Summary
Roguelike
Debian Games Roguelike Games
Roguelike games are named after their common ancestor, Rogue. They are
tactical games, with varying degress of strategy and/or role-playing, and
usually single-player, usually involving one or more dungeons to explore.
Their distinguishing feature is permadeath, i.e. no reloading from your
last save. Otherwise, there is huge variation in setting, mechanics and
flavour.
The list to the right includes various software projects which are of some interest to the Debian Games Project. Currently, only a few of them are available as Debian packages. It is our goal, however, to include all software in Debian Games which can sensibly add to a high quality Debian Pure Blend.
For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:
If you discover a project which looks like a good candidate for Debian Games
to you, or if you have prepared an unofficial Debian package, please do not hesitate to
send a description of that project to the Debian Games mailing list
Links to other tasks
|
Debian Games Roguelike packages
Official Debian packages with high relevance
Angband
jeu de simulation de donjon en mode texte pour un seul joueur
|
Versions of package angband |
Release | Version | Architectures |
squeeze | 3.1.2v2-2 | amd64,armel,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,sparc |
wheezy | 3.3.2-2.1 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,s390x,sparc |
jessie | 3.3.2-2.1 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
sid | 3.3.2-2.1 | amd64,armel,armhf,hurd-i386,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
Debtags of package angband: |
game | rpg:rogue, rpg |
interface | x11, text-mode |
role | program |
uitoolkit | xlib, ncurses |
use | gameplaying |
x11 | application |
|
License: DFSG free
|
Angband est un jeu de simulation de donjon en mode texte pour un seul
joueur dérivé du jeu Moria, lui-même basé sur Rogue. Il est souvent décrit
comme un « roguelike » parce que l'aspect de jeu est très similaire à
celui de Rogue (même s'il y a désormais des tuiles graphiques pour ceux qui
n'aiment pas le jeu ASCII). Angband a été en développement plus ou moins
continu depuis le début des années 90.
Le but ultime du jeu est de développer un personnage suffisamment fort pour
battre Morgoth, qui habite le niveau 100 du donjon. Si vous réussissez,
vous recevrez le statut de « gagnant » et votre personnage pourra prendre
sa retraite. Pour y arriver, vous devrez explorer de nombreux niveaux du
donjon, battre de nombreux adversaires et aller chercher de nombreux
trésors.
Angband est une référence à la « prison de fer » de Morgoth, dans le monde
de la terre du milieu, créé par J.R.R Tolkien.
|
|
Crawl
Dungeon Crawl, a text-based roguelike game
|
Versions of package crawl |
Release | Version | Architectures |
squeeze | 0.7.1-3 | amd64,armel,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,sparc |
wheezy | 0.10.3-3 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,s390x,sparc |
jessie | 0.13.1-1 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
sid | 0.13.1-1 | amd64,armel,armhf,hurd-i386,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
Debtags of package crawl: |
game | rpg:rogue |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
Crawl is a fun game in the grand tradition of games like Rogue, Hack, and
Moria. Your objective is to travel deep into a subterranean cave complex and
retrieve the Orb of Zot, which is guarded by many horrible and hideous
creatures.
This is the console version, for tiles, use crawl-tiles instead.
This is the Stone Soup version of Dungeon Crawl.
|
|
Crawl-tiles
Dungeon Crawl, a roguelike game, tiles version
|
Versions of package crawl-tiles |
Release | Version | Architectures |
squeeze | 0.7.1-3 | amd64,armel,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,sparc |
wheezy | 0.10.3-3 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,s390x,sparc |
jessie | 0.13.1-1 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
sid | 0.13.1-1 | amd64,armel,armhf,hurd-i386,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
Debtags of package crawl-tiles: |
game | rpg:rogue |
interface | x11 |
role | program |
uitoolkit | sdl |
use | gameplaying |
x11 | application |
|
License: DFSG free
|
Crawl is a fun game in the grand tradition of games like Rogue, Hack, and
Moria. Your objective is to travel deep into a subterranean cave complex and
retrieve the Orb of Zot, which is guarded by many horrible and hideous
creatures.
This is the graphical (tiles) version.
This is the Stone Soup version of Dungeon Crawl.
|
|
Gearhead
Jeu de rôle meca comme rogue
|
Versions of package gearhead |
Release | Version | Architectures |
squeeze | 1.100-2 | amd64,armel,i386,powerpc,sparc |
wheezy | 1.100-2 | amd64,armel,armhf,i386,powerpc,sparc |
jessie | 1.100-2 | amd64,armel,armhf,i386,powerpc,sparc |
sid | 1.100-2 | amd64,armel,armhf,i386,powerpc,sparc |
Debtags of package gearhead: |
game | rpg:rogue |
interface | text-mode |
role | program |
scope | application |
use | gameplaying |
|
License: DFSG free
|
Il y a cent cinquante ans, la Terre a failli être détruite par une guerre
nucléaire. Aujourd'hui une fédération de villes-état libres a commencé à
rebâtir la civilisation. Cependant, des forces opérant dans l'ombre veulent
libérer les horreurs du passé pour tenter de déterminer le futur de la race
humaine.
Les fonctionnalités du jeu incluent la génération aléatoire de l'histoire,
une création des personnages richement détaillée, une interaction avec les
personnages non joueurs complexe et bien sûr plus de 150 types différents
de matériel mécanique allant des avions de chasse aux robots géants en
passant par les chars écrasant des villes.
|
|
Gearhead2
roguelike mecha role playing game in space
|
Versions of package gearhead2 |
Release | Version | Architectures |
squeeze | 0.628-1 | amd64,armel,i386,powerpc,sparc |
wheezy | 0.628-1 | amd64,armel,armhf,i386,powerpc,sparc |
jessie | 0.628-1 | amd64,armel,armhf,i386,powerpc,sparc |
sid | 0.628-1 | amd64,armel,armhf,i386,powerpc,sparc |
Debtags of package gearhead2: |
game | rpg:rogue |
interface | text-mode |
role | program |
scope | application |
use | gameplaying |
|
License: DFSG free
|
Set a century and a half after nuclear war, you can explore a world
where various factions compete to determine the future of the human
race. Major features include random plot generation, a detailed
character system, and over two hundred customizable mecha designs.
GearHead 2 is set five years after the events of GearHead 1. It is
currently under development and is initially set in the L5 Orbital
Pattern.
|
|
Meritous
action-adventure dungeon crawl game
|
Versions of package meritous |
Release | Version | Architectures |
squeeze | 1.2+dfsg-1 | amd64,armel,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,sparc |
jessie | 1.4-1 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
sid | 1.4-1 | amd64,armel,armhf,hurd-i386,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
Debtags of package meritous: |
game | rpg:rogue |
role | program |
uitoolkit | sdl |
use | gameplaying |
|
License: DFSG free
|
Far below the surface of the planet is a secret. A place of limitless
power. Those that seek to control such a utopia will soon bring an end
to themselves. Seeking an end to the troubles that plague him, PSI
user MERIT journeys into the hallowed Orcus Dome in search of answers.
Meritous is a action-adventure game with simple controls but a
challenge to find a balance of power verses recovery time during
real-time battles. Set in a fractually-generated world, the player
can explore thousands of rooms in search of powerful artifacts, tools
to help them, and to eventually free the Orcus Dome from evil.
|
|
Moria
Rogue-like game with an infinite dungeon
|
Versions of package moria |
Release | Version | Architectures |
wheezy | 5.6-2 | amd64,armel,armhf,i386,ia64,mips,mipsel,powerpc,s390,s390x,sparc |
jessie | 5.6.debian.1-1 | amd64,armel,armhf,i386,ia64,mips,mipsel,powerpc,s390x,sparc |
sid | 5.6.debian.1-1 | amd64,armel,armhf,i386,ia64,mips,mipsel,powerpc,s390x,sparc |
Debtags of package moria: |
game | rpg:rogue |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
A single player roguelike game with a regenerating dungeon, moria is the
predecessor of angband with a full-screen, text-based, turn-based
interface. It features scrolling maps, and an infinite (constantly
regenerated) dungeon.
Moria's dungeons are populated by monsters, some of which are inspired by
J.R.R. Tolkien's books. The goal of the game is to find and kill the
Balrog, whereupon the player is crowned King. Your player can be created
from a combination of 8 races (human, half-elf, elf, halfling, gnome,
dwarf, half-orc, half-troll) and 6 classes (warrior, mage, priest, rogue,
ranger, paladin), and is measured by 6 attributes (strength, dexterity,
intelligence, wisdom, constitution, and charisma).
Despite the package name, this is actually Umoria (Unix moria).
|
|
Nethack-console
dungeon crawl game - text-based interface
|
Versions of package nethack-console |
Release | Version | Architectures |
squeeze | 3.4.3-12.1 | amd64,armel,i386,ia64,mips,mipsel,powerpc,s390,sparc |
wheezy | 3.4.3-14 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,s390x,sparc |
jessie | 3.4.3-14 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
sid | 3.4.3-14 | amd64,armel,armhf,hurd-i386,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
Debtags of package nethack-console: |
game | rpg:rogue |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
NetHack is a wonderfully silly, yet quite addictive, Dungeons &
Dragons-style adventure game. You play a character from one of many
classes (such as wizard, ranger, or tourist), fighting your way down to
retrieve the Amulet of Yendor (try saying THAT one backwards!) for your
god. On the way, you might encounter a quantum mechanic or two, or
perhaps King Arthur, or - if you're REALLY lucky - the Ravenous
Bugblatter Beast of Traal.
You should install a front-end for NetHack if you
wish to play the game. Each of them includes the
original non-graphical version, and they can all be installed
at the same time:
- nethack-console: no graphics, just plain NetHack;
- nethack-x11 : original X11/Athena-based graphical version;
- nethack-lisp : Lisp window version.
This package provides the plain console version of NetHack.
|
|
Nethack-el
Emacs major-mode for playing NetHack
|
Versions of package nethack-el |
Release | Version | Architectures |
squeeze | 0.9.5-3 | all |
wheezy | 0.9.5-3 | all |
jessie | 0.9.5-3 | all |
sid | 0.9.5-3 | all |
Debtags of package nethack-el: |
game | rpg:rogue |
interface | text-mode |
role | plugin |
suite | emacs |
use | gameplaying |
|
License: DFSG free
|
Nethack is a wonderfully silly, yet quite addicting, Dungeons and
Dragons-style adventure game. You play the part of a fierce fighter,
wizard, or any of many other classes, fighting your way down to
retrieve the Amulet of Yendor (try saying THAT one backwards!) for
your god. On the way, you might encounter a quantum mechanic or two,
or perhaps a microscopic space fleet, or -- if you're REALLY lucky --
the Ravenous Bugblatter Beast of Traal.
Features of NetHack for Emacs include:
- Customizable Keys
- Event Hooks
- Customizable colors
- And all the power of Emacs
|
|
Nethack-qt
dungeon crawl game - Qt interface
|
Versions of package nethack-qt |
Release | Version | Architectures |
squeeze | 3.4.3-12.1 | amd64,armel,i386,ia64,mips,mipsel,powerpc,s390,sparc |
Debtags of package nethack-qt: |
game | rpg:rogue |
interface | x11, text-mode |
role | program |
uitoolkit | qt, ncurses |
use | gameplaying |
x11 | application |
|
License: DFSG free
|
NetHack is a wonderfully silly, yet quite addictive, Dungeons &
Dragons-style adventure game. You play a character from one of many
classes (such as wizard, ranger, or tourist), fighting your way down to
retrieve the Amulet of Yendor (try saying THAT one backwards!) for your
god. On the way, you might encounter a quantum mechanic or two, or
perhaps King Arthur, or - if you're REALLY lucky - the Ravenous
Bugblatter Beast of Traal.
You should install a front-end for NetHack if you
wish to play the game. Each of them includes the
original non-graphical version, and they can all be installed
at the same time:
- nethack-console: no graphics, just plain NetHack;
- nethack-x11 : original X11/Athena-based graphical version;
- nethack-qt : Qt-based graphical version;
- nethack-lisp : Lisp window version.
This package provides the text and Qt-based graphical versions
of NetHack.
|
|
Nethack-x11
dungeon crawl game - X11 interface
|
Versions of package nethack-x11 |
Release | Version | Architectures |
squeeze | 3.4.3-12.1 | amd64,armel,i386,ia64,mips,mipsel,powerpc,s390,sparc |
wheezy | 3.4.3-14 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,s390x,sparc |
jessie | 3.4.3-14 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
sid | 3.4.3-14 | amd64,armel,armhf,hurd-i386,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
Debtags of package nethack-x11: |
game | rpg:rogue |
interface | x11, text-mode |
role | program |
uitoolkit | ncurses, athena |
use | gameplaying |
x11 | application |
|
License: DFSG free
|
NetHack is a wonderfully silly, yet quite addictive, Dungeons &
Dragons-style adventure game. You play a character from one of many
classes (such as wizard, ranger, or tourist), fighting your way down to
retrieve the Amulet of Yendor (try saying THAT one backwards!) for your
god. On the way, you might encounter a quantum mechanic or two, or
perhaps King Arthur, or - if you're REALLY lucky - the Ravenous
Bugblatter Beast of Traal.
You should install a front-end for NetHack if you
wish to play the game. Each of them includes the
original non-graphical version, and they can all be installed
at the same time:
- nethack-console: no graphics, just plain NetHack;
- nethack-x11 : original X11/Athena-based graphical version;
- nethack-lisp : Lisp window version.
This package provides the text and X11/Athena-based graphical versions
of NetHack.
|
|
Omega-rpg
jeu en mode texte à la manière de rogue
|
Versions of package omega-rpg |
Release | Version | Architectures |
squeeze | 0.90-pa9-15 | amd64,armel,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,sparc |
wheezy | 0.90-pa9-15 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,s390x,sparc |
jessie | 0.90-pa9-15 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
sid | 0.90-pa9-15 | amd64,armel,armhf,hurd-i386,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
Debtags of package omega-rpg: |
game | rpg:rogue |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: DFSG free
|
Omega est un jeu avancé d'exploration similaire à rogue. À la différence
des autres jeux de cette catégorie, il y a un nombre de chemins pour gagner
qui dépend des différentes actions effectuées durant le jeu. On peut être
inscrit dans le tableau des meilleurs scores de différentes façons : le
meilleur d'une guilde, secte, association, etc., et on peut aussi figurer parmi
les meilleurs en possessions et en expérience. Le jeu (par l'intermédiaire
de l'oracle) peut vous proposer un chemin durant l'exploration, mais vous
ne devez pas forcément suivre toutes les recommandations de l'oracle. Il y
a aussi un statut « champion toutes catégories ».
|
|
Slashem
|
Versions of package slashem |
Release | Version | Architectures |
squeeze | 0.0.7E7F3-2 | amd64,armel,i386,ia64,mips,mipsel,powerpc,s390,sparc |
wheezy | 0.0.7E7F3-6 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,s390x,sparc |
jessie | 0.0.7E7F3-6 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
sid | 0.0.7E7F3-6 | amd64,armel,armhf,hurd-i386,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
upstream | 008e0f1 |
Debtags of package slashem: |
game | rpg:rogue, rpg |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | entertaining |
|
License: DFSG free
|
Super Lotsa Added Stuff Hack - Extended Magic (SLASH'EM)
is a role-playing game where you control a single character. The
interface and gameplay are similar in style to Rogue, ADOM, Angband
and, of course, Nethack. You control the actions through the
keyboard and view the world from an overhead perspective.
The problem: The Amulet of Yendor has been stolen. Not only
that but it appears that the Wizard of Yendor (not a nice person),
who took the amulet, is hiding in the Dungeons of Doom (not a
friendly place).
This package contains the basic ASCII interface. For more fancy
graphical interfaces see
slashem-x11 - Simple graphic interface using Xaw
slashem-sdl - Graphical interface usnig SDL
slashem-gtk - Graphical interface usnig Gtk
|
|
Slashem-gtk
variant of Nethack (Gtk window port)
|
Versions of package slashem-gtk |
Release | Version | Architectures |
squeeze | 0.0.7E7F3-2 | amd64,armel,i386,ia64,mips,mipsel,powerpc,s390,sparc |
wheezy | 0.0.7E7F3-6 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,s390x,sparc |
jessie | 0.0.7E7F3-6 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
sid | 0.0.7E7F3-6 | amd64,armel,armhf,hurd-i386,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
upstream | 008e0f1 |
Debtags of package slashem-gtk: |
game | rpg:rogue |
interface | x11 |
role | program |
uitoolkit | gtk |
use | gameplaying |
x11 | application |
|
License: DFSG free
|
Super Lotsa Added Stuff Hack - Extended Magic (SLASH'EM)
is a role-playing game where you control a single character. The
interface and gameplay are similar in style to Rogue, ADOM, Angband
and, of course, Nethack. You control the actions through the
keyboard and view the world from an overhead perspective.
The problem: The Amulet of Yendor has been stolen. Not only
that but it appears that the Wizard of Yendor (not a nice person),
who took the amulet, is hiding in the Dungeons of Doom (not a
friendly place).
This package provides the Gtk window port of Slash'EM
|
|
Slashem-sdl
variant of Nethack (SDL window port)
|
Versions of package slashem-sdl |
Release | Version | Architectures |
squeeze | 0.0.7E7F3-2 | amd64,armel,i386,ia64,mips,mipsel,powerpc,s390,sparc |
wheezy | 0.0.7E7F3-6 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,s390x,sparc |
jessie | 0.0.7E7F3-6 | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
sid | 0.0.7E7F3-6 | amd64,armel,armhf,hurd-i386,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
upstream | 008e0f1 |
Debtags of package slashem-sdl: |
game | rpg:rogue |
interface | x11 |
role | program |
uitoolkit | sdl |
use | gameplaying |
x11 | application |
|
License: DFSG free
|
Super Lotsa Added Stuff Hack - Extended Magic (SLASH'EM)
is a role-playing game where you control a single character. The
interface and gameplay are similar in style to Rogue, ADOM, Angband
and, of course, Nethack. You control the actions through the
keyboard and view the world from an overhead perspective.
The problem: The Amulet of Yendor has been stolen. Not only
that but it appears that the Wizard of Yendor (not a nice person),
who took the amulet, is hiding in the Dungeons of Doom (not a
friendly place).
This package provides the SDL window port of Slash'EM
|
|
Official Debian packages with lower relevance
Hearse
échange de fichiers « squelettes » Nethack avec d'autres joueurs
|
Versions of package hearse |
Release | Version | Architectures |
squeeze | 1.5-8 | all |
wheezy | 1.5-8.1 | all |
jessie | 1.5-8.1 | all |
sid | 1.5-8.1 | all |
Debtags of package hearse: |
game | rpg:rogue |
interface | commandline |
role | program |
scope | utility |
use | gameplaying, downloading |
|
License: DFSG free
|
Nethack sauvegarde le niveau de jeu dans lequel vous avez perdu la vie
(avec votre équipement, ce qui vous a tué, et votre fantôme) dans un
fichier « squelette » (bones). Ces fichiers sont chargés lors d'une partie
ultérieure de Nethack. Si vous êtes le seul joueur sur votre système, vous
ne rencontrerez que vos propres fantômes et squelettes.
Avec Hearse, vous pouvez échanger automatiquement les fichiers « squelette »
avec les autres joueurs. Au lancement, il envoie au serveur les fichiers
squelette de votre système et récupère ceux que lui fournit le serveur.
Voir http://www.argon.org/~roderick/hearse/ pour plus d'informations.
Note importante : par défaut, l'utilisation de Hearse va avoir pour effet
d'avoir plus de « squelettes » qu'un usage normal. Cela modifie l'équilibre
du jeu et est considéré par de nombreux joueurs comme une forme mineure de
triche. Vous pouvez régler cela en utilisant l'option --delete-uploaded,
avec l'inconvénient de ne plus pouvoir croiser vos propres squelettes.
|
|
Debian packages in contrib or non-free
Bsdgames-nonfree
rogue, the classic dungeon exploration game
|
Versions of package bsdgames-nonfree |
Release | Version | Architectures |
squeeze | 2.17-3 (non-free) | amd64,armel,i386,ia64,mips,mipsel,powerpc,s390,sparc |
wheezy | 2.17-5 (non-free) | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,s390x,sparc |
jessie | 2.17-6 (non-free) | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
sid | 2.17-6 (non-free) | amd64,armel,armhf,hurd-i386,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
Debtags of package bsdgames-nonfree: |
game | rpg:rogue |
interface | text-mode |
role | program |
suite | bsd |
uitoolkit | ncurses |
use | gameplaying |
|
License: non-free
|
This is a text-based game common on (traditional) BSD systems. It may
not be distributed freely, so it had to be broken off from the main
bsdgames package and placed in non-free.
This package now contains only rogue, the classic dungeon exploration game.
|
|
Tome
A single-player, text-based, dungeon simulation game.
|
Versions of package tome |
Release | Version | Architectures |
squeeze | 2.3.5-2 (non-free) | amd64,armel,i386,ia64,mips,mipsel,powerpc,s390,sparc |
wheezy | 2.3.5-2 (non-free) | amd64,armel,i386,ia64,mips,mipsel,powerpc,s390,sparc |
jessie | 2.3.5-2 (non-free) | amd64,armel,i386,ia64,mips,mipsel,powerpc,sparc |
sid | 2.3.5-2 (non-free) | amd64,armel,i386,ia64,mips,mipsel,powerpc,sparc |
Debtags of package tome: |
game | rpg:rogue |
interface | text-mode |
role | program |
uitoolkit | ncurses |
use | gameplaying |
|
License: non-free
|
Tome, short for Troubles of Middle Earth, is a single-player,
text-based, dungeon simulation derived from the game angband, which
in turn is derived from the older game Moria, which was in turn based
on Rogue. It is often described as a "roguelike" game because the
look and feel of the game is still quite similar to Rogue.
In tome, the player may choose from a number of races and classes
when creating a character, and then "run" that character over a
period of days, weeks, even months, attempting to win the game by
defeating Morgoth, who lurks somewhere in the depths of the dungeon.
The ultimate goal of the game is to develop a character strong enough
to defeat Morgoth, who resides on dungeon level 100. Upon doing so,
you will receive the exalted status of "winner" and your character may
retire.
The first main difference from Angband a new player to ToME will need
to be aware of is that it has implemented a skills based system where
instead of the adventurer automatically improving in their abilities
as they become more experienced, they get 5 skill points to spend on
their character's abilities and can therefore customise what type of
character they play. See the skills help file for details
The second major difference is that the main dungeon from Angband has
been split into 4 "dungeons", each of which cover a different
portion of the dungeon's levels. Note that not all of the places are
actually "dungeons" - some are caves, forests, etc.
The third main difference between Vanilla Angband and ToME is the
difference in character classes and races, as well as a very
different magic system. ToME also offers the player the ability to
undertake a series of quests. It is not required for any adventurer
to undertake the fixed quests, but they can result in some nice
rewards.
Morgoth was 'the Dark Enemy of Middle-Earth' during its First Age. He
was banished by the Valar (offspring of Eru, "god" of J.R.R.
Tolkien's world) at the end of the First Age and thus never appears
in The Lord of the Rings, set during the Third Age. Sauron, who does
figure into those tales, was the most powerful of his servants. Read
Tolkien's 'The Silmarillion' for more on the legends of Middle-Earth.
Angband is a reference to Morgoth's "prison of iron."
|
|
Zangband
A single-player, text-based, roguelike game
|
Versions of package zangband |
Release | Version | Architectures |
squeeze | 2.7.5pre1-4 (non-free) | amd64,armel,i386,ia64,mips,mipsel,powerpc,s390,sparc |
wheezy | 2.7.5pre1-8 (non-free) | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,s390x,sparc |
jessie | 2.7.5pre1-9 (non-free) | amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
sid | 2.7.5pre1-9 (non-free) | amd64,armel,armhf,hurd-i386,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc |
Debtags of package zangband: |
game | rpg:rogue |
interface | x11, text-mode |
role | program |
uitoolkit | ncurses, gtk, athena |
use | gameplaying |
x11 | application |
|
License: non-free
|
Zangband is a single-player, roguelike game, based on Angband. Like
Angband, Zangband features unique foes, artifacts, monster pits and
vaults. Additionally, Zangband offers a new spell system (life,
sorcery, nature, chaos, death magic), a different monster list,
speaking unique foes, rumours, warrants, new ego items, backstabbing
from rogues, poisoned weapons, and much more.
|
|
|