Summary
Content development
development of game content
This metapackage will install a selection of suitable tools and packages for
developing and editing game content like graphics, audio and video material. It
enables artists to draw complex bitmap and vector images, create animated
sprites and pixel art or render 3D images. It can also transform your computer
into a full-featured audio workstation.
Description
For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:
If you discover a project which looks like a good candidate for Debian Games
to you, or if you have prepared an unofficial Debian package, please do not hesitate to
send a description of that project to the Debian Games mailing list
Links to other tasks
|
Debian Games Content development packages
Official Debian packages with high relevance
Ardour
the digital audio workstation
|
Versions of package ardour |
Release | Version | Architectures |
bullseye | 6.5.0+ds0-1 | amd64,arm64,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 5.12.0-3 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
stretch | 5.5.0~dfsg-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bookworm | 6.9.0+ds0-2 | amd64,arm64,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 2.8.16+git20131003+dfsg1-1~deb8u1 | amd64,armel,armhf,i386 |
sid | 6.9.0+ds0-2 | amd64,arm64,armhf,i386,mips64el,mipsel,ppc64el,s390x |
Debtags of package ardour: |
interface | x11 |
role | program |
scope | application |
sound | midi, mixer, player, recorder |
uitoolkit | gtk |
use | editing, playing |
works-with | audio |
works-with-format | mp3, oggvorbis, wav |
x11 | application |
|
License: DFSG free
|
Ardour is a multichannel hard disk recorder (HDR) and digital audio
workstation (DAW). It can be used to control, record, edit and run
complex audio setups.
Ardour supports pro-audio interfaces
through the ALSA project, which provides high quality, well designed
device drivers and API's for audio I/O under Linux. Any interface
supported by ALSA can be used with Ardour. This includes the
all-digital 26 channel RME Hammerfall, the Midiman Delta 1010 and many
others.
Ardour has support for 24 bit samples
using floating point internally, non-linear editing with unlimited undo,
a user-configurable mixer, MTC master/slave capabilities, MIDI hardware
control surface compatibility.
It supports MIDI
Machine Control, and so can be controlled from any MMC controller and
many modern digital mixers.
Ardour contains a
powerful multitrack audio editor/arranger that is completely
non-destructive and capable of all standard non-linear editing
operations (insert, replace, delete, move, trim, select,
cut/copy/paste). The editor has unlimited undo/redo capabilities and can
save independent "versions" of a track or an entire piece
Ardour's editor supports the community-developed LADSPA
plugin standard. Arbitrary chains of plugins can be attached to any
portion of a track. Every mixer strip can have any number of inputs
and outputs, not just mono, stereo or 5.1. An N-way panner is
included, with support for various panning models. Pre- and post-fader
sends exist, each with their own gain and pan controls. Every mixer
strip acts as its own bus, and thus the bus count in Ardour is
unlimited. You can submix any number of strips into another
strip.
Ardour's channel capacity is limited only
by the number on your audio interface and the ability of your disk
subsystem to stream the data back and forth.
JACK
(the JACK Audio Connection Kit) is used for all audio I/O, permitting
data to be exchanged in perfect samplesync with other applications
and/or hardware audio interfaces.
Ardour is
sample rate and size neutral - any hardware formats from 8 to 32 bits,
and rates from 8kHz to 192kHz. Internal processing in 32/64 bit IEEE
floating point format.
Further information can be
found at https://ardour.org/.
|
|
Audacity
editor de áudio multiplataforma rápido
|
Versions of package audacity |
Release | Version | Architectures |
bookworm | 2.4.2~dfsg0-5 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 2.4.2~dfsg0-5 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 2.0.6-2 | amd64,armel,armhf,i386 |
stretch | 2.1.2-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 2.2.2-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
sid | 2.4.2~dfsg0-5 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
upstream | 3.1.3 |
Debtags of package audacity: |
field | arts |
interface | x11 |
role | program |
scope | application |
sound | mixer, recorder |
uitoolkit | wxwidgets |
use | editing, learning |
works-with | audio |
x11 | application |
|
License: DFSG free
|
Audacity é um editor de áudio multitrilha para Linux/Unix, MacOS e
Windows. Ele foi projetado para gravação, execução e edição fácil de
áudio digital. O Audacity apresenta ferramentas de efeitos digitais e para
análise de espectro. A edição é muito rápida e oferece desfazer/refazer
ilimitado.
Os formatos de arquivos para os quais há suporte incluem Ogg Vorbis, MP2,
MP3, WAV, AIFF e AU.
|
|
Blender
modelador/renderizador 3D muito rápido e versátil
|
Versions of package blender |
Release | Version | Architectures |
stretch-security | 2.79.b+dfsg0-1~deb9u2 | amd64,arm64,armel,armhf,i386 |
buster-security | 2.79.b+dfsg0-7+deb10u1 | amd64,arm64,armhf,i386 |
buster-proposed-updates | 2.79.b+dfsg0-7+deb10u1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster-backports | 2.82.a+dfsg-1~bpo10+1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 2.83.5+dfsg-5 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye-security | 2.83.5+dfsg-5+deb11u1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye-proposed-updates | 2.83.5+dfsg-5+deb11u1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 3.0.1+dfsg-7 | armel,armhf,i386,mipsel |
sid | 3.1.2+dfsg-1 | amd64,arm64,mips64el,ppc64el,s390x |
jessie | 2.72.b+dfsg0-3 | amd64,armel,armhf,i386 |
jessie-security | 2.72.b+dfsg0-3+deb8u1 | amd64,armel,armhf,i386 |
stretch | 2.79.b+dfsg0-1~deb9u1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 2.79.b+dfsg0-7 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
upstream | 3.2.2 |
Debtags of package blender: |
interface | 3d, x11 |
role | program |
scope | application |
uitoolkit | sdl |
use | editing |
works-with | 3dmodel |
x11 | application |
|
License: DFSG free
|
Blender é uma suíte integrada em 3D para modelagem, animação, renderização,
pós-produção, criação interativa e reprodução (jogos). Blender possui sua
própria interface de usuário que é implementada completamente em OpenGL e
projetada visando a rapidez/velocidade em mente. Vínculos Python estão
disponíveis para criação de scripts; recursos de importação/exportação para
formatos de arquivos populares como 3D Studio e Wavefront Obj foram
implementados como scripts pela comunidade. Imagens, animações, modelos
para jogos ou outros motores de terceiros e conteúdo interativo na forma de
um binário autônomo são produtos comuns na utilização do Blender.
|
|
Gimp
Programa de manipulação de imagens da GNU
|
Versions of package gimp |
Release | Version | Architectures |
jessie | 2.8.14-1+deb8u2 | amd64,armel,armhf,i386 |
experimental | 2.99.10-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
stretch | 2.8.18-1+deb9u1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
stretch-security | 2.8.18-1+deb9u1 | amd64,arm64,armel,armhf,i386 |
buster | 2.10.8-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bullseye | 2.10.22-4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 2.10.32-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 2.10.32-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie-security | 2.8.14-1+deb8u2 | amd64,armel,armhf,i386 |
Debtags of package gimp: |
field | arts |
interface | x11 |
role | program |
scope | application |
suite | gimp, gnu |
uitoolkit | gtk |
use | editing, learning |
works-with | image, image:raster, text |
works-with-format | gif, jpg, pdf, png, tiff |
x11 | application |
|
License: DFSG free
|
O GIMP (GNU Image Manipulation Program) é um editor de figuras avançado.
Você pode usá-lo para editar, melhorar e retocar fotos e scans, criar
desenhos e fazer suas próprias imagens. Ele tem uma grande coleção de
ferramentas de edição e filtros com qualidade profissional, similares às
encontradas no Photoshop. Vários ajustes finos e funcionalidades como
camadas, caminhos, máscaras e scripts te dão total controle sobre suas imagens.
Muitos formatos de arquivos de imagens são suportados, incluindo JPEG,
Photoshop (.psd) e Paint Shop Pro (.psp). Ele pode ser usado para escanear
e imprimir fotos.
Para abrir arquivos remotamente (via HTTP, por exemplo), instale o pacote
gvfs-backends.
Para usar um dispositivo MIDI (como um teclado musical) como controlador de
entrada no GIMP, instale o libasound2 e leia o how-to em
/usr/share/doc/gimp/README.MIDI
|
|
Goverlay
Graphical UI to help manage Vulkan / OpenGL overlays
|
Versions of package goverlay |
Release | Version | Architectures |
sid | 0.9-1 | amd64,arm64,armel,armhf,i386,mipsel,ppc64el |
bookworm | 0.9-1 | amd64,arm64,armel,armhf,i386,mipsel,ppc64el |
bullseye | 0.4.4-1 | amd64,arm64,armel,armhf,i386,ppc64el |
|
License: DFSG free
|
GOverlay can configure Vulkan / OpenGL overlays with a preview. Currently
supported are MangoHud, vkBasalt and ReplaySorcery.
It is recommended to set the Qt style to Breeze or Adwaita using the
environment variable QT_STYLE_OVERRIDE.
|
|
Inkscape
vector-based drawing program
|
Versions of package inkscape |
Release | Version | Architectures |
buster-backports | 1.0.2-4~bpo10+1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 0.48.5-3 | amd64,armel,armhf,i386 |
stretch | 0.92.1-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 0.92.4-3 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bullseye | 1.0.2-4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye-backports | 1.1.2-3~bpo11+1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.1.2-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 1.1.2-3 | arm64,ppc64el,s390x |
sid | 1.2.1+ds-1 | amd64,armel,armhf,i386,mips64el,mipsel |
Debtags of package inkscape: |
interface | x11 |
role | program |
scope | application |
uitoolkit | gtk |
use | editing |
works-with | image, image:vector |
works-with-format | pdf, postscript, svg, tex |
x11 | application |
|
License: DFSG free
|
Inkscape is an illustration editor which has everything needed to
create professional-quality computer art. You can use it to make
diagrams and illustrations, technical drawings, web graphics, clip art,
icons and logos. A collection of hands-on tutorials show you how to
combine lines, shapes and text of different types and styles to build
up a picture.
A selection of powerful vector graphics editing tools comes as
standard. There is excellent support for paths, gradients, layers,
alpha transparency and text flow control. An extensive library of
filters allow you to apply realistic effects and extensions allow you
to work with bitmaps, barcodes and printing marks, amongst other things.
Most of the common vector formats are supported, including PDF, Adobe
Illustrator and AutoCAD files, and it has unrivalled support for the
SVG web graphics standard.
Between the suggested packages:
- dia: to export Dia shapes;
- libsvg-perl: to import .txt files (txt2svg extension);
- python3-packaging: used by the Optimized SVG extension;
- python3-uniconvertor: enables several import/export extensions;
- pstoedit: to work with eps files;
- ruby: there are several extensions written in ruby;
|
|
Mtpaint
painting program to create pixel art and manipulate digital photos
|
Versions of package mtpaint |
Release | Version | Architectures |
sid | 3.40-3.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 3.40-2 | amd64,armel,armhf,i386 |
stretch | 3.40-3 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 3.40-3 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bullseye | 3.40-3.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 3.40-3.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
upstream | testing/3.29/mtpaint-3.29 |
Debtags of package mtpaint: |
field | arts |
interface | x11 |
role | program |
scope | application |
uitoolkit | gtk |
use | editing |
works-with | image |
works-with-format | gif, jpg, tiff |
x11 | application |
|
License: DFSG free
|
mtPaint is a free, open source graphic editing program which uses the GTK+
toolkit.
It is geared towards creating indexed palette images and pixel art.
Due to its efficient design it can run on older PC hardware (e.g. a 200MHz CPU
and 32MB of RAM). It can edit indexed palette or 24 bit RGB images and offers
basic painting and palette manipulation tools.
It is aimed to be simple and easy to use. it also can handle JPEG, GIF, TIFF,
BMP, XPM, and XBM files.
|
|
Povray
Persistence of vision raytracer (3D renderer)
|
Versions of package povray |
Release | Version | Architectures |
sid | 3.7.0.10-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
experimental | 3.8.0~beta.2-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 3.7.0.0-8 | amd64,armel,armhf,i386 |
stretch | 3.7.0.0-9 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 3.7.0.8-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bullseye | 3.7.0.8-5 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 3.7.0.10-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
|
License: DFSG free
|
POV-Ray is a full-featured ray tracer. Ray tracers simulate objects
and light sources of the real world to calculate photorealistic, computer
generated images. Because of the nature of ray tracing, this process is
quite CPU-intensive, at the benefit of more realistic images compared to
real time rendering techniques. For example, in POV-Ray, you can model a
glass prism, and you will see a spectrum in the resulting image.
POV-Ray by itself is a command-line utility that will take scene
descriptions, written in a special easy-to-understand language, to
produce ray-traced images (or even a sequence of images, for animations).
You can either write those scene-descriptions by hand, or use external
tools to generate (parts of) the scene.
povray-includes is highly recommended in addition to this package.
|
|
Tiled
general purpose tile map editor
|
Versions of package tiled |
Release | Version | Architectures |
jessie | 0.10.1-1 | amd64,armel,armhf,i386 |
bookworm | 1.8.2-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 1.4.3-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 1.2.1+dfsg.1-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
stretch | 0.17.0-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
sid | 1.8.2-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
upstream | 1.9.0 |
Debtags of package tiled: |
interface | x11 |
role | program |
uitoolkit | qt |
x11 | application |
|
License: DFSG free
|
Tiled is a general purpose tile map editor. It's built to be easy to use,
yet capable of catering to a host of varying game engines, whether your game
is an RPG, platformer or Breakout clone. Tiled supports plugins to read and
write map formats, in addition to its map format, to support map formats in
use by engines.
|
|
|