface est « ccmake ».

Cvs
système de gestion de versions concurrentes (CVS)
Maintainer: Thorsten Glaser
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CVS est un système de contrôle de versions, qui permet de conserver l’accès à d'anciennes versions des fichiers (habituellement du code source), de conserver un journal consignant par qui, quand et pourquoi les changements se sont produits, etc, comme le font RCS ou SCCS. Il peut gérer plusieurs développeurs, plusieurs répertoires, déclencher diverses opérations d’autorisation, journalisation et contrôle, et peut fonctionner dans un très large réseau. Le manuel au format Texinfo fournit davantage d’information sur les autres tâches réalisables.

Certaines tâches ne sont pas prises en charge directement par CVS, mais peuvent néanmoins être réalisées en conjonction avec lui, en écrivant des scripts ou en utilisant des programmes tiers. Il s'agit du suivi des bogues, de la gestion de construction logicielle (c'est-à-dire de make et des outils apparentés) et des tests automatiques. CVS facilite cependant ces tâches.

Ce paquet fournit un exécutable CVS qui peut agir comme client ou serveur, bien qu’il n’existe pas de démon CVS. Pour accéder aux dépôts distants, merci d’utiliser désormais « :extssh: » et plus « :pserver: ».

The package is enhanced by the following packages: cia-clients qct tkdiff
Dh-buildinfo
Extension Debhelper servant à trouver les versions des paquets utilisés pour construire un paquet
Maintainer: Yann Dirson
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Ce script est conçu pour être lancé au moment de la construction d'un paquet. Il enregistre dans un fichier la liste des paquets déclarés comme dépendances de construction, ainsi que les paquets essentiels à la construction, avec leur versions, tels qu'ils sont installés sur la machine de construction.

Ceci aidera, si tout va bien, à dépister des paquets (auto-)construits avec des versions de paquet connues pour être instables, et plus généralement, à découvrir si un paquet doit être reconstruit en raison d'un changement important dans une dépendance de construction.

Fluid
Fast Light Toolkit - user interface designer
Maintainer: Aaron M. Ucko
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This package provides Fluid, an interactive GUI designer for FLTK, allowing graphical development of FLTK-based user interfaces. It natively works with (textual) .fl files, but also includes rough support for reading .fd files produced by fdesign (in libforms-bin).

The Fast Light Toolkit (FLTK) is a cross-platform graphical user interface toolkit originally based on libForms.

Screenshots of package fluid
Intltool
Scripts utiles pour l'internationalisation du XML
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Extrait automatiquement les chaînes traduisibles depuis des fichiers oaf, glade, bonobo ui, thème nautilus et autres fichiers XML vers des fichiers po.

Fusionne automatiquement des traductions depuis des fichiers po dans des fichiers oaf (encodage en 7-bit propre). Le mécanisme de fusion peut être étendu pour gérer d'autres types de fichiers XML.

Libboost-dev
Boost C++ Libraries development files (default version)
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The Boost web site provides free, peer-reviewed, portable C++ source libraries. The emphasis is on libraries which work well with the C++ Standard Library. One goal is to establish "existing practice" and provide reference implementations so that the Boost libraries are suitable for eventual standardization. Some of the libraries have already been proposed for inclusion in the C++ Standards Committee's upcoming C++ Standard Library Technical Report.

This package provides headers for all Boost libraries.

Extended precision arithmetic package libmpfrc++-dev or libntl-dev is required to use the Boost.Multiprecision wrapping of the respective library.

This package is a dependency package, which depends on Debian's default Boost version (currently 1.71).

Libcdio-cdda-dev
bibliothèque de lecture et contrôle des CD audio numériques –⋅fichiers de développement
Maintainer: Debian QA Group
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Ce paquet fournit les fichiers de développement (en-têtes et bibliothèque statique) pour la bibliothèque libcdio-cdda.

Cette bibliothèque permet de lire et contrôler des CD audio numériques. Elle n'est pas destinée à la lecture audio mais uniquement à une lecture numérique. Elle gère les mêmes types de lecteurs CD (et d'images) que libcdio car elle l'utilise comme moteur de traitement.

Libcdio-dev
bibliothèque pour lire et contrôler les CD-ROM (fichiers de développement)
Maintainer: Debian QA Group
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Ce paquet contient les fichiers de développement (en-têtes et bibliothèque statique) pour la bibliothèque libcdio.

Cette bibliothèque englobe le contrôle et la lecture des CD-ROM. Les applications souhaitant s'affranchir des propriétés d'un CD-ROM dépendantes du système ou du périphérique, peuvent utiliser cette bibliothèque.

Une certaine prise en charge des images disque de type BIN/CUE et NRG est disponible, ainsi les applications utilisant cette bibliothèque ont également la capacité de lire des images de disque comme si elles étaient des CD.

Libcdio-paranoia-dev
bibliothèque de lecture numérique de CD audio avec correction d'erreurs –⋅fichiers de développement
Maintainer: Debian QA Group
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Ce paquet fournit les fichiers de développement (en-têtes et bibliothèque statique) pour la bibliothèque libcdio-paranoia.

Cette bibliothèque est conçue pour la lecture numérique de CD audio avec correction des erreurs. Elle fait de son mieux pour corriger les erreurs et les irrégularités qui surviennent lors de la lecture des CD. Elle gère le même type de lecteurs CD (et d'images) que libcdio car elle l'utilise comme moteur de traitement.

Libcdio-utils
sample applications based on the CDIO libraries
Maintainer: Debian QA Group
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This package contains a collection of small libcdio-based tools:

  • cd-drive show CD-ROM drive characteristics
  • cd-info show information about a CD or CD-image
  • cd-paranoia an audio CD ripper
  • cd-read read information from a CD or CD-image
  • cdda-player a simple curses-based audio CD player
  • iso-info show information about an ISO 9660 image
  • iso-read read portions of an ISO 9660 image
  • mmc-tool issue low-level commands to a CD drive
Libdirectfb-bin
direct frame buffer graphics - binaries
Maintainer: Debian QA Group
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