Summary
C, C++ and D development
development of games in C/C++/D
This metapackage will install a selection of suitable tools and packages to
develop games in the C/C++ and D programming languages. Example games written
in C/C++ and D are suggested.
Description
For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:
If you discover a project which looks like a good candidate for Debian Games
to you, or if you have prepared an unofficial Debian package, please do not hesitate to
send a description of that project to the Debian Games mailing list
Links to other tasks
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Debian Games C, C++ and D development packages
Official Debian packages with high relevance
liballegro5-dev
development files for the Allegro 5 library
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Versions of package liballegro5-dev |
Release | Version | Architectures |
bullseye | 5.2.6.0-3+deb11u1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 5.2.4.0-3 | amd64,arm64,armhf,i386 |
stretch | 5.2.2-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 5.0.10-3 | amd64,armel,armhf,i386 |
sid | 5.2.9.1+dfsg-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 5.2.9.1+dfsg-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 5.2.8.0+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
Debtags of package liballegro5-dev: |
devel | library |
role | devel-lib |
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License: DFSG free
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This package is needed to build programs using the Allegro 5 library.
Contains header files.
Allegro is a cross-platform library intended for use in computer games
and other types of multimedia programming. Allegro 5 is the latest major
revision of the library, designed to take advantage of modern hardware
(e.g. hardware acceleration using 3D cards) and operating systems.
Although it is not backwards compatible with earlier versions, it still
occupies the same niche and retains a familiar style.
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libalure-dev
AL Utilities REtooled (development files)
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Versions of package libalure-dev |
Release | Version | Architectures |
trixie | 1.2-9 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 1.2-9 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 1.2-7 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 1.2-6 | amd64,arm64,armhf,i386 |
stretch | 1.2-6 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 1.2-6 | amd64,armel,armhf,i386 |
sid | 1.2-9 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package libalure-dev: |
devel | library |
role | devel-lib |
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License: DFSG free
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ALURE is a utility library to help manage common tasks with OpenAL
applications. This includes device enumeration and initialization, file
loading, and streaming.
The purpose of this library is to provide pre-made functionality that would
otherwise be repetitive or difficult to (re)code for various projects and
platforms, such as loading a sound file into an OpenAL buffer and streaming an
audio file through a buffer queue. Support for different formats is consistent
across platforms, so no special checks are needed when loading files, and all
formats are handled through the same API.
Currently ALURE includes a basic .wav and .aif file reader, and can leverage
external libraries such as libSndFile (for extended wave formats and several
others), VorbisFile (for Ogg Vorbis), and FLAC (for FLAC and Ogg FLAC), and
others. External libraries can also be dynamically loaded at run-time, or
individually disabled outright at compile time.
This package contains the files necessary for development.
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libalut-dev
OpenAL Utility Toolkit development files
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Versions of package libalut-dev |
Release | Version | Architectures |
trixie | 1.1.0-6 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 1.1.0-6 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 1.1.0-6 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
stretch | 1.1.0-5 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 1.1.0-5 | amd64,arm64,armhf,i386 |
jessie | 1.1.0-5 | amd64,armel,armhf,i386 |
sid | 1.1.0-6 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package libalut-dev: |
devel | library |
role | devel-lib |
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License: DFSG free
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freealut is a free implementation of OpenAL's ALUT standard. ALUT is a set of
portable functions which remove the annoying details of getting an audio
application started. It is the OpenAL counterpart of what GLUT is for OpenGL.
This package contains libraries and headers suitable for software development
with ALUT.
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libboost-all-dev
Boost C++ Libraries development files (ALL) (default version)
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Versions of package libboost-all-dev |
Release | Version | Architectures |
bookworm | 1.74.0.3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 1.83.0.2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 1.83.0.2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 1.74.0.3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 1.67.0.1 | amd64,arm64,armhf,i386 |
stretch | 1.62.0.1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 1.55.0.2 | amd64,armel,armhf,i386 |
Debtags of package libboost-all-dev: |
devel | library |
role | metapackage |
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License: DFSG free
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The Boost web site provides free, peer-reviewed, portable C++ source
libraries. The emphasis is on libraries which work well with the C++
Standard Library. One goal is to establish "existing practice" and
provide reference implementations so that the Boost libraries are
suitable for eventual standardization. Some of the libraries have
already been proposed for inclusion in the C++ Standards Committee's
upcoming C++ Standard Library Technical Report.
This metapackage provides the complete Boost development environment,
including all separately-packaged libraries.
This package is a dependency package, which depends on Debian's default
Boost version (currently 1.83).
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libbox2d-dev
2D physics engine - development files
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Versions of package libbox2d-dev |
Release | Version | Architectures |
sid | 2.4.1-3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
stretch | 2.3.1+ds-4 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 2.3.1+ds-1 | amd64,armel,armhf,i386 |
bookworm | 2.4.1-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 2.4.1-3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
buster | 2.3.1+ds-5 | amd64,arm64,armhf,i386 |
bullseye | 2.3.1+ds-7 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
upstream | 3.0.0 |
Debtags of package libbox2d-dev: |
devel | lang:c++, library |
role | devel-lib, source |
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License: DFSG free
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2D rigid body simulation library for games. Programmers can use it in
their games to make objects move in believable ways and make the world
seem more interactive. From the game's point of view a physics engine is
just a system for procedural animation. Rather than paying (or begging)
an animator to move your actors around, you can let Sir Isaac Newton do
the directing.
This package contains the development libraries and headers.
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libbullet-dev
professional 3D Game Multiphysics Library -- development files
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Versions of package libbullet-dev |
Release | Version | Architectures |
buster | 2.87+dfsg-3 | amd64,arm64,armhf,i386 |
stretch-backports | 2.87+dfsg-3~bpo9+1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bookworm | 3.24+dfsg-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 3.24+dfsg-2.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 3.24+dfsg-2.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 2.82-r2704+dfsg-2 | amd64,armel,armhf,i386 |
stretch | 2.83.7+dfsg-5 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bullseye | 3.06+dfsg-4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
upstream | 3.25 |
Debtags of package libbullet-dev: |
devel | lang:c++, library |
role | devel-lib |
works-with | 3dmodel |
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License: DFSG free
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Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
- Used by many movie and game companies in AAA titles on Playstation 3, XBox
360, Nintendo Wii, PC, Android and iPhone.
- Modular extendible C++ design with hot-swap of most components.
- Discrete and continuous collision detection (CCD).
- Swept collision queries.
- Ray casting with custom collision filtering.
- Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and
non-convex triangle meshes.
- Support for dynamic deformation of non-convex triangle meshes, by refitting
the acceleration structures.
Multiphysics support including:
- Rigid body dynamics including constraint solvers, generic constraints,
ragdolls, hinge, ball-socket.
- Support for constraint limits and motors.
- Soft body support including cloth, rope and deformable.
- Bullet is integrated into Blender.
- Serialization of physics data in the cross-platform binary bullet file
format.
This package contains development files for Bullet.
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libbulletml-dev
C++ library to handle BulletML easily - development files
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Versions of package libbulletml-dev |
Release | Version | Architectures |
bookworm | 0.0.6-7 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 0.0.6-8 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 0.0.6-8 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
stretch | 0.0.6-6.1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bullseye | 0.0.6-7 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 0.0.6-7 | amd64,arm64,armhf,i386 |
jessie | 0.0.6-6 | amd64,armel,armhf,i386 |
Debtags of package libbulletml-dev: |
devel | library |
role | devel-lib |
works-with-format | xml |
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License: DFSG free
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BulletML is the Bullet Markup Language. BulletML can describe the barrage of
bullets in shooting games.
This package includes the files needed for the development of programs that
use this library.
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libcegui-mk2-dev
Crazy Eddie's GUI (development files)
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Versions of package libcegui-mk2-dev |
Release | Version | Architectures |
jessie | 0.7.6-3.3 | amd64,armel,armhf,i386 |
sid | 0.8.7+git20220615-6 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.8.7+git20220615-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 0.8.7-9 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
stretch | 0.8.7-1.3 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
Debtags of package libcegui-mk2-dev: |
devel | library |
role | devel-lib, documentation |
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License: DFSG free
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CEGUI is a free library providing windowing and widgets for graphics
APIs and engines where such functionality is not natively available
or is severely lacking. The library is written in C++, is object
oriented, and is primarily targeted at games developers who should be
spending their time creating great games, not building GUI sub-systems
This package contains the development files for the CEGUI library.
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libchipmunk-dev
Fast and lightweight 2D rigid body physics library (development files)
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Versions of package libchipmunk-dev |
Release | Version | Architectures |
sid | 7.0.3-6 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 7.0.3-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 7.0.3-5 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 7.0.3-6 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
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License: DFSG free
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Chipmunk is a simple, lightweight, fast and portable 2D rigid body physics
library written in C. It's licensed under the unrestrictive, OSI approved
MIT license. Its aim is to give 2D developers access the same quality of
physics you find in newer 3D games.
This package contains the development files.
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libclanlib-dev
ClanLib game SDK development files
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Versions of package libclanlib-dev |
Release | Version | Architectures |
stretch | 1.0~svn3827-6 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
sid | 1.0~svn3827-11.2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 1.0~svn3827-11.2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 1.0~svn3827-8 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 1.0~svn3827-8 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 1.0~svn3827-7 | amd64,arm64,armhf,i386 |
jessie | 1.0~svn3827-3 | amd64,armel,armhf,i386 |
upstream | 4.2.0 |
Debtags of package libclanlib-dev: |
devel | library |
role | devel-lib |
use | gameplaying |
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License: DFSG free
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ClanLib is a multi-platform software development kit, with an emphasis on
game development.
On one side, it tries to provide a platform independent interface to
write games with, by taking over the low-level work from the game and
providing wrappers around toolkits such as OpenGL,
Vorbis, X11, etc., so that if a game is written with ClanLib, the game
should compile on any platform supported by ClanLib without changing
its source code.
On the other hand, ClanLib also tries to be a service-minded SDK.
In other words, the developers have put great effort into designing
the API, to ensure ClanLib's ease of use - while maintaining its power.
This is the development part of the ClanLib SDK, which is needed to build
applications with it.
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libclaw-dev
Claw is a generalist C++ library (development files)
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Versions of package libclaw-dev |
Release | Version | Architectures |
sid | 1.7.4-3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 1.7.3-1 | amd64,armel,armhf,i386 |
stretch | 1.7.4-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 1.7.4-2 | amd64,arm64,armhf,i386 |
bullseye | 1.7.4-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.7.4-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 1.7.4-2.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package libclaw-dev: |
devel | library |
role | devel-lib |
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License: DFSG free
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Claw is a C++ Library Absolutely Wonderful bringing various nice
classes and tools to C++ developers.
This library tries to be standard compliant and as portable as possible.
Claw provides:
- tweener classes for easy interpolation,
-
advanced data structures: automaton, AVL binary search tree,
graph, tree, ordered set, trie, maps with multiple types as keys,
-
geometric tools (2D): box/rectangle, point, line, vector,
-
image manipulation, reading and writing bitmap, jpeg, targa, png, pcx, xpm
files
-
network tools: use sockets like any standard stream,
- text algorithms,
- min-max/alpha-beta algorithms,
-
developer tools: generic singleton, smart pointers,
meta-programming concepts, buffered streams,
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easy read of conf/ini files, easy access to environment variables,
- manipulation of dynamic libraries,
- and a lot more...
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libenet-dev
thin network communication layer on top of UDP - headers
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Versions of package libenet-dev |
Release | Version | Architectures |
sid | 1.3.18+ds-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 1.3.12+ds-2 | amd64,armel,armhf,i386 |
stretch | 1.3.12+ds-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 1.3.13+ds-1 | amd64,arm64,armhf,i386 |
bullseye | 1.3.13+ds-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.3.17+ds-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 1.3.18+ds-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package libenet-dev: |
devel | lang:c, library |
role | devel-lib |
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License: DFSG free
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ENet's purpose is to provide a relatively thin, simple and robust network
communication layer on top of UDP (User Datagram Protocol). The primary
feature it provides is optional reliable, in-order delivery of packets.
ENet is NOT intended to be a general purpose high level networking library
that handles authentication, lobbying, server discovery, compression,
encryption and other high level, often application level or dependent tasks.
This package contains the development files.
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libflatzebra-dev
Generic Game Engine library development files
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Versions of package libflatzebra-dev |
Release | Version | Architectures |
buster | 0.1.6-5 | amd64,arm64,armhf,i386 |
stretch | 0.1.6-4 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bookworm | 0.1.7-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 0.2.0-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 0.2.0-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 0.1.7-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 0.1.6-2 | amd64,armel,armhf,i386 |
Debtags of package libflatzebra-dev: |
devel | lang:c++, library |
role | devel-lib |
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License: DFSG free
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flatzebra is a simple, generic C++ game engine library supporting 2D
double-buffering.
Install this package if you wish to compile programs which use
libflatzebra.
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libfreetype6-dev
??? missing short description for package libfreetype6-dev :-(
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Versions of package libfreetype6-dev |
Release | Version | Architectures |
jessie-security | 2.5.2-3+deb8u4 | amd64,armel,armhf,i386 |
jessie | 2.5.2-3+deb8u2 | amd64,armel,armhf,i386 |
stretch-security | 2.6.3-3.2+deb9u2 | amd64,arm64,armel,armhf,i386 |
buster-security | 2.9.1-3+deb10u2 | amd64,arm64,armhf,i386 |
bookworm | 2.12.1+dfsg-5+deb12u3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 2.10.4+dfsg-1+deb11u1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 2.9.1-3+deb10u3 | amd64,arm64,armhf,i386 |
stretch | 2.6.3-3.2+deb9u1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
Debtags of package libfreetype6-dev: |
devel | lang:c, library |
role | devel-lib |
works-with | font |
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License: DFSG free
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libgl1-mesa-dev
transitional dummy package
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Versions of package libgl1-mesa-dev |
Release | Version | Architectures |
stretch | 13.0.6-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
sid | 24.2.6-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 24.2.4-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm-backports | 24.2.4-1~bpo12+1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 22.3.6-1+deb12u1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 20.3.5-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster-backports | 20.3.5-1~bpo10+1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,s390x |
jessie | 10.3.2-1+deb8u1 | amd64,armel,armhf,i386 |
jessie-security | 10.3.2-1+deb8u2 | amd64,armel,armhf,i386 |
stretch-backports | 18.2.8-2~bpo9+1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 18.3.6-2+deb10u1 | amd64,arm64,armhf,i386 |
upstream | 24.3.0~rc1 |
Debtags of package libgl1-mesa-dev: |
devel | library |
role | devel-lib |
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License: DFSG free
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This is a transitional dummy package, it can be safely removed.
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libglc-dev
Implementation of SGI's OpenGL Character Renderer (GLC)
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Versions of package libglc-dev |
Release | Version | Architectures |
bullseye | 0.7.2-6 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 0.7.2-7.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 0.7.2-7.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 0.7.2-7 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 0.7.2-5 | amd64,armel,armhf,i386 |
stretch | 0.7.2-5 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 0.7.2-6 | amd64,arm64,armhf,i386 |
Debtags of package libglc-dev: |
devel | lang:c, library |
hardware | opengl |
role | devel-lib |
|
License: DFSG free
|
The OpenGL Character Renderer (GLC) is a state machine that provides OpenGL
programs with character rendering services via an application programming
interface (API).
This package contains the development files.
|
|
libglew-dev
OpenGL Extension Wrangler - development environment
|
Versions of package libglew-dev |
Release | Version | Architectures |
bookworm | 2.2.0-4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 2.1.0-4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 2.1.0-4 | amd64,arm64,armhf,i386 |
stretch | 2.0.0-3 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
experimental | 2.2.0-5 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 1.10.0-3 | amd64,armel,armhf,i386 |
sid | 2.2.0-4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 2.2.0-4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package libglew-dev: |
devel | library |
role | devel-lib |
|
License: DFSG free
|
The OpenGL Extension Wrangler, GLEW for short, is a library that
handles initialization of OpenGL extensions in a portable and simple
way. Once the program initializes the library and checks the
availability of extensions, it can safely call the entry points defined
by the extension. Currently GLEW supports almost all the extensions
found in the OpenGL extension registry (http://www.opengl.org/registry).
This package contains the development documentation as well as the
required header files.
|
|
libglfw3-dev
portable library for OpenGL, window and input (development files)
|
Versions of package libglfw3-dev |
Release | Version | Architectures |
buster | 3.2.1-1 | amd64,arm64,armhf,i386 |
bullseye | 3.3.2-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 3.3.8-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 3.4-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 3.0.4-1 | amd64,armel,armhf,i386 |
stretch | 3.2.1-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
trixie | 3.4-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
|
License: DFSG free
|
GLFW is an Open Source, multi-platform library for creating
windows with OpenGL contexts and managing input and events.
It is easy to integrate into existing applications and does
not lay claim to the main loop.
This package provides development files.
|
|
libglu1-mesa-dev
Mesa OpenGL utility library -- development files
|
Versions of package libglu1-mesa-dev |
Release | Version | Architectures |
bookworm | 9.0.2-1.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 9.0.2-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 9.0.2-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 9.0.1-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 9.0.0-2.1 | amd64,arm64,armhf,i386 |
stretch | 9.0.0-2.1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 9.0.0-2 | amd64,armel,armhf,i386 |
Debtags of package libglu1-mesa-dev: |
devel | library |
interface | 3d |
role | devel-lib |
uitoolkit | xlib |
x11 | library |
|
License: DFSG free
|
Includes headers and static libraries for compiling programs with GLU.
For a complete description of GLU, please look at the libglu1-mesa
package.
|
|
libgphobos-dev
Phobos D standard library
|
Versions of package libgphobos-dev |
Release | Version | Architectures |
bookworm | 12.2.0-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,s390x |
bullseye | 10.2.1-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,s390x |
stretch | 6.3.0-4 | amd64,armel,armhf,i386 |
trixie | 14.2.0-1 | amd64,arm64,armel,armhf,i386,mips64el,riscv64,s390x |
sid | 14.2.0-1 | amd64,arm64,armel,armhf,i386,mips64el,riscv64,s390x |
buster | 8.3.0-1 | amd64,armhf,i386 |
|
License: DFSG free
|
This is a dependency package providing the default D standard library.
|
|
libirrlicht-dev
High performance realtime 3D engine development library
|
Versions of package libirrlicht-dev |
Release | Version | Architectures |
buster | 1.8.4+dfsg1-1.1 | amd64,arm64,armhf,i386 |
bullseye | 1.8.4+dfsg1-1.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.8.5+ds2-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 1.8.5+ds2-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 1.8.1+dfsg1-1 | amd64,armel,armhf,i386 |
stretch | 1.8.4+dfsg1-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
sid | 1.8.5+ds2-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package libirrlicht-dev: |
devel | library |
role | devel-lib |
|
License: DFSG free
|
The Irrlicht Engine is an open source completely cross-platform 3D engine.
It has support for OpenGL and its own software renderer,
and has all of the state-of-the-art features
which can be found in commercial 3d engines.
This package contains the development library.
|
|
libjpeg-dev
Development files for the JPEG library [dummy package]
|
Versions of package libjpeg-dev |
Release | Version | Architectures |
buster | 1.5.2-2+deb10u1 | all |
stretch-security | 1.5.1-2+deb9u2 | all |
bullseye | 2.0.6-4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 1.3.1-12 | all |
bookworm | 2.1.5-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 2.1.5-3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 2.1.5-3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie-security | 1.3.1-12+deb8u2 | all |
stretch | 1.5.1-2 | all |
upstream | 3.0.4 |
Debtags of package libjpeg-dev: |
devel | library |
role | devel-lib |
|
License: DFSG free
|
This package depends on default Debian implementation of
libjpeg.so.62 JPEG library.
|
|
libltdl-dev
System independent dlopen wrapper for GNU libtool (headers)
|
Versions of package libltdl-dev |
Release | Version | Architectures |
bullseye | 2.4.6-15 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 2.4.2-1.11 | amd64,armel,armhf,i386 |
stretch | 2.4.6-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 2.4.6-9 | amd64,arm64,armhf,i386 |
bookworm | 2.4.7-7~deb12u1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 2.4.7-8 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 2.4.7-8 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
upstream | 2.5.3 |
Debtags of package libltdl-dev: |
devel | library |
role | devel-lib |
|
License: DFSG free
|
This package contains the header files and static libraries for the
libltdl package.
A small library that aims at hiding the various difficulties of
dlopening libraries from programmers. It is a system independent
dlopen wrapper for GNU libtool.
It supports the following dlopen interfaces:
- dlopen (Solaris, Linux and various BSD flavors)
- shl_load (HP-UX)
- LoadLibrary (Win16 and Win32)
- load_add_on (BeOS)
- GNU DLD (emulates dynamic linking for static libraries)
- libtool's dlpreopen
|
|
libode-dev
Open Dynamics Engine - development files
|
Versions of package libode-dev |
Release | Version | Architectures |
sid | 0.16.2-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 0.11.1-4.1 | amd64,armel,armhf,i386 |
stretch | 0.14-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bookworm | 0.16.2-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 0.16-3 | amd64,arm64,armhf,i386 |
bullseye | 0.16.2-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 0.16.2-1.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
upstream | 0.16.5 |
Debtags of package libode-dev: |
devel | library |
role | devel-lib |
|
License: DFSG free
|
ODE is a free, industrial quality library for simulating articulated rigid
body dynamics - for example ground vehicles, legged creatures, and moving
objects in VR environments. It is fast, flexible, robust and platform
independent, with advanced joints, contact with friction, and built-in
collision detection.
This package provides the header files and static libraries built with
double precision, default in 64 bits platforms. In 32 bits platforms
default is single precision.
|
|
libogg-dev
Ogg bitstream library development files
|
Versions of package libogg-dev |
Release | Version | Architectures |
jessie | 1.3.2-1 | amd64,armel,armhf,i386 |
bullseye | 1.3.4-0.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.3.5-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 1.3.5-3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 1.3.5-3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
buster | 1.3.2-1 | amd64,arm64,armhf,i386 |
stretch | 1.3.2-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
Debtags of package libogg-dev: |
devel | lang:c, library |
role | devel-lib |
works-with-format | oggtheora, oggvorbis |
|
License: DFSG free
|
The libogg-dev package contains the header files and documentation
needed to develop applications with libogg.
|
|
libopenal-dev
Software implementation of the OpenAL audio API (development files)
|
Versions of package libopenal-dev |
Release | Version | Architectures |
bullseye | 1.19.1-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 1.15.1-5 | amd64,armel,armhf,i386 |
buster | 1.19.1-1 | amd64,arm64,armhf,i386 |
stretch | 1.17.2-4 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.19.1-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 1.23.1-4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 1.23.1-4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package libopenal-dev: |
devel | library |
role | devel-lib |
|
License: DFSG free
|
OpenAL, the Open Audio Library, is a joint effort to create an open,
vendor-neutral, cross-platform API for interactive, primarily spatialized
audio. OpenAL's primary audience are application developers and desktop
users that rely on portable standards like OpenGL, for games and other
multimedia applications.
This package contains the files necessary for development with OpenAL .
|
|
libopenscenegraph-dev
3D scene graph, development files
|
Versions of package libopenscenegraph-dev |
Release | Version | Architectures |
bookworm | 3.6.5+dfsg1-8 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 3.2.3+dfsg1-3 | amd64,arm64,armhf,i386 |
bullseye | 3.6.5+dfsg1-7 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 3.6.5+dfsg1-8 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 3.6.5+dfsg1-8 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
stretch | 3.2.3+dfsg1-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 3.2.1-6 | amd64,armel,armhf,i386 |
Debtags of package libopenscenegraph-dev: |
devel | lang:c++, library, ui-builder |
field | aviation |
game | simulation |
hardware | input:joystick, opengl |
interface | 3d, x11 |
role | devel-lib |
use | gameplaying |
works-with | 3dmodel |
|
License: DFSG free
|
A portable, high level graphics toolkit for the development of high performance
graphics applications such as flight simulators, games, virtual reality or
scientific visualization. Providing an object orientated framework on top of
OpenGL, it frees the developer from implementing and optimizing low level
graphics calls, and provide many additional utilities for rapid development of
graphics applications.
This package contains the development headers.
|
|
libphysfs-dev
filesystem abstraction library for game programmers (development headers)
|
Versions of package libphysfs-dev |
Release | Version | Architectures |
jessie | 2.0.3-2 | amd64,armel,armhf,i386 |
stretch-backports | 3.0.1-3.1~bpo9+1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 3.0.1-3.1 | amd64,arm64,armhf,i386 |
bullseye | 3.0.2-5 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 3.0.2-6 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 3.0.2-6 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 3.0.2-6 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
stretch | 2.0.3-5 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
Debtags of package libphysfs-dev: |
devel | library |
role | devel-lib |
|
License: DFSG free
|
The PhysicsFS filesystem abstraction library provides a simple C
interface to aid game programmers in utilizing game assets packaged in
many different types of archive files.
This package contains the development libraries and headers.
|
|
libpng-dev
PNG library - development (version 1.6)
|
Versions of package libpng-dev |
Release | Version | Architectures |
sid | 1.6.44-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 1.6.44-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 1.6.37-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 1.6.36-6 | amd64,arm64,armhf,i386 |
stretch-security | 1.6.28-1+deb9u1 | amd64,arm64,armel,armhf,i386 |
stretch | 1.6.28-1+deb9u1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.6.39-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
|
License: DFSG free
|
libpng is a library implementing an interface for reading and writing
PNG (Portable Network Graphics) format files.
This package contains the header and development files needed to build
programs and packages using libpng.
|
|
libsdl2-dev
Simple DirectMedia Layer development files
|
Versions of package libsdl2-dev |
Release | Version | Architectures |
jessie | 2.0.2+dfsg1-6 | amd64,armel,armhf,i386 |
jessie-security | 2.0.2+dfsg1-6+deb8u2 | amd64,armel,armhf,i386 |
stretch | 2.0.5+dfsg1-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
stretch-security | 2.0.5+dfsg1-2+deb9u2 | amd64,arm64,armel,armhf,i386 |
buster | 2.0.9+dfsg1-1 | amd64,arm64,armhf,i386 |
buster-security | 2.0.9+dfsg1-1+deb10u1 | amd64,arm64,armhf,i386 |
bullseye | 2.0.14+dfsg2-3+deb11u1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 2.26.5+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 2.30.9+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 2.30.9+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package libsdl2-dev: |
devel | library |
role | devel-lib |
|
License: DFSG free
|
SDL is a library that allows programs portable low level access to a video
framebuffer, audio output, mouse, and keyboard.
This package contains the files needed to compile and link programs which
use SDL.
|
|
libsfml-dev
Simple and Fast Multimedia Library - Development Files
|
Versions of package libsfml-dev |
Release | Version | Architectures |
stretch | 2.4.1+dfsg-3 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
bullseye | 2.5.1+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 2.5.1+dfsg-1 | amd64,arm64,armhf,i386 |
bookworm | 2.5.1+dfsg-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 2.6.1+dfsg-3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 2.1+dfsg2-1 | amd64,armel,armhf,i386 |
sid | 2.6.1+dfsg-3 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
upstream | 3.0.0-rc.1 |
Debtags of package libsfml-dev: |
devel | library |
role | devel-lib |
|
License: DFSG free
|
SFML is a modern multimedia library offering a wide range of subsystems
useful to produce a multimedia app. It offers OpenGL integration for
Hardware accelerated Graphics, Windowing and Input support, Audio and
Network facilities and supports GNU/Linux, MS Windows and Mac OS X.
This package includes header files for all SFML libraries.
|
|
libtiff5-dev
Tag Image File Format library (TIFF), development files (transitional package)
|
Versions of package libtiff5-dev |
Release | Version | Architectures |
bookworm | 4.5.0-6+deb12u1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm-security | 4.5.0-6+deb12u1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 4.5.1+git230720-5 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
experimental | 4.6.0-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 4.5.1+git230720-5 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
stretch | 4.0.8-2+deb9u5 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
stretch-security | 4.0.8-2+deb9u8 | amd64,arm64,armel,armhf,i386 |
buster | 4.1.0+git191117-2~deb10u4 | amd64,arm64,armhf,i386 |
buster-security | 4.1.0+git191117-2~deb10u9 | amd64,arm64,armhf,i386 |
bullseye | 4.2.0-1+deb11u5 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye-security | 4.2.0-1+deb11u5 | amd64,arm64,armhf,i386 |
jessie | 4.0.3-12.3+deb8u5 | amd64,armel,armhf,i386 |
jessie-security | 4.0.3-12.3+deb8u10 | amd64,armel,armhf,i386 |
Debtags of package libtiff5-dev: |
devel | library |
role | devel-lib |
|
License: DFSG free
|
libtiff is a library providing support for the Tag Image File Format
(TIFF), a widely used format for storing image data. This package
includes the development files, static library, and header files.
This is a transitional package. It can safely be removed.
|
|
libvorbis-dev
development files for Vorbis General Audio Compression Codec
|
Versions of package libvorbis-dev |
Release | Version | Architectures |
stretch-security | 1.3.5-4+deb9u3 | amd64,arm64,armel,armhf,i386 |
stretch | 1.3.5-4+deb9u2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 1.3.4-2+deb8u1 | amd64,armel,armhf,i386 |
jessie-security | 1.3.4-2+deb8u3 | amd64,armel,armhf,i386 |
sid | 1.3.7-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 1.3.7-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 1.3.7-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 1.3.7-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 1.3.6-2 | amd64,arm64,armhf,i386 |
Debtags of package libvorbis-dev: |
devel | lang:c, library |
role | devel-lib |
works-with | audio |
works-with-format | oggvorbis |
|
License: DFSG free
|
Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free,
general-purpose compressed audio format for audio and music at fixed
and variable bitrates from 16 to 128 kbps/channel.
This package contains the header files and documentation needed to develop
applications with libvorbis.
|
|
libxml2-dev
GNOME XML library - development files
|
Versions of package libxml2-dev |
Release | Version | Architectures |
stretch | 2.9.4+dfsg1-2.2+deb9u2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie-security | 2.9.1+dfsg1-5+deb8u8 | amd64,armel,armhf,i386 |
jessie | 2.9.1+dfsg1-5+deb8u6 | amd64,armel,armhf,i386 |
experimental | 2.13.3+dfsg-0exp2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 2.12.7+dfsg+really2.9.14-0.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
trixie | 2.12.7+dfsg+really2.9.14-0.1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 2.9.14+dfsg-1.3~deb12u1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye-security | 2.9.10+dfsg-6.7+deb11u5 | amd64,arm64,armhf,i386 |
bullseye | 2.9.10+dfsg-6.7+deb11u4 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster-security | 2.9.4+dfsg1-7+deb10u6 | amd64,arm64,armhf,i386 |
buster | 2.9.4+dfsg1-7+deb10u4 | amd64,arm64,armhf,i386 |
stretch-security | 2.9.4+dfsg1-2.2+deb9u7 | amd64,arm64,armel,armhf,i386 |
upstream | 2.13.4 |
Debtags of package libxml2-dev: |
devel | library |
role | devel-lib |
suite | gnome |
works-with-format | xml |
|
License: DFSG free
|
XML is a metalanguage to let you design your own markup language.
A regular markup language defines a way to describe information in
a certain class of documents (eg HTML). XML lets you define your
own customized markup languages for many classes of document. It
can do this because it's written in SGML, the international standard
metalanguage for markup languages.
Install this package if you wish to develop your own programs using
the GNOME XML library.
|
|
Official Debian packages with lower relevance
0ad
Real-time strategy game of ancient warfare
|
Versions of package 0ad |
Release | Version | Architectures |
stretch-backports | 0.0.23-1~bpo9+1 | amd64,armhf,i386 |
buster | 0.0.23.1-2 | amd64,armhf,i386 |
trixie | 0.0.26-6 | amd64,arm64,armhf,i386 |
bookworm | 0.0.26-3 | amd64,arm64,armhf,i386 |
bullseye-backports | 0.0.26-2~bpo11+1 | amd64,arm64,armhf,i386 |
bullseye | 0.0.23.1-5 | amd64,armhf,i386 |
sid | 0.0.26-6 | amd64,arm64,armhf,i386 |
jessie | 0.0.17-1 | amd64,armhf,i386 |
stretch | 0.0.21-2 | amd64,armhf,i386 |
Debtags of package 0ad: |
uitoolkit | sdl, wxwidgets |
|
License: DFSG free
|
0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform
real-time strategy (RTS) game of ancient warfare. In short, it is a
historically-based war/economy game that allows players to relive or rewrite
the history of Western civilizations, focusing on the years between 500 B.C.
and 500 A.D. The project is highly ambitious, involving state-of-the-art 3D
graphics, detailed artwork, sound, and a flexible and powerful custom-built
game engine.
|
|
burgerspace
Avoid evil foodstuffs and make burgers
|
Versions of package burgerspace |
Release | Version | Architectures |
trixie | 1.10.0-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 1.10.0-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
stretch | 1.9.2-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 1.9.2-3 | amd64,arm64,armhf,i386 |
bullseye | 1.9.3-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.9.5-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
jessie | 1.9.2-1 | amd64,armel,armhf,i386 |
Debtags of package burgerspace: |
game | arcade |
interface | x11 |
role | program |
uitoolkit | sdl |
use | gameplaying |
x11 | application |
|
License: DFSG free
|
This is a clone of the classic game "BurgerTime". In it, you play the
part of a chef who must create burgers by stepping repeatedly on the
ingredients until they fall into place. And to make things more
complicated, you also must avoid evil animate food items while performing
this task, with nothing but your trusty pepper shaker to protect you.
|
|
codeblocks
Code::Blocks integrated development environment (IDE)
|
Versions of package codeblocks |
Release | Version | Architectures |
stretch | 16.01+dfsg-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 16.01+dfsg-2.1 | amd64,arm64,armhf,i386 |
bullseye | 20.03-3 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 20.03+svn13046-0.1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 20.03+svn13046-0.4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
sid | 20.03+svn13046-0.4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package codeblocks: |
uitoolkit | gtk, wxwidgets |
|
License: DFSG free
|
Code::Blocks is a cross-platform Integrated Development Environment (IDE).
It is based on a self-developed plugin framework allowing unlimited
extensibility. Most of its functionality is already provided by plugins.
Plugins included in the base package are:
- Compiler frontend to many free compilers
- Debugger frontend for GDB
- Source formatter (based on AStyle)
- Wizard to create new C++ classes
- Code-completion / symbols-browser (work in progress)
- Default MIME handler
- Wizard to create new Code::Blocks plugins
- To-do list
- Extensible wizard based on scripts
- Autosave (saves your work in the unfortunate case of a crash)
|
|
codelite
Powerful and lightweight IDE
|
Versions of package codelite |
Release | Version | Architectures |
trixie | 17.0.0+dfsg-4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bullseye | 14.0+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster | 12.0+dfsg-1 | amd64,arm64,armhf,i386 |
stretch | 10.0+dfsg-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 6.1.1+dfsg-4 | amd64,armel,armhf,i386 |
sid | 17.0.0+dfsg-4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
bookworm | 17.0.0+dfsg-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
Debtags of package codelite: |
devel | ide |
interface | x11 |
role | program |
uitoolkit | gtk, wxwidgets |
use | editing |
x11 | application |
|
License: DFSG free
|
CodeLite is a powerful and lightweight IDE specializing in C, C++, PHP and
Javascript. Its features include:
- Generic support for compilers
- Built-in GDB support
- Database-based Code Completion mechanism
- Syntax highlighting for C/C++, Java, Perl, XML, Makefile, Lua, Diff files,
PHP, JavaScript, Python, HTML, and ASP
- Text Folding
- Bookmarks
- Find and Replace
- doxygen comment generator
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|
cube2
3D first-person shooter game engine
|
Versions of package cube2 |
Release | Version | Architectures |
sid | 0.0.20201227+dfsg-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 0.0.20130203+dfsg-1 | amd64,armel,armhf,i386 |
stretch | 0.0.20130203+dfsg-2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 0.0.20130404+dfsg-1 | amd64,arm64,armhf,i386 |
bullseye | 0.0.20201227+dfsg-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 0.0.20201227+dfsg-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 0.0.20201227+dfsg-2 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
upstream | 0.0.20201229 |
|
License: DFSG free
|
Cube2 is a networked 3D first-person shooter game engine. It supports modern
graphic effects and conveys a sense of fast-paced oldschool gameplay.
The game client also works as the map editor. It is even possible to create
and edit a map together with other people over a network connection.
The effects of Cube2 might be considered unsuitable for children.
This package installs the game client and map editor of the Cube2 engine.
You need to install a content package like cube2-data if you want to play a
game.
|
|
freeorion
turn-based space empire and galactic conquest game
|
Versions of package freeorion |
Release | Version | Architectures |
sid | 0.5.0.1-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 0.4.4-2+deb8u1 | amd64,armel,armhf,i386 |
stretch | 0.4.6-4 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,s390x |
stretch-backports | 0.4.8-1~bpo9+2 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 0.4.8-1+deb10u1 | amd64,arm64,armhf,i386 |
bullseye | 0.4.10.1-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 0.4.10.2-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 0.5.0.1-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package freeorion: |
game | strategy |
hardware | opengl |
interface | x11 |
role | program |
uitoolkit | xlib |
use | gameplaying |
x11 | application |
|
License: DFSG free
|
FreeOrion is a turn-based space empire and galactic conquest (4X) game being
designed and built by the FreeOrion project. FreeOrion is inspired by the
tradition of the Master of Orion games, but is not a clone or remake of that
series or any other game.
The game is about the construction of a living, breathing universe in a grand
campaign model. You can develop your own galactic empire and explore new star
systems with your fleets as one of several unique human or alien species.
Colonization of new worlds, researching new technology, managing your
resources and defending your planets against the AI or other human players on
a galactic scale are your main objectives.
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|
geany
|
Versions of package geany |
Release | Version | Architectures |
stretch | 1.29-1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
jessie | 1.24.1+dfsg-1 | amd64,armel,armhf,i386 |
sid | 2.0-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
buster | 1.33-1 | amd64,arm64,armhf,i386 |
bullseye | 1.37.1-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.38-1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
trixie | 2.0-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package geany: |
devel | editor, ide |
interface | x11 |
role | program |
uitoolkit | gtk |
use | editing |
works-with | software:source, text, unicode |
x11 | application |
|
License: DFSG free
|
Geany is a small and lightweight integrated development environment.
It was developed to provide a small and fast IDE, which has only a
few dependencies from other packages. It is using only the GTK3 toolkit
and therefore you need only the GTK3 runtime libraries to run Geany.
The basic features of Geany are:
- syntax highlighting
- code completion
- auto completion of constructs like if, for and while, XML and HTML
- call tips
- folding
- many supported filetypes like C, Java, PHP, HTML, Python, Perl, Pascal
- symbol lists
- embedded terminal emulation
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|
libkxl0-dev
development files for libkxl0
|
Versions of package libkxl0-dev |
Release | Version | Architectures |
trixie | 1.2.4-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 1.1.7-16 | amd64,armel,armhf,i386 |
stretch | 1.1.7-16.1 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
buster | 1.1.7-17 | amd64,arm64,armhf,i386 |
bullseye | 1.1.7-17 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bookworm | 1.1.7-17 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
sid | 1.2.4-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
Debtags of package libkxl0-dev: |
devel | library |
role | devel-lib |
|
License: DFSG free
|
KXL (Kacchan X Windows System Library) is a library targeted at game
development that provides functions for simple image and sound output
as well as higher level functions for text drawing, timer and events
handling and image manipulation.
This package contains the header files and static library needed to
compile applications that use libkxl0.
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marsshooter
ridiculous space shooter governed by the laws of gravity
|
|
License: DFSG free
|
M.A.R.S is a two-dimensional space shooter game with excellent 2D-graphics, a
stunning amount of particles and shader support. It offers single- and
multiplayer gameplay, many impressive weapons and specials and customizable
ships.
In the year 3547 civilizations across the galaxy have settled their own
planets, living in peace and harmony with its environment. But outside the
placid habitats, the GREAT WAR is raging. As a famous fighter on your way to
never ending honor and prosperity, you have to protect your planet from the
imminent doom of your jealous neighbours!
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parsec47
retromodern hispeed shmup
|
Versions of package parsec47 |
Release | Version | Architectures |
bookworm | 0.2.dfsg1-9 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,s390x |
sid | 0.2.dfsg1-9 | amd64,arm64,armel,armhf,i386,mips64el,riscv64,s390x |
trixie | 0.2.dfsg1-9 | amd64,arm64,armel,armhf,i386,mips64el,riscv64,s390x |
bullseye | 0.2.dfsg1-9 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,s390x |
buster | 0.2.dfsg1-9 | amd64,armhf,i386 |
stretch | 0.2.dfsg1-8 | amd64,armel,armhf,i386 |
jessie | 0.2.dfsg1-6 | amd64,armel,armhf,i386 |
upstream | 0.21 |
Debtags of package parsec47: |
game | arcade |
interface | 3d, x11 |
role | program |
uitoolkit | sdl |
use | gameplaying |
x11 | application |
|
License: DFSG free
|
PARSEC47 is a retromodern hi-speed shoot 'em up where you get to defeat
retro enemies modernly. The player must destroy enemies while avoiding
their projectiles and collecting green clusters of boxes for points.
PARSEC47 is another gem among many by Kenta Cho.
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torus-trooper
speeding ship sailing through barrage
|
Versions of package torus-trooper |
Release | Version | Architectures |
bookworm | 0.22.dfsg1-13 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,s390x |
trixie | 0.22.dfsg1-13 | amd64,arm64,armel,armhf,i386,mips64el,riscv64,s390x |
sid | 0.22.dfsg1-13 | amd64,arm64,armel,armhf,i386,mips64el,riscv64,s390x |
bullseye | 0.22.dfsg1-12 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,s390x |
buster | 0.22.dfsg1-12 | amd64,armhf,i386 |
jessie | 0.22.dfsg1-9 | amd64,armel,armhf,i386 |
stretch | 0.22.dfsg1-11 | amd64,armel,armhf,i386 |
Debtags of package torus-trooper: |
game | arcade |
interface | 3d, x11 |
role | program |
uitoolkit | sdl |
use | gameplaying |
x11 | application |
|
License: DFSG free
|
Torus Trooper is a fast-paced abstract scrolling shooter game. It
features 3D graphics and a style similar to that of games such as
Tempest.
Torus Trooper is another gem among many by Kenta Cho.
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vim
Vi IMproved - rozšířený editor vi
|
Versions of package vim |
Release | Version | Architectures |
buster | 8.1.0875-5+deb10u2 | amd64,arm64,armhf,i386 |
stretch-security | 8.0.0197-4+deb9u7 | amd64,arm64,armel,armhf,i386 |
stretch | 8.0.0197-4+deb9u3 | amd64,arm64,armel,armhf,i386,mips,mips64el,mipsel,ppc64el,s390x |
trixie | 9.1.0777-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie | 7.4.488-7+deb8u3 | amd64,armel,armhf,i386 |
sid | 9.1.0777-1 | amd64,arm64,armel,armhf,i386,mips64el,ppc64el,riscv64,s390x |
jessie-security | 7.4.488-7+deb8u4 | amd64,armel,armhf,i386 |
bookworm | 9.0.1378-2 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
bullseye | 8.2.2434-3+deb11u1 | amd64,arm64,armel,armhf,i386,mips64el,mipsel,ppc64el,s390x |
buster-security | 8.1.0875-5+deb10u6 | amd64,arm64,armhf,i386 |
upstream | 9.1.0842 |
Debtags of package vim: |
devel | editor |
interface | commandline, text-mode |
role | program |
scope | application |
uitoolkit | ncurses |
use | editing |
works-with | text, unicode |
|
License: DFSG free
|
Vim je téměř kompatibilní verze UNIXového editoru Vi.
Navíc má mnoho nových vlastností: vícenásobnou funkci zpět, zvýrazňování
syntaxe, historii příkazů, on-line nápovědu, doplňování jmen souborů,
blokové operace, skrývání částí textu, podporu Unicode, atd.
Tento balíček obsahuje základní verzi vimu se standardní množinou funkcí.
Tento balíček neobsahuje GUI verzi Vimu. Pokud hledáte další balíčky
vimu, podívejte se na balíčky vim-*.
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