Debian Games Project
Summary
Rogue
데비안의 roguelike 게임들

이 메타패키지는 Rogue의 정신으로 던전 크로울링 게임을 설치할 것입니다.

Description

For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:

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Debian Games Rogue packages

Official Debian packages with high relevance

Allure
near-future Sci-Fi roguelike and tactical squad game
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Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad game.

Not a single picture in this game. You have to imagine everything yourself, like with a book (a grown-up book, without pictures). Once you learn to imagine things, though, you can keep exploring and mastering the world and making up stories for a long time.

The game is written in Haskell using the free software LambdaHack engine. Please see the changelog file for recent improvements and the issue tracker for short-term plans. Long term goals are high replayability and auto-balancing through procedural content generation and persistent content modification based on player behaviour. Contributions are welcome.

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VersionURL
0.5.0.0-1https://screenshots.debian.net/screenshots/000/015/959/large.png
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Angband
Single-player, text-based, dungeon simulation game
Maintainer: Chris Carr (Sandro Tosi)
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Angband is a single-player, text-based, dungeon simulation derived from the game Moria, which was in turn based on Rogue. It is often described as a "roguelike" game because the look and feel of the game is still quite similar to Rogue (though there are now graphical tiles available if you dislike ASCII gaming). Angband has been in more or less continuous development since the early 1990s.

The ultimate goal of the game is to develop a character strong enough to defeat Morgoth, who resides on dungeon level 100. Upon doing so, you will receive the exalted status of "winner" and your character may retire. To achieve this you will need to explore numerous dungeon levels, defeat many foes and sift through a great deal of treasure.

Angband is a reference to Morgoth's "prison of iron" in the world of Middle-Earth, created by J.R.R. Tolkien.

The package is enhanced by the following packages: angband-audio
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VersionURL
1:3.1.2v2-2https://screenshots.debian.net/screenshots/000/005/579/large.png
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Boohu
Break Out Of Hareka's Underground -- a roguelike game
Maintainer: Adam Borowski
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Break Out Of Hareka's Underground (Boohu) is a roguelike game mainly inspired from DCSS and its tavern, with some ideas from Brogue, but aiming for very short games, almost no character building, and a simplified inventory.

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0.12.0-1https://screenshots.debian.net/screenshots/000/016/614/large.png
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Cataclysm-dda-sdl
post-apocalyptic roguelike game - SDL interface
Maintainer: Reiner Herrmann
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Cataclysm: Dark Days Ahead is a roguelike set in a post-apocalyptic world.

While some have described it as a "zombie game", there's far more to Cataclysm than that. Struggle to survive in a harsh, persistent, procedurally generated world. Scavenge the remnants of a dead civilization for food, equipment, or, if you're lucky, a vehicle with a full tank of gas to get you the hell out of Dodge. Fight to defeat or escape from a wide variety of powerful monstrosities, from zombies to giant insects to killer robots and things far stranger and deadlier, and against the others like yourself, that want what you have...

This package contains the graphical SDL2-based interface.

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0.C+git20180520.620a1f9-1https://screenshots.debian.net/screenshots/000/016/211/large.png
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Crawl
Dungeon Crawl, a text-based roguelike game
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uitoolkitncurses
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Crawl is a fun game in the grand tradition of games like Rogue, Hack, and Moria. Your objective is to travel deep into a subterranean cave complex and retrieve the Orb of Zot, which is guarded by many horrible and hideous creatures.

This is the console version. For tiles, use crawl-tiles instead.

This is the Stone Soup version of Dungeon Crawl.

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Gearhead
roguelike mecha role playing game, console version
Maintainer: Kari Pahula
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A century and a half ago the Earth was nearly destroyed by nuclear war. Now, a federation of free city-states has begun to restore civilization. However, there are forces operating in the darkness which will unleash the horrors of the past age in a bid to determine the future of the human race.

Features of the game include random storyline generation, richly detailed character generation, complex NPC interaction, and of course over 150 different mechanical designs ranging from jet fighters to giant robots to city-smashing tanks.

This is the console version. For graphics, use gearhead-sdl instead.

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Gearhead2
roguelike mecha role playing game in space
Maintainer: Kari Pahula
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Set a century and a half after nuclear war, you can explore a world where various factions compete to determine the future of the human race. Major features include random plot generation, a detailed character system, and over two hundred customizable mecha designs.

GearHead 2 is set five years after the events of GearHead 1. It is currently under development and is initially set in the L5 Orbital Pattern.

This is the console version. For graphics, use gearhead2-sdl instead.

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Hearse
다른 사용자와 Nethack bones 파일 교환
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Nethack은 때때로 사용자가 죽었을때 (아이템, kill 수, 그리고 사용자 ghost를 포함해서) 레벨을 "bones 파일"에 저장합니다. 시스템에 Nethack 사용자가 오직 당신 한 명이라면, 당신 스스로 만든 bones 파일을 얻을 수 있습니다.

Hearse를 사용해서, 사용자는 다른 Nethack 사용자와 bones 파일을 자동으로 교환 할 수 있습니다. 임의의 새로운 bones 파일을 업로드하기 위해 Hearse를 실행하면, Hearse는 사용자 시스템에서 bones 파일을 찾습니다, 그리고 서버가 주는 임의 새로운 bones 파일을 다운로드합니다. 아래 사이트에서 더 많은 정보를 찾아 보십시오. http://www.argon.org/~roderick/hearse/

기억해야 할 중요한 사실은 처음부터 사용하는 Hearse은 다른 방법으로 얻는 것보다 더 많은 bones를 얻는 이유가 된다는 것입니다. 이는 게임의 발란스를 무너뜨리며 다른 많은 사용자는 당신을 cheater로 생각할 것입니다. --delete-uploaded 옵션을 사용해서 이 문제를 대처할 수 있습니다, 그러나 다른 면에서 당신은 절대로 당신 자신만의 bones 파일을 얻을 수 없을 것입니다.

Hyperrogue
비유클리드 그래픽 rogue-like 게임
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HyperRogue는 플레이어가 보물을 수집하고 몬스터와 싸우는 게임입니다 -- 유클 리드 공간이 아닌 쌍곡평면에서 플레이한다는 사실만 아니라면 rogue-like 게임 과 똑같습니다.

HyperRogue에서, 플레이어는 특정 생물의 고향인, 세계의 다른 부분으로 이동할 수가 있으며, 그리고 "물리학" 자체 규칙에는 적용 받을 수 있습니다.

고전적인 rogue 심볼들을 세상에 표시하기 위해 ASCII 문자를 사용할 수 있지만, 게임은 비유클리드 세상을 렌더링하기위해 그래픽이 필요합니다.

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Lambdahack
tactical squad ASCII roguelike dungeon crawler game engine
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LambdaHack is a Haskell game engine library for ASCII roguelike games of arbitrary theme, size and complexity, with optional tactical squad combat. It's packaged together with a sample dungeon crawler in fantasy setting that can be tried out as a native binary or in the browser at http://lambdahack.github.io.

Please see the changelog file for recent improvements and the issue tracker for short-term plans. Long term goals include multiplayer tactical squad combat, in-game content creation, auto-balancing and persistent content modification based on player behaviour. Contributions are welcome.

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Meritous
action-adventure dungeon crawl game
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Far below the surface of the planet is a secret. A place of limitless power. Those that seek to control such a utopia will soon bring an end to themselves. Seeking an end to the troubles that plague him, PSI user MERIT journeys into the hallowed Orcus Dome in search of answers.

Meritous is a action-adventure game with simple controls but a challenge to find a balance of power verses recovery time during real-time battles. Set in a procedurally generated world, the player can explore thousands of rooms in search of powerful artifacts, tools to help them, and to eventually free the Orcus Dome from evil.

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Moria
Rogue-like game with an infinite dungeon, also known as umoria
Maintainer: Phil Brooke
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A single player roguelike game with a regenerating dungeon, moria is the predecessor of angband with a full-screen, text-based, turn-based interface. It features scrolling maps, and an infinite (constantly regenerated) dungeon.

Moria's dungeons are populated by monsters, some of which are inspired by J.R.R. Tolkien's books. The goal of the game is to find and kill the Balrog, whereupon the player is crowned King. Your player can be created from a combination of 8 races (human, half-elf, elf, halfling, gnome, dwarf, half-orc, half-troll) and 6 classes (warrior, mage, priest, rogue, ranger, paladin), and is measured by 6 attributes (strength, dexterity, intelligence, wisdom, constitution, and charisma).

Despite the package name, this is actually Umoria (Unix moria).

Nethack-x11
dungeon crawl game - X11 interface
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NetHack is a wonderfully silly, yet quite addictive, Dungeons & Dragons-style adventure game. You play a character from one of many classes (such as wizard, ranger, or tourist), fighting your way down to retrieve the Amulet of Yendor (try saying THAT one backwards!) for your god. On the way, you might encounter a quantum mechanic or two, or perhaps King Arthur, or - if you're REALLY lucky - the Ravenous Bugblatter Beast of Traal.

You should install a front-end for NetHack if you wish to play the game. Each of them includes the original non-graphical version, and they can all be installed at the same time:

  • nethack-console: no graphics, just plain NetHack;
  • nethack-x11 : original X11/Athena-based graphical version;
  • nethack-lisp : Lisp window version.

This package provides the text and X11/Athena-based graphical versions of NetHack.

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Omega-rpg
텍스트 기반에 rogue 스타일 게임
Maintainer: Guus Sliepen
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Omega는 던전을 탐험하는 복잡한 rogue 스타일의 게임입니다. 다른 게임들과는 달리, 게임 도중에 취할 수 있는 여러가지 행동에 따라 "승리" 할 수 있는 여러 가지 방법이 있습니다. 고득점 보드에 사용자 이름을 올릴 수 있는 방법으로는 길드, sect, college 등에서 가장 높은 순위를 얻는 방법과 장비와 경험에서 가 장 많은 점수를 얻는 것입니다. (오라클을 통한) 게임은 사용자 경험에 어떤 구 조를 부여할 수는 있지만, 오라클의 조언을 모두 따를 필요는 없습니다. 또 한가 지, 게임에는 "total winner" 상태도 있습니다.

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Slashem
variant of Nethack
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wheezy0.0.7E7F3-6amd64,armel,armhf,i386,ia64,kfreebsd-amd64,kfreebsd-i386,mips,mipsel,powerpc,s390,s390x,sparc
jessie0.0.7E7F3-7amd64,armel,armhf,i386
stretch0.0.7E7F3-9amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x
upstream008e0f1
Debtags of package slashem:
gamerpg, rpg:rogue
interfacetext-mode
roleprogram
uitoolkitncurses
useentertaining
Popcon: 19 users (5 upd.)*
Newer upstream!
License: DFSG free
Svn

Super Lotsa Added Stuff Hack - Extended Magic (SLASH'EM) is a role-playing game where you control a single character. The interface and gameplay are similar in style to Rogue, ADOM, Angband and, of course, Nethack. You control the actions through the keyboard and view the world from an overhead perspective.

The problem: The Amulet of Yendor has been stolen. Not only that but it appears that the Wizard of Yendor (not a nice person), who took the amulet, is hiding in the Dungeons of Doom (not a friendly place).

This package contains the basic ASCII interface. For more fancy graphical interfaces see

 slashem-x11 - Simple graphic interface using Xaw
 slashem-sdl - Graphical interface usnig SDL
 slashem-gtk - Graphical interface usnig Gtk
Screenshots of package slashem
*Popularitycontest results: number of people who use this package regularly (number of people who upgraded this package recently) out of 197127