Debian Games Project
Summary
Content development
development of game content

This metapackage will install a selection of suitable tools and packages for developing and editing game content like graphics, audio and video material. It enables artists to draw complex bitmap and vector images, create animated sprites and pixel art or render 3D images. It can also transform your computer into a full-featured audio workstation.

Description

For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:

If you discover a project which looks like a good candidate for Debian Games to you, or if you have prepared an unofficial Debian package, please do not hesitate to send a description of that project to the Debian Games mailing list

Links to other tasks

Debian Games Content development packages

Official Debian packages with high relevance

Ardour
the digital audio workstation
Versions of package ardour
ReleaseVersionArchitectures
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buster5.12.0-3amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
sid5.12.0-3amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x
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Ardour is a multichannel hard disk recorder (HDR) and digital audio workstation (DAW). It can be used to control, record, edit and run complex audio setups.

Ardour supports pro-audio interfaces through the ALSA project, which provides high quality, well designed device drivers and API's for audio I/O under Linux. Any interface supported by ALSA can be used with Ardour. This includes the all-digital 26 channel RME Hammerfall, the Midiman Delta 1010 and many others.

Ardour has support for 24 bit samples using floating point internally, non-linear editing with unlimited undo, a user-configurable mixer, MTC master/slave capabilities, MIDI hardware control surface compatibility.

It supports MIDI Machine Control, and so can be controlled from any MMC controller and many modern digital mixers.

Ardour contains a powerful multitrack audio editor/arranger that is completely non-destructive and capable of all standard non-linear editing operations (insert, replace, delete, move, trim, select, cut/copy/paste). The editor has unlimited undo/redo capabilities and can save independent "versions" of a track or an entire piece

Ardour's editor supports the community-developed LADSPA plugin standard. Arbitrary chains of plugins can be attached to any portion of a track. Every mixer strip can have any number of inputs and outputs, not just mono, stereo or 5.1. An N-way panner is included, with support for various panning models. Pre- and post-fader sends exist, each with their own gain and pan controls. Every mixer strip acts as its own bus, and thus the bus count in Ardour is unlimited. You can submix any number of strips into another strip.

Ardour's channel capacity is limited only by the number on your audio interface and the ability of your disk subsystem to stream the data back and forth.

JACK (the JACK Audio Connection Kit) is used for all audio I/O, permitting data to be exchanged in perfect samplesync with other applications and/or hardware audio interfaces.

Ardour is sample rate and size neutral - any hardware formats from 8 to 32 bits, and rates from 8kHz to 192kHz. Internal processing in 32/64 bit IEEE floating point format.

Further information can be found at http://ardour.org/.

Audacity
fast, cross-platform audio editor
Versions of package audacity
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Audacity is a multi-track audio editor for Linux/Unix, MacOS and Windows. It is designed for easy recording, playing and editing of digital audio. Audacity features digital effects and spectrum analysis tools. Editing is very fast and provides unlimited undo/redo.

Supported file formats include Ogg Vorbis, MP2, MP3, WAV, AIFF, and AU.

Blender
Very fast and versatile 3D modeller/renderer
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Blender is an integrated 3d suite for modelling, animation, rendering, post-production, interactive creation and playback (games). Blender has its own particular user interface, which is implemented entirely in OpenGL and designed with speed in mind. Python bindings are available for scripting; import/export features for popular file formats like 3D Studio and Wavefront Obj are implemented as scripts by the community. Stills, animations, models for games or other third party engines and interactive content in the form of a standalone binary are common products of Blender use.

Gimp
GNU Image Manipulation Program
Versions of package gimp
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GIMP is an advanced picture editor. You can use it to edit, enhance, and retouch photos and scans, create drawings, and make your own images. It has a large collection of professional-level editing tools and filters, similar to the ones you might find in Photoshop. Numerous fine-control settings and features like layers, paths, masks, and scripting give you total control over your images.

Many image file formats are supported, including JPEG, Photoshop (.psd), and Paint Shop Pro (.psp) files. It can also be used to scan and print photos.

To open files remotely (like over HTTP), install the gvfs-backends package.

To use a MIDI device (like a musical keyboard) as an input controller in GIMP, install libasound2 and read the how-to at /usr/share/doc/gimp/README.MIDI

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VersionURL
2.10.8-2https://screenshots.debian.net/screenshots/000/017/932/large.png
2.10.8-2https://screenshots.debian.net/screenshots/000/017/983/large.png
2.4.7-1https://screenshots.debian.net/screenshots/000/000/231/large.png
2.7.2https://screenshots.debian.net/screenshots/000/005/110/large.png
2.10.8-2https://screenshots.debian.net/screenshots/000/017/982/large.png
2.6.11-2ubuntu3https://screenshots.debian.net/screenshots/000/007/851/large.png
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2.10.8-2https://screenshots.debian.net/screenshots/000/017/512/large.png
2.8.1https://screenshots.debian.net/screenshots/000/008/938/large.png
2.8.2https://screenshots.debian.net/screenshots/000/009/303/large.png
2.8.4https://screenshots.debian.net/screenshots/000/010/064/large.png
2.8.14-1+b1https://screenshots.debian.net/screenshots/000/014/487/large.png
2.10.8-2https://screenshots.debian.net/screenshots/000/017/933/large.png
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2.10.8-2https://screenshots.debian.net/screenshots/000/017/096/large.png
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2.10.8-2https://screenshots.debian.net/screenshots/000/017/920/large.png
2.10.8-2https://screenshots.debian.net/screenshots/000/017/921/large.png
2.8.18-1https://screenshots.debian.net/screenshots/000/015/294/large.png
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2.10.8-2https://screenshots.debian.net/screenshots/000/017/925/large.png
2.10.2-1https://screenshots.debian.net/screenshots/000/016/226/large.png
2.8.16-2.2https://screenshots.debian.net/screenshots/000/014/893/large.png
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2.10.8-2https://screenshots.debian.net/screenshots/000/017/924/large.png
2.10.2-1https://screenshots.debian.net/screenshots/000/016/213/large.png
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Inkscape
vector-based drawing program
Versions of package inkscape
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Inkscape is an illustration editor which has everything needed to create professional-quality computer art. You can use it to make diagrams and illustrations, technical drawings, web graphics, clip art, icons and logos. A collection of hands-on tutorials show you how to combine lines, shapes and text of different types and styles to build up a picture.

A selection of powerful vector graphics editing tools comes as standard. There is excellent support for paths, gradients, layers, alpha transparency and text flow control. An extensive library of filters allow you to apply realistic effects and extensions allow you to work with bitmaps, barcodes and printing marks, amongst other things.

Most of the common vector formats are supported, including PDF, Adobe Illustrator and AutoCAD files, and it has unrivalled support for the SVG web graphics standard.

Between the suggested packages:

  • dia: to export Dia shapes;
  • libsvg-perl: to import .txt files (txt2svg extension);
  • libxml-xql-perl: to use the shadow effect;
  • python-uniconvertor: enables several import/export extensions;
  • pstoedit: to work with eps files;
  • ruby: there are several extensions written in ruby;
Mtpaint
painting program to create pixel art and manipulate digital photos
Maintainer: Muammar El Khatib
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mtPaint is a free, open source graphic editing program which uses the GTK+ toolkit. It is geared towards creating indexed palette images and pixel art.

Due to its efficient design it can run on older PC hardware (e.g. a 200MHz CPU and 32MB of RAM). It can edit indexed palette or 24 bit RGB images and offers basic painting and palette manipulation tools.

It is aimed to be simple and easy to use. it also can handle JPEG, GIF, TIFF, BMP, XPM, and XBM files.

Povray
Persistence of vision raytracer (3D renderer)
Maintainer: Andreas Beckmann
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POV-Ray is a full-featured ray tracer. Ray tracers simulate objects and light sources of the real world to calculate photorealistic, computer generated images. Because of the nature of ray tracing, this process is quite CPU-intensive, at the benefit of more realistic images compared to real time rendering techniques. For example, in POV-Ray, you can model a glass prism, and you will see a spectrum in the resulting image.

POV-Ray by itself is a command-line utility that will take scene descriptions, written in a special easy-to-understand language, to produce ray-traced images (or even a sequence of images, for animations). You can either write those scene-descriptions by hand, or use external tools to generate (parts of) the scene.

povray-includes is highly recommended in addition to this package.

Tiled
general purpose tile map editor
Versions of package tiled
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Tiled is a general purpose tile map editor. It's built to be easy to use, yet capable of catering to a host of varying game engines, whether your game is an RPG, platformer or Breakout clone. Tiled supports plugins to read and write map formats, in addition to its map format, to support map formats in use by engines.

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0.4.1https://screenshots.debian.net/screenshots/000/006/443/large.png
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