Debian Games Project
Summary
Roguelike
Debian Games Roguelike Games

Roguelike games are named after their common ancestor, Rogue. They are tactical games, with varying degress of strategy and/or role-playing, and usually single-player, usually involving one or more dungeons to explore. Their distinguishing feature is permadeath, i.e. no reloading from your last save. Otherwise, there is huge variation in setting, mechanics and flavour.

The list to the right includes various software projects which are of some interest to the Debian Games Project. Currently, only a few of them are available as Debian packages. It is our goal, however, to include all software in Debian Games which can sensibly add to a high quality Debian Pure Blend.

For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:

If you discover a project which looks like a good candidate for Debian Games to you, or if you have prepared an unofficial Debian package, please do not hesitate to send a description of that project to the Debian Games mailing list

Links to other tasks

Debian Games Roguelike packages

Official Debian packages with high relevance

Angband
Single-player, text-based, dungeon simulation game
Versions of package angband
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squeeze3.1.2v2-2amd64,armel,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,sparc
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Debtags of package angband:
gamerpg:rogue, rpg
interfacex11, text-mode
roleprogram
uitoolkitxlib, ncurses
usegameplaying
x11application
Popcon: 47 users (27 upd.)*
Versions and Archs
License: DFSG free
Git

Angband is a single-player, text-based, dungeon simulation derived from the game Moria, which was in turn based on Rogue. It is often described as a "roguelike" game because the look and feel of the game is still quite similar to Rogue (though there are now graphical tiles available if you dislike ASCII gaming). Angband has been in more or less continuous development since the early 1990s.

The ultimate goal of the game is to develop a character strong enough to defeat Morgoth, who resides on dungeon level 100. Upon doing so, you will receive the exalted status of "winner" and your character may retire. To achieve this you will need to explore numerous dungeon levels, defeat many foes and sift through a great deal of treasure.

Angband is a reference to Morgoth's "prison of iron" in the world of Middle-Earth, created by J.R.R. Tolkein.

Other screenshots of package angband
VersionURL
1:3.1.2v2-2http://screenshots.debian.net/screenshots/a/angband/5579_large.png
Screenshots of package angband
Crawl
Dungeon Crawl, a text-based roguelike game
Versions of package crawl
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Debtags of package crawl:
gamerpg:rogue
interfacetext-mode
roleprogram
uitoolkitncurses
usegameplaying
Popcon: 40 users (47 upd.)*
Versions and Archs
License: DFSG free

Crawl is a fun game in the grand tradition of games like Rogue, Hack, and Moria. Your objective is to travel deep into a subterranean cave complex and retrieve the Orb of Zot, which is guarded by many horrible and hideous creatures.

This is the console version, for tiles, use crawl-tiles instead.

This is the Stone Soup version of Dungeon Crawl.

Screenshots of package crawl
Crawl-tiles
Dungeon Crawl, a roguelike game, tiles version
Versions of package crawl-tiles
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Debtags of package crawl-tiles:
gamerpg:rogue
interfacex11
roleprogram
uitoolkitsdl
usegameplaying
x11application
Popcon: 40 users (37 upd.)*
Versions and Archs
License: DFSG free

Crawl is a fun game in the grand tradition of games like Rogue, Hack, and Moria. Your objective is to travel deep into a subterranean cave complex and retrieve the Orb of Zot, which is guarded by many horrible and hideous creatures.

This is the graphical (tiles) version.

This is the Stone Soup version of Dungeon Crawl.

Screenshots of package crawl-tiles
Gearhead
roguelike mecha role playing game
Maintainer: Kari Pahula
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Debtags of package gearhead:
gamerpg:rogue
interfacetext-mode
roleprogram
scopeapplication
usegameplaying
Popcon: 21 users (6 upd.)*
Versions and Archs
License: DFSG free

A century and a half ago the Earth was nearly destroyed by nuclear war. Now, a federation of free city-states has begun to restore civilization. However, there are forces operating in the darkness which will unleash the horrors of the past age in a bid to determine the future of the human race.

Features of the game include random storyline generation, richly detailed character generation, complex NPC interaction, and of course over 150 different mechanical designs ranging from jet fighters to giant robots to city-smashing tanks.

Screenshots of package gearhead
Gearhead2
roguelike mecha role playing game in space
Maintainer: Kari Pahula
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interfacetext-mode
roleprogram
scopeapplication
usegameplaying
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Versions and Archs
License: DFSG free

Set a century and a half after nuclear war, you can explore a world where various factions compete to determine the future of the human race. Major features include random plot generation, a detailed character system, and over two hundred customizable mecha designs.

GearHead 2 is set five years after the events of GearHead 1. It is currently under development and is initially set in the L5 Orbital Pattern.

Screenshots of package gearhead2
Meritous
action-adventure dungeon crawl game
Versions of package meritous
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Debtags of package meritous:
gamerpg:rogue
roleprogram
uitoolkitsdl
usegameplaying
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Versions and Archs
License: DFSG free
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Far below the surface of the planet is a secret. A place of limitless power. Those that seek to control such a utopia will soon bring an end to themselves. Seeking an end to the troubles that plague him, PSI user MERIT journeys into the hallowed Orcus Dome in search of answers.

Meritous is a action-adventure game with simple controls but a challenge to find a balance of power verses recovery time during real-time battles. Set in a fractually-generated world, the player can explore thousands of rooms in search of powerful artifacts, tools to help them, and to eventually free the Orcus Dome from evil.

Screenshots of package meritous
Moria
Rogue-like game with an infinite dungeon
Maintainer: Phil Brooke
Versions of package moria
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Debtags of package moria:
gamerpg:rogue
interfacetext-mode
roleprogram
uitoolkitncurses
usegameplaying
Popcon: 8 users (17 upd.)*
Versions and Archs
License: DFSG free

A single player roguelike game with a regenerating dungeon, moria is the predecessor of angband with a full-screen, text-based, turn-based interface. It features scrolling maps, and an infinite (constantly regenerated) dungeon.

Moria's dungeons are populated by monsters, some of which are inspired by J.R.R. Tolkien's books. The goal of the game is to find and kill the Balrog, whereupon the player is crowned King. Your player can be created from a combination of 8 races (human, half-elf, elf, halfling, gnome, dwarf, half-orc, half-troll) and 6 classes (warrior, mage, priest, rogue, ranger, paladin), and is measured by 6 attributes (strength, dexterity, intelligence, wisdom, constitution, and charisma).

Despite the package name, this is actually Umoria (Unix moria).

Other screenshots of package moria
VersionURL
5.6-2http://screenshots.debian.net/screenshots/m/moria/8339_large.png
Screenshots of package moria
Nethack-console
dungeon crawl game - text-based interface
Versions of package nethack-console
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gamerpg:rogue
interfacetext-mode
roleprogram
uitoolkitncurses
usegameplaying
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License: DFSG free
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NetHack is a wonderfully silly, yet quite addictive, Dungeons & Dragons-style adventure game. You play a character from one of many classes (such as wizard, ranger, or tourist), fighting your way down to retrieve the Amulet of Yendor (try saying THAT one backwards!) for your god. On the way, you might encounter a quantum mechanic or two, or perhaps King Arthur, or - if you're REALLY lucky - the Ravenous Bugblatter Beast of Traal.

You should install a front-end for NetHack if you wish to play the game. Each of them includes the original non-graphical version, and they can all be installed at the same time:

  • nethack-console: no graphics, just plain NetHack;
  • nethack-x11 : original X11/Athena-based graphical version;
  • nethack-lisp : Lisp window version.

This package provides the plain console version of NetHack.

Screenshots of package nethack-console
Nethack-el
Emacs major-mode for playing NetHack
Maintainer: Arnaud Fontaine
Versions of package nethack-el
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gamerpg:rogue
interfacetext-mode
roleplugin
suiteemacs
usegameplaying
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License: DFSG free

Nethack is a wonderfully silly, yet quite addicting, Dungeons and Dragons-style adventure game. You play the part of a fierce fighter, wizard, or any of many other classes, fighting your way down to retrieve the Amulet of Yendor (try saying THAT one backwards!) for your god. On the way, you might encounter a quantum mechanic or two, or perhaps a microscopic space fleet, or -- if you're REALLY lucky -- the Ravenous Bugblatter Beast of Traal.

Features of NetHack for Emacs include:

  • Customizable Keys
  • Event Hooks
  • Customizable colors
  • And all the power of Emacs
Nethack-qt
dungeon crawl game - Qt interface
Versions of package nethack-qt
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Debtags of package nethack-qt:
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interfacex11, text-mode
roleprogram
uitoolkitqt, ncurses
usegameplaying
x11application
Popcon: 7 users (2 upd.)*
Versions and Archs
License: DFSG free

NetHack is a wonderfully silly, yet quite addictive, Dungeons & Dragons-style adventure game. You play a character from one of many classes (such as wizard, ranger, or tourist), fighting your way down to retrieve the Amulet of Yendor (try saying THAT one backwards!) for your god. On the way, you might encounter a quantum mechanic or two, or perhaps King Arthur, or - if you're REALLY lucky - the Ravenous Bugblatter Beast of Traal.

You should install a front-end for NetHack if you wish to play the game. Each of them includes the original non-graphical version, and they can all be installed at the same time: - nethack-console: no graphics, just plain NetHack; - nethack-x11 : original X11/Athena-based graphical version; - nethack-qt : Qt-based graphical version; - nethack-lisp : Lisp window version.

This package provides the text and Qt-based graphical versions of NetHack.

Screenshots of package nethack-qt
Nethack-x11
dungeon crawl game - X11 interface
Versions of package nethack-x11
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Debtags of package nethack-x11:
gamerpg:rogue
interfacex11, text-mode
roleprogram
uitoolkitncurses, athena
usegameplaying
x11application
Popcon: 71 users (26 upd.)*
Versions and Archs
License: DFSG free
Svn

NetHack is a wonderfully silly, yet quite addictive, Dungeons & Dragons-style adventure game. You play a character from one of many classes (such as wizard, ranger, or tourist), fighting your way down to retrieve the Amulet of Yendor (try saying THAT one backwards!) for your god. On the way, you might encounter a quantum mechanic or two, or perhaps King Arthur, or - if you're REALLY lucky - the Ravenous Bugblatter Beast of Traal.

You should install a front-end for NetHack if you wish to play the game. Each of them includes the original non-graphical version, and they can all be installed at the same time:

  • nethack-console: no graphics, just plain NetHack;
  • nethack-x11 : original X11/Athena-based graphical version;
  • nethack-lisp : Lisp window version.

This package provides the text and X11/Athena-based graphical versions of NetHack.

Screenshots of package nethack-x11
Omega-rpg
A text-based roguelike game
Maintainer: Guus Sliepen
Versions of package omega-rpg
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Debtags of package omega-rpg:
gamerpg:rogue
interfacetext-mode
roleprogram
uitoolkitncurses
usegameplaying
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Versions and Archs
License: DFSG free

Omega is a complex rogue-style game of dungeon exploration. Unlike other such games, there are a number of ways to "win", depending on various actions taken during play. The ways you can get your name on the high score board include becoming the highest ranked head of a guild, sect, college, etc., as well as gaining the most points figured from possessions and experience. The game (via the oracle) may impose some structure on your exploration, but you need not follow all of the oracle's advice. There is a "total winner" status, by the way.

Screenshots of package omega-rpg
Slashem
variant of Nethack
Versions of package slashem
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upstream008e0f1
Debtags of package slashem:
gamerpg:rogue, rpg
interfacetext-mode
roleprogram
uitoolkitncurses
useentertaining
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Newer upstream!
License: DFSG free
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Super Lotsa Added Stuff Hack - Extended Magic (SLASH'EM) is a role-playing game where you control a single character. The interface and gameplay are similar in style to Rogue, ADOM, Angband and, of course, Nethack. You control the actions through the keyboard and view the world from an overhead perspective.

The problem: The Amulet of Yendor has been stolen. Not only that but it appears that the Wizard of Yendor (not a nice person), who took the amulet, is hiding in the Dungeons of Doom (not a friendly place).

This package contains the basic ASCII interface. For more fancy graphical interfaces see

 slashem-x11 - Simple graphic interface using Xaw
 slashem-sdl - Graphical interface usnig SDL
 slashem-gtk - Graphical interface usnig Gtk
Slashem-gtk
variant of Nethack (Gtk window port)
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gamerpg:rogue
interfacex11
roleprogram
uitoolkitgtk
usegameplaying
x11application
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Super Lotsa Added Stuff Hack - Extended Magic (SLASH'EM) is a role-playing game where you control a single character. The interface and gameplay are similar in style to Rogue, ADOM, Angband and, of course, Nethack. You control the actions through the keyboard and view the world from an overhead perspective.

The problem: The Amulet of Yendor has been stolen. Not only that but it appears that the Wizard of Yendor (not a nice person), who took the amulet, is hiding in the Dungeons of Doom (not a friendly place).

This package provides the Gtk window port of Slash'EM

Screenshots of package slashem-gtk
Slashem-sdl
variant of Nethack (SDL window port)
Versions of package slashem-sdl
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gamerpg:rogue
interfacex11
roleprogram
uitoolkitsdl
usegameplaying
x11application
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Super Lotsa Added Stuff Hack - Extended Magic (SLASH'EM) is a role-playing game where you control a single character. The interface and gameplay are similar in style to Rogue, ADOM, Angband and, of course, Nethack. You control the actions through the keyboard and view the world from an overhead perspective.

The problem: The Amulet of Yendor has been stolen. Not only that but it appears that the Wizard of Yendor (not a nice person), who took the amulet, is hiding in the Dungeons of Doom (not a friendly place).

This package provides the SDL window port of Slash'EM

Screenshots of package slashem-sdl

Official Debian packages with lower relevance

Hearse
exchange Nethack bones files with other players
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gamerpg:rogue
interfacecommandline
roleprogram
scopeutility
usegameplaying, downloading
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License: DFSG free

Nethack sometimes saves the level on which you die (including your stuff, what killed you, and your ghost) in a "bones file". These files get loaded into later Nethack games. If you're the only Nethack player on your system you'll only get bones files you created yourself.

With Hearse, you can automatically exchange bones files with other Nethack players. When run it uploads any new bones files it finds on your system, then downloads any bones files the server feels like giving it. See http://www.argon.org/~roderick/hearse/ for more information.

An important thing to note is that by default using Hearse will cause you to end up with more bones than you otherwise would have. This changes the game's balance and is considered by many players to be a mild form of cheating. You can address this by turning on the --delete-uploaded option, but the down side is you'll never encounter your own bones files.

Debian packages in contrib or non-free

Bsdgames-nonfree
rogue, the classic dungeon exploration game
Maintainer: Aaron M. Ucko
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gamerpg:rogue
interfacetext-mode
roleprogram
suitebsd
uitoolkitncurses
usegameplaying
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License: non-free
Git

This is a text-based game common on (traditional) BSD systems. It may not be distributed freely, so it had to be broken off from the main bsdgames package and placed in non-free.

This package now contains only rogue, the classic dungeon exploration game.

Screenshots of package bsdgames-nonfree
Tome
A single-player, text-based, dungeon simulation game.
Maintainer: Manoj Srivastava
Versions of package tome
ReleaseVersionArchitectures
squeeze2.3.5-2 (non-free)amd64,armel,i386,ia64,mips,mipsel,powerpc,s390,sparc
wheezy2.3.5-2 (non-free)amd64,armel,i386,ia64,mips,mipsel,powerpc,s390,sparc
jessie2.3.5-2 (non-free)amd64,armel,i386,ia64,mips,mipsel,powerpc,sparc
sid2.3.5-2 (non-free)amd64,armel,i386,ia64,mips,mipsel,powerpc,sparc
Debtags of package tome:
gamerpg:rogue
interfacetext-mode
roleprogram
uitoolkitncurses
usegameplaying
Popcon: 19 users (14 upd.)*
Versions and Archs
License: non-free
Git

Tome, short for Troubles of Middle Earth, is a single-player, text-based, dungeon simulation derived from the game angband, which in turn is derived from the older game Moria, which was in turn based on Rogue. It is often described as a "roguelike" game because the look and feel of the game is still quite similar to Rogue.

In tome, the player may choose from a number of races and classes when creating a character, and then "run" that character over a period of days, weeks, even months, attempting to win the game by defeating Morgoth, who lurks somewhere in the depths of the dungeon.

The ultimate goal of the game is to develop a character strong enough to defeat Morgoth, who resides on dungeon level 100. Upon doing so, you will receive the exalted status of "winner" and your character may retire.

The first main difference from Angband a new player to ToME will need to be aware of is that it has implemented a skills based system where instead of the adventurer automatically improving in their abilities as they become more experienced, they get 5 skill points to spend on their character's abilities and can therefore customise what type of character they play. See the skills help file for details

The second major difference is that the main dungeon from Angband has been split into 4 "dungeons", each of which cover a different portion of the dungeon's levels. Note that not all of the places are actually "dungeons" - some are caves, forests, etc.

The third main difference between Vanilla Angband and ToME is the difference in character classes and races, as well as a very different magic system. ToME also offers the player the ability to undertake a series of quests. It is not required for any adventurer to undertake the fixed quests, but they can result in some nice rewards.

Morgoth was 'the Dark Enemy of Middle-Earth' during its First Age. He was banished by the Valar (offspring of Eru, "god" of J.R.R. Tolkien's world) at the end of the First Age and thus never appears in The Lord of the Rings, set during the Third Age. Sauron, who does figure into those tales, was the most powerful of his servants. Read Tolkien's 'The Silmarillion' for more on the legends of Middle-Earth. Angband is a reference to Morgoth's "prison of iron."

Other screenshots of package tome
VersionURL
2.3.5-2http://screenshots.debian.net/screenshots/t/tome/7219_large.png
Screenshots of package tome
Zangband
A single-player, text-based, roguelike game
Versions of package zangband
ReleaseVersionArchitectures
squeeze2.7.5pre1-4 (non-free)amd64,armel,i386,ia64,mips,mipsel,powerpc,s390,sparc
wheezy2.7.5pre1-8 (non-free)amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,s390x,sparc
jessie2.7.5pre1-9 (non-free)amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc
sid2.7.5pre1-9 (non-free)amd64,armel,armhf,hurd-i386,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390x,sparc
Debtags of package zangband:
gamerpg:rogue
interfacex11, text-mode
roleprogram
uitoolkitncurses, gtk, athena
usegameplaying
x11application
Popcon: 24 users (9 upd.)*
Versions and Archs
License: non-free

Zangband is a single-player, roguelike game, based on Angband. Like Angband, Zangband features unique foes, artifacts, monster pits and vaults. Additionally, Zangband offers a new spell system (life, sorcery, nature, chaos, death magic), a different monster list, speaking unique foes, rumours, warrants, new ego items, backstabbing from rogues, poisoned weapons, and much more.

Other screenshots of package zangband
VersionURL
1:2.7.5pre1-4http://screenshots.debian.net/screenshots/z/zangband/7429_large.png
Screenshots of package zangband
*Popularitycontest results: number of people who use this package regularly (number of people who upgraded this package recently) out of 164624