Debian Games Project
Summary
Python2 development
development of games in Python 2

This metapackage will install a selection of suitable tools and packages to develop games in the Python 2 programming language. Example games written in Python 2 are suggested.

Description

For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:

If you discover a project which looks like a good candidate for Debian Games to you, or if you have prepared an unofficial Debian package, please do not hesitate to send a description of that project to the Debian Games mailing list

Links to other tasks

Debian Games Python2 development packages

Official Debian packages with high relevance

Python-box2d
2D Game Physics for Python
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pybox2d is a 2D physics library for your games and simple simulations. It's based on the Box2D library, written in C++. It supports several shape types (circle, polygon, thin line segments), and quite a few joint types (revolute, prismatic, wheel, etc.).

This package contains the Python library.

Python-kivy
Kivy - Multimedia / Multitouch framework in Python (Python 2)
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Kivy is an open source library for developing multi-touch applications. It is completely cross platform (Linux/OSX/Win/Android) and released under the terms of the MIT license.

It comes with native support for many multi-touch input devices, a growing library of multi-touch aware widgets, hardware accelerated OpenGL drawing, and an architecture that is designed to let you focus on building custom and highly interactive applications as quickly and easily as possible.

Kivy is a mixed Python library with Cython code, to take advantage of its highly dynamic nature and use any of the thousands of high quality and open source Python libraries out there, with the speed of C code.

This package contains the Python 2 compatible version of the library.

Python-opengl
Python bindings to OpenGL (Python 2)
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PyOpenGL is a cross-platform open source Python binding to the standard OpenGL API providing 2D and 3D graphic drawing. PyOpenGL supports the GL, GLU, GLE, and GLUT libraries. The library can be used with the Tkinter, wxPython, FxPy, and Win32GUI windowing libraries (or almost any Python windowing library which can provide an OpenGL context).

This is the Python 2 version of the package.

Python-pil
Python Imaging Library (Pillow fork)
Maintainer: Matthias Klose
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The Python Imaging Library (PIL) adds an image object to your Python interpreter. You can load images from a variety of file formats, and apply a rich set of image operations to them.

Image Objects:

  • Bilevel, greyscale, palette, true colour (RGB), true colour with transparency (RGBA).
  • colour separation (CMYK).
  • Copy, cut, paste operations.
  • Flip, transpose, resize, rotate, and arbitrary affine transforms.
  • Transparency operations.
  • Channel and point operations.
  • Colour transforms, including matrix operations.
  • Image enhancement, including convolution filters.

File Formats:

  • Full (Open/Load/Save): BMP, EPS (with ghostscript), GIF, IM, JPEG, MSP, PDF, PNG, PPM, TIFF, XBM.
  • Read only (Open/Load): ARG, CUR, DCX, FLI, FPX, GBR, GD, ICO, IMT, IPTC, MCIDAS, MPEG, PhotoCD, PCX, PIXAR, PSD, TGA, SGI, SUN, TGA, WMF, XPM.
  • Save only: PDF, EPS (without ghostscript).
Python-pyassimp
3D model import library (Python2 bindings)
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Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience.

This package provides Python bindings to the Assimp library.

Python-pygame
SDL bindings for games development (Python 2)
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A multimedia development kit for Python. Pygame provides modules for you to access the video display, play sounds, track time, read the mouse and joystick, control the CD player, render true type fonts and more. It does this using mainly the cross-platform SDL library, a lightweight wrapper to OS-specific APIs.

This is the Python 2 version of the package.

Python-pygame-sdl2
reimplementation of the Pygame API using SDL2
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Pygame_sdl2 is a reimplementation of the Pygame API using SDL2 and related libraries. The initial goal of this project is to allow games written using the pygame API to run on SDL2 on desktop and mobile platforms. The API will be evolved to expose SDL2-provided functionality in a pythonic manner.

Python-pyglet
cross-platform windowing and multimedia library (Python 2)
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This library provides an object-oriented programming interface for developing games and other visually-rich applications with Python. pyglet has virtually no external dependencies. For most applications and game requirements, pyglet needs nothing else besides Python, simplifying distribution and installation. It also handles multiple windows and fully aware of multi-monitor setups.

pyglet might be seen as an alternative to PyGame.

This is the Python 2 version.

Python-rabbyt
sprite library for Python with game development in mind
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Rabbyt is a sprite library for Python. It has two goals:

  • To be fast, without sacrificing ease of use.
  • To be easy to use, without sacrificing speed.

Rabbyt makes it very easy to create lots of sprites very fast that run very fast with little code.

Python-renpy
framework for developing visual-novel type games - Python module
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Ren'Py is a programming language and runtime, intended to ease the creation of visual-novel type games. It contains features that make it easy to display thoughts, dialogue, and menus; to display images to the user; to write game logic; and to support the saving and loading of games.

This package includes the native Python module.

Python-sfml
Simple and Fast Multimedia Library - Python 2 Bindings
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SFML is an modern multimedia library offering a wide range of subsystems useful to produce an multimedia application. It offers OpenGL integration for hardware accelerated Graphics, Windowing and input support, audio and network facilities and supports besides GNU/Linux MS Windows and Mac OS X, too.

This package contains the Python 2 bindings for SFML.

Python-tofu
high-level network game engine for Python
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Tofu is designed for games where players play one or several characters across several levels. This includes jump'n run games, RPG or RTS, but not Tetris-like games or board game (chess, go,...).

It currently support client-server and single player mode; peer-to-peer mode may be added later.

Official Debian packages with lower relevance

Angrydd
Angry Drunken Dwarves - falling blocks puzzle game
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In Angry, Drunken Dwarves, you are an angry, drunken dwarf. Why are you so angry? Who knows. But you've decided to take your aggression out on other dwarves, by dropping gems on their heads. Lots of gems. angrydd is a member of the classic "falling blocks" puzzle game family, similar to the Capcom game Puzzle Fighter. The goal of the game is to build large gems by matching up colors, then break them, raining more gems down onto your opponent. The first person whose field fills up, loses. angrydd has seven playable characters, six levels of AI, secret game modes and characters, and an original soundtrack.

Eric
full featured Python IDE
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eric is a full featured Python IDE written in PyQt using the QScintilla editor widget. Some highlights

  • Any number of editors with configurable syntax highlighting, code folding, auto indenting and brace highlighting.
  • Integrated Project Management facility to organize your projects. The project browser shows all source files, all forms and all translations each on its own tab. The source browser has built in class browsing capabilities.
  • Integrated and full featured debuggers for Python and Ruby.
  • Interactive shells for Python and Ruby.
  • An explorer window for walking through your directory structure with built in class browsing capabilities for Python files.
  • Variable windows that display local and global variables in the current scope while debugging a program.
  • An integrated interface to the Python Module "unittest".
  • An integrated help viewer to display HTML help files. Alternatively you can choose to use Qt-Assistant to view help files.
  • Display of the UI in different languages.
  • The capability to start Qt-Designer and Qt-Linguist from within eric5.
  • The ability to compile Qt-Designer forms, to produce Qt-Linguist files and release them from within the IDE.
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6.1.8-1https://screenshots.debian.net/screenshots/000/015/043/large.png
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Ninja-ide
integrated development environment (IDE) for Python
Maintainer: David Paleino
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NINJA-IDE is a cross-platform integrated development environment (IDE). It currently features:

 .
 * code editor: NINJA-IDE provides a complete code editor with highlighting
   for several languages, code completion, code assistant for imports,
   navigation, etc.
 .
 * project management: NINJA-IDE allows one to manage Python projects
   automatically, saving descriptive information about them and letting the
   user perform file-management-related tasks in the IDE itself.
 .
 * high extensibility: you can create plugins for several purposes, and they
   can be completely integrated within the IDE, increasing the available
   features.
Pathological
puzzle game involving paths and marbles
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Pathological is an enriched clone of the game "Logical" by Rainbow Arts. To solve a level, fill each wheel with four marbles of matching color. Various board elements such as teleporters, switches, filters, etc., make the game interesting and challenging. New levels can be created using your favorite text editor.

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Seahorse-adventures
help Barbie the seahorse float on bubbles to the moon
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Barbie Seahorse Adventures is a retro style platform arcade game in the spirit of Mario 3. You are Barbie the seahorse who travels through the jungle, up to the volcano until you float on bubbles to the moon. On the way to your final destination you will encounter various enemies, servants of the evil overlord who has stolen the galaxy crystal. Avoid getting hit and defeat them with your bubbles!

Solarwolf
Collect the boxes and don't become mad
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Solarwolf is an action/arcade game written entirely in Python, featuring amazing graphics and cool music. It is originally based on the SolarFox game on the Atari 2600.

All this, yet the best feature of all is; it is a hecka lotta fun! The point of the game is to scramble through 48 levels of patterns, collecting all the boxes. The part that makes it tricky is avoiding the relentless hailstorm of fire coming at you from all directions.

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Vim
Vi IMproved - 加強版 vi 編輯器
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Vim 是個幾乎與 UNIX Vi 相容的編輯器。

加入了許多新功能:多層次的動作復原、語法標記(syntax highlighting)、 命令列歷史記錄、線上說明、自動完成檔名、區塊命令、摺疊、Unicode支援等等。

此套件所包含的版本僅提供相對一般的功能。此套件不提供圖形使用者介面(GUI) 版本的 Vim。如需更多(或更少)的功能,請參見其他 vim-* 套件。

The package is enhanced by the following packages: halibut notmuch tpp vim-latexsuite vim-scripts
Whichwayisup
2D platform game with a slight rotational twist
Versions of package whichwayisup
ReleaseVersionArchitectures
wheezy0.7.9-2all
bullseye0.7.9-7all
sid0.7.9-7all
squeeze0.7.9-2all
jessie0.7.9-4all
stretch0.7.9-5all
buster0.7.9-6all
Debtags of package whichwayisup:
gameplatform
interfacex11
roleprogram
uitoolkitsdl
usegameplaying
x11application
Popcon: 6 users (5 upd.)*
Versions and Archs
License: DFSG free
Git

Which Way Is Up, a traditional and challenging 2D platform game with a slight rotational twist. Help a mysterious big-eared salaryman named Guy find his keys in a labyrinth of dangers and bad dialogue.

Screenshots of package whichwayisup
*Popularitycontest results: number of people who use this package regularly (number of people who upgraded this package recently) out of 202590