Debian Games Project
Summary
Console
Gry konsolowe do Debiana

Metapakiet instaluje gry działające w konsoli tekstowej, przeznaczone do stosowania na komputerach oferujących jedynie interfejs tekstowy, jak np. terminal tekstowy.

Description

For a better overview of the project's availability as a Debian package, each head row has a color code according to this scheme:

If you discover a project which looks like a good candidate for Debian Games to you, or if you have prepared an unofficial Debian package, please do not hesitate to send a description of that project to the Debian Games mailing list

Links to other tasks

Debian Games Console packages

Official Debian packages with high relevance

2048
Slide and add puzzle game for text mode
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The 2048 game is a mathematics based puzzle game where you have to slide tiles in a 4x4 board in any of the four possible directions. Touching tiles with the same value are then merged into tiles with the added value of the merged ones. You start with a couple of 2-valued tiles and new tiles appear randomly after sliding. The target of the game is to reach a tile with a value of 2048 before the board is full.

Screenshots of package 2048
Aajm
Wersja ASCII-art animatora JuggleMaster
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Debtags of package aajm:
interfacetext-mode
roleprogram
scopeutility
uitoolkitncurses
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Svn

JuggleMaster jest wersją animatora siteswapów. Siteswap jest tekstową reprezentacją wzorów żonglowania (przy użyciu piłek, pałeczek itd.). JuggleMaster jest przydatny głównie do zrozumienia konkretnych siteswapów poprzez ich animowanie (oraz multipleksowanie). Do innych zastosowań może należeć oglądanie wzorów bez zrozumienia zasad dotyczących ich zapisywania.

Pakiet zawiera interfejs do ASCII-art. Może być uruchamiany jako wygaszacz ekranu ASCII. Pakiet nie dostarcza gotowych wzorów, więc lepiej jest poznać siteswapy.

Często zadawane pytania dotyczące siteswap można znaleźć na stronie: http://www.juggling.org/help/siteswap/faq.html

Screenshots of package aajm
An
Bardzo szybki generator anagramów
Maintainer: Paride Legovini
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gametoys
interfacecommandline
roleprogram
usegameplaying
works-withtext
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Program generuje anagramy dla wyrażeń dostarczonych przez użytkownika, słowa użyte w anagramie pochodzą z określonego słownika, który powinien zawierać jedno słowo na linię (domyślnie:/usr/share/dict/words). Rozpoznaje akcentowane znaki i powinien współpracować z dowolnym językiem alfabetycznym.

Screenshots of package an
Angband
Tekstowa symulacja lochów dla jednego gracza
Maintainer: Chris Carr (Sandro Tosi)
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Debtags of package angband:
gamerpg, rpg:rogue
interfacetext-mode, x11
roleprogram
uitoolkitncurses, xlib
usegameplaying
x11application
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Angband jest tekstową symulacją lochów dla jednego gracza, pochodną gry Moria, która z kolei opiera się na Rogue. Często jest określana jako gra roguelopodobna, ponieważ wygląd i wrażenia z gry nadal bardzo przypominają Rogue (choć z myślą o graczach, którzy nie lubią gier ASCII, stworzono nową grafikę kafelkową). Gra jest nadal rozwijana, z mniejszymi lub większymi przerwami, od wczesnych lat 90.

Ostatecznym celem gry jest rozwinięcie postaci wystarczająco silnej, aby pokonać Morgotha, znajdującego się w lochach na poziomie 100. W ten sposób otrzyma się zaszczytny status "zwycięzcy", a kierowana przez gracza postać może odejść na zasłużoną emeryturę. Aby to osiągnąć, należy przejść przez wiele poziomów lochów, pokonać mnóstwo wrogów i zebrać wiele skarbów.

Angband jest nawiązaniem do "żelaznego więzienia" czyli twierdzy Morgotha w świecie Śródziemia, wykreowanego przez J. R. R. Tolkiena.

The package is enhanced by the following packages: angband-audio
Animals
Tradycyjny silnik AI odgadujący zwięrzę, używający binarnego drzewa DB
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interfacecommandline
roleprogram
usegameplaying
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Użytkownik myśli o zwierzęciu, a ten program próbuje odgadnąć o jakim... kiedy mu się to nie uda, użytkownik przekazuje mu pouczające informacje na temat swojego zwierzęcia.

W celu uzyskania większej elastyczności i pomocy edukacyjnej wyposażenie gry nie zawiera początkowej bazy danych. Dzięki temu możliwe jest również używanie jej do odgadywania np. narzędzi lub lokalizacji, a nie tylko samych zwierząt.

Asciijump
Mała i zabawna gra z grafiką ASCII w skoki narciarskie
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gamesport
interfacetext-mode
roleprogram
uitoolkitncurses
usegameplaying
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Jest to bardzo zabawna gra wieloosobowa, która pozwala na granie z przyjaciółmi lub z komputerem. Dostępne są dwa tryby gry: Puchar Świata i Trening (tryb szkoleniowy). Gracz ma możliwość wyboru dowolnego z kilku dostępnych wzniesień, np. Czumulungma i Finland.

Screenshots of package asciijump
Bastet
Oparty na ncurses klon Tetrisa z algorytmem bastarda
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Bastet (skrót od bastard Tetris) to darmowy klon Tetrisa, który stara się obliczyć przydatność bloków i podaje najgorszą możliwą cegiełkę. Gra w bastet może być bolesnym doświadczeniem, zwłaszcza dla tych, którzy zwykle przyczyniają się do powstawania tzw. kanionów i oczekują na długi blok w kształcie litery "I".

Bombardier
Gra GNU Bombing
Maintainer: RISKO Gergely (Boyuan Yang)
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interfacetext-mode
roleprogram
suitegnu
uitoolkitncurses
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Gra jest taka sama, jak stara gra Blitz16r na Commodore 16/Plus 4, napisana przez Simona Taylora.

Gracz kieruje samolotem poruszającym się przez ekran. Kiedy samolot osiąga prawą krawędź ekranu, pojawia się ponownie po lewej stronie, ale jeden poziom niżej. Poniżej znajduje się miasto, zbudowane z bloków. Gracz zrzuca bomby z samolotu, a każda która trafi budynek, usuwa kilka bloków. Ponieważ samolot zniża się, pojawia się ryzyko uderzenia w ocalały blok, tak więc priorytetem jest bombardowanie najwyższych budynków. Poziom jest ukończony, kiedy wszystkie bloki zostaną usunięte, a samolot bezpiecznie dotknie spodu ekranu.

Informacje o oryginalnym Blitz 16: http://plus4world.powweb.com/software/Blitz_16

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Bsdgames
Kolekcja klasycznych gier tekstowych z Uniksa
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Debtags of package bsdgames:
gameadventure, board, puzzle, rpg, simulation, sport, toys, typing
interfacecommandline, text-mode
roleprogram
suitebsd
uitoolkitncurses
usegameplaying
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Kolekcja niektórych tekstowych gier i zabaw, które zapewniały rozrywkę przez dekady na systemach Unix.

Obejmuje następujące programy: adventure, arithmetic, atc, backgammon, battlestar, bcd, boggle, caesar, canfield, countmail, cribbage, dab, go-fish, gomoku, hack, hangman, hunt, mille, monop, morse, number, pig, phantasia, pom, ppt, primes, quiz, random, rain, robots, rot13, sail, snake, tetris, trek, wargames, worm, worms, wump, wtf.

Cavezofphear
ASCII Boulder Dash clone
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A Boulder Dash game clone for your favorite terminal. You are trapped in the CAVEZ of PHEAR, your mission is to escape through all the caves and make it out alive. To escape through a cave you will have to find all the diamonds located in it. Once you've found all the diamonds, their powers combined will help you get to the next cave, one step closer to freedom.

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Colossal-cave-adventure
Colossal Cave Adventure game
Maintainer: Ben Finney (Holger Levsen)
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Newer upstream!
License: DFSG free
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Explore Colossal Cave, where others have found fortunes in treasure and gold, though it is rumored that some who enter are never seen again.

Colossal Cave Adventure (originally named “ADVENT” or “Adventure”) is the seminal text adventure game, written by Will Crowther and Don Woods.

This is a re-implementation of the “350-point” version, using the same game content from the PDP-10 source code of the late 1970s.

It uses the original text exactly, and emits responses slow enough to read as the contemporary terminal interfaces did.

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VersionURL
1.4-1.1https://screenshots.debian.net/shrine/screenshot/simage/large-f67c4d7a80ebe61e90a1c60d2bf06605.png
Screenshots of package colossal-cave-adventure
Crawl
Dungeon Crawl, a text-based roguelike game
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gamerpg:rogue
interfacetext-mode
roleprogram
uitoolkitncurses
usegameplaying
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Crawl is a fun game in the grand tradition of games like Rogue, Hack, and Moria. Your objective is to travel deep into a subterranean cave complex and retrieve the Orb of Zot, which is guarded by many horrible and hideous creatures.

This is the console version. For tiles, use crawl-tiles instead.

This is the Stone Soup version of Dungeon Crawl.

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Curseofwar
Fast-paced action strategy game for Linux based on ncurses
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Unlike most RTS, you are not controlling units, but focus on high-level strategic planning: Building infrastructure, securing resources, and moving your armies. The core game mechanics turns out to be quite close to WWI-WWII type of warfare, however, there is no explicit reference to any historical period.

Empire
Gra wojenna stulecia
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Empire to konsolowa gra będąca symulacją pełnowymiarowej wojny pomiędzy dwoma imperatorami: komputerem i graczem. Naturalnie, jest tam miejsce tylko dla jednego, zatem celem gry jest zniszczenie przeciwnika.

Świat, w którym toczy się gra, jest prostokątnym placem zawierającym miasta, lądy i wodę. Miasta używane są do budowania armii, samolotów i statków, które mogą poruszać się po całym świecie niszcząc wroga, odkrywać oraz przejmować kolejne miasta.

Klasyczna gra z lat 80. używa wyjścia graficznego w trybie tekstowym, rysując jednostki, miasta i świat w kolorach. Polecenia wydawane są przy użyciu klawiatury.

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Freesweep
Saper, gra z interfejsem tekstowym
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Freesweep jest implementacją popularnej gry Saper, gdzie, na podstawie wskazówek podanych przez komputer, zadaniem gracza jest znalezienie wszystkich min i równocześnie uniknięcie eksplozji którejkolwiek z nich. W przeciwieństwie do większości implementacji tej gry, Freesweep pracuje z dowolnym wizualnym wyświetlaczem tekstowym - w konsoli systemu Linux, w xterm, oraz w większości obecnie używanych terminali tekstowych.

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Gearhead
roguelike mecha role playing game, console version
Maintainer: Kari Pahula
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A century and a half ago the Earth was nearly destroyed by nuclear war. Now, a federation of free city-states has begun to restore civilization. However, there are forces operating in the darkness which will unleash the horrors of the past age in a bid to determine the future of the human race.

Features of the game include random storyline generation, richly detailed character generation, complex NPC interaction, and of course over 150 different mechanical designs ranging from jet fighters to giant robots to city-smashing tanks.

This is the console version. For graphics, use gearhead-sdl instead.

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Gnugo
Zagraj w Go
Maintainer: Martin A. Godisch
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GNU Go jest darmową grą w GO. Dostarcza jedynie tekstowy interfejs użytkownika, dopiero pakiety cgoban lub qgo wprowadzają interfejs graficzny.

Go jest starożytną grą pochodzącą z Chin, z ponad 3000-letnią historią, choć nawet są historycy, którzy twierdzą, że gra ma ponad 4000 lat. Chińczycy nazywają tę grę Weigi, inne nazwy dla Go to Baduk (w Korei), Igo (w Japonii) i Goe (na Tajwanie).

W tej grze, każdy z graczy stara się zająć jak największe terytorium, wykorzystując takie elementy jak grożenie śmiercią, pojmanie lub izolację. Jest to, więc symboliczna reprezentacja relacji między narodami. Go jest coraz bardziej popularne na świecie, zwłaszcza w Azji, Europie i Amerykach. Odbywa się wiele światowych zawodów.

Gra Go jest rozgrywana na planszy. Zestaw do Go składa się z planszy, 180 czarnych i 180 białych kamieni. Standardowa plansza ma wymiar 19 x 19, można również użyć plansz 9 x 9 lub 13 x 13. Jednakże plansze 9 x 9 i 13 x 13 są zwykle przeznaczone dla graczy początkujących. Gracze bardziej zaawansowani preferują tradycyjną plansze 19 x 19.

W porównaniu do szachów i szachów chińskich Go ma znacznie mniej zasad. Jednak to pozwala na granie wszystkimi rodzajami ruchów, więc Go może być grą bardziej wyzywające intelektualnie niż oba typy szachów. Niemniej jednak GO nie jest trudną grą do nauczenia i z pewnością dostarczy dużo radości podczas gry z przyjaciółmi.

(zaadaptowano z http://senseis.xmp.net/?WhatIsGo)

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Gnuminishogi
program to play minishogi, a shogi variant on a 5x5 board
Maintainer: Yann Dirson
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Gnuminishogi is a computer player for the MiniShogi variant of shogi (Japanese chess).

Gnuminishogi is a modified version of the gnushogi program. It can be used through tagua, kaya, or other graphical frontends, but also has a simple alpha-numeric board display.

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Greed
curses-based clone of the DOS free-ware game Greed
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This is a curses-based clone of the DOS free-ware game Greed. The goal of this game is to try to eat as much as possible of the board before munching yourself into a corner.

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Matanza
Space ascii war game
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Matanza is a multiplayer game. In it, every player controls a ship cruising in space, aiming to destroy the other players (and, eventually, ships controlled by the computer).

Moria
Rogue-like game with an infinite dungeon, also known as umoria
Maintainer: Phil Brooke
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A single player roguelike game with a regenerating dungeon, moria is the predecessor of angband with a full-screen, text-based, turn-based interface. It features scrolling maps, and an infinite (constantly regenerated) dungeon.

Moria's dungeons are populated by monsters, some of which are inspired by J.R.R. Tolkien's books. The goal of the game is to find and kill the Balrog, whereupon the player is crowned King. Your player can be created from a combination of 8 races (human, half-elf, elf, halfling, gnome, dwarf, half-orc, half-troll) and 6 classes (warrior, mage, priest, rogue, ranger, paladin), and is measured by 6 attributes (strength, dexterity, intelligence, wisdom, constitution, and charisma).

Despite the package name, this is actually Umoria (Unix moria).

Nethack-console
dungeon crawl game - text-based interface
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NetHack is a wonderfully silly, yet quite addictive, Dungeons & Dragons-style adventure game. You play a character from one of many classes (such as wizard, ranger, or tourist), fighting your way down to retrieve the Amulet of Yendor (try saying THAT one backwards!) for your god. On the way, you might encounter a quantum mechanic or two, or perhaps King Arthur, or - if you're REALLY lucky - the Ravenous Bugblatter Beast of Traal.

You should install a front-end for NetHack if you wish to play the game. Each of them includes the original non-graphical version, and they can all be installed at the same time:

  • nethack-console: no graphics, just plain NetHack;
  • nethack-x11 : original X11/Athena-based graphical version;
  • nethack-qt : Qt version.

This package provides the plain console version of NetHack.

Netris
free, networked version of T*tris
Maintainer: Rhonda D'Vine
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Netris is a free, networked variant of Tetris.

One-player mode is a tad boring at the moment because it never gets any faster and there's no scoring. This will be rectified at some point.

Two players can play against each other. If you fill two or three lines with one piece your opponent gets respectively one or two unfilled lines at the bottom of his screen. If you fill even four lines with one piece your opponent will get four unfilled lines.

This version at least partially supports robots. You can find the protocol description in the documentation and a sample robot in the examples.

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Nettoe
Konsolowa, sieciowa wersja Tic Tac Toe (o siatce 3x3)
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NetToe to konsolowa wersja klasycznej gry "Tic Tac Toe". Można grać przeciwko komputerowej sztucznej inteligencji, drugiej osobie na tym samym komputerze lub innym graczom poprzez sieć. Używa prostej planszy * wymiarach 3x3.

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Ninvaders
A space invaders-like game using ncurses
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A Space Invaders type game with text-only graphics. Ever wanted to play space invaders when you can't find a GUI? Now you can.

Nsnake
classic snake game on the terminal
Maintainer: Alexandre Dantas
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nsnake is a clone of the snake game found on old cellphones. It is played on the command-line with textual interface, thanks to ncurses.

Features high-scores, several game modes, a GUI-like interface and custom levels.

Nudoku
ncurses based sudoku games
Maintainer: Michael Vetter
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This is an ncurses based Sudoku variant.

Ogamesim
Console Ogame Simulator
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Console battles simulator for the online MMORG Ogame (strategic space simulation game): http://ogame.org. It allows to perform the battles simulation between one player and another one player (Multi-combat mode is not supported). The simulator can integrate in a script bot or can be used just for the battle result calculation.

Omega-rpg
text-based roguelike game
Maintainer: Guus Sliepen
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Omega is a complex rogue-style game of dungeon exploration. Unlike other such games, there are a number of ways to "win", depending on various actions taken during play. The ways you can get your name on the high score board include becoming the highest ranked head of a guild, sect, college, etc., as well as gaining the most points figured from possessions and experience. The game (via the oracle) may impose some structure on your exploration, but you need not follow all of the oracle's advice. There is a "total winner" status, by the way.

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Open-adventure
colossal cave adventure, the 1995 430-point version
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This is the last descendent of the original 1976 Colossal Cave Adventure worked on by the original authors -- Crowther & Woods. It has sometimes been known as Adventure 2.5. The original PDP-10 name 'advent' is used for the built program to avoid collision with the BSD Games version.

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Pacman4console
Gra Pacman, oparta na bibliotece nCurses
Maintainer: Alexandre Dantas
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Pacman4Console to prosta gra działająca w terminalu. Jest uruchamiana w wierszu poleceń, z grafiką złożoną ze znaków ASCII.

Domyślnie udostępnia dziewięć poziomów grania i umożliwia tworzenie własnych przy użyciu edytora poziomów.

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Pacvim
pacman game concept with vim command
Maintainer: kokoye2007
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PacVim is a game that teaches you vim commands. You must move pacman (the green cursor) to highlight each word on the gameboard while avoiding the ghosts (in red).

Vim is a great tool to write and edit code, but many people, including me, struggled with the steep learning curve. I did not find a fun, free way to learn about the vim commands in-depth, and thus, PacVim was born. Inspired by the classic, PacMan, PacVim is a game that'll give anyone plenty of practice with the vim commands while being a ton of fun to play.

Petris
Peter's Tetris - a Tetris(TM) clone
Maintainer: Andree Leidenfrost
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Petris supports colours and even features a highscore list.

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Piu-piu
Horizontal scroller game in bash for cli.
Maintainer: Ivan Marov (Holger Levsen)
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This is an Old School horizontal scroller 'Shoot Them All' game in bash. With multiplayer mode. You have to defeat 100 aliens to fight with Boss. Netcat is used for client-server exchange in multiplayer mode. So netcat have to be installed on system if you wish to play with friend. And terminals on both hosts have to be with equal dimensions.

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Robotfindskitten
Symulacja Zen z robotem szukającym kotka
Maintainer: Ryan Finnie
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W tej symulacji gracz pełni rolę robota. Jego zadaniem i przeznaczeniem jest, jak to się zazwyczaj dzieje, ukończenie symulacji poprzez znalezienie kotka. Gracz (i robot) reprezentowani są przez znak #, i poruszają się z użyciem klawiszy strzałek dotykając różnych przedmiotów. Jeśli tym, co zostanie dotknięte, będzie kociak, gracz otrzyma uroczą animację (która była ładniejsza w wersji DOS) i ukończy symulację. W przeciwnym razie otrzyma krótki opis tego, co zostało dotknięte.

Slashem
variant of Nethack
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Super Lotsa Added Stuff Hack - Extended Magic (SLASH'EM) is a role-playing game where you control a single character. The interface and gameplay are similar in style to Rogue, ADOM, Angband and, of course, Nethack. You control the actions through the keyboard and view the world from an overhead perspective.

The problem: The Amulet of Yendor has been stolen. Not only that but it appears that the Wizard of Yendor (not a nice person), who took the amulet, is hiding in the Dungeons of Doom (not a friendly place).

This package contains the basic ASCII interface. For more fancy graphical interfaces see

 slashem-x11 - Simple graphic interface using Xaw
 slashem-sdl - Graphical interface usnig SDL
 slashem-gtk - Graphical interface usnig Gtk
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Sudoku
console based sudoku
Maintainer: Peter Spiess-Knafl
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This sudoku puzzle generator/solver features:

  • character based (curses) interface;
  • cross-platform (Minix, Unix, Windows) with full source code (ANSI C);
  • generates hints upon request;
  • classification of board difficulty (very easy, easy, medium, hard or fiendish);
  • generation of new boards;
  • easy entry of boards published in newspapers, Internet, ...;
  • multiple output formats (text, csv, HTML, PostScript).
Termtris
Tetris game for ANSI/VT220 terminals
Maintainer: Matt Hsiao
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Termtris runs on UNIX systems and requires an ANSI or VT220-compatible terminal for input and output. It has been tested with xterm, rxvt, the Linux console, and kermit running on MS-DOS over a serial link, but it should work on any terminal capable of interpreting ANSI escape sequences for cursor addressing, character set selection, and color attributes.

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Tetrinet-client
Klient tekstowy do tetrinetu, wieloosobowej gry przypominającej tetris
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Tetrinet-client to klient trybu tekstowego dla wieloosobowej wersji gry tetris o nazwie tetrinet. Ten klient umożliwia grę zarówno w tetrifast, jak i w oryginalną wersję gry. Należy zwrócić uwagę, że aby móc zagrać potrzeba co najmniej 50 linii.

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Tint
Tetris clone for text based terminal
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TINT Is Not Tetris(tm) ...at least the name isn't.

As the title suggests, this is a clone of the original tetris game written by Alexey Pajitnov, Dmitry Pavlovsky, and Vadim Gerasimov.

The game is as close to the original as possible, but there are a few differences. Nevertheless, it's probably the closest to the original that you'll ever find in the UNIX world...

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Tintin++
classic text-based MUD client
Maintainer: Jozsef Nagy
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Tintin++ is telnet client specialized to play MUDs (Multi-User Dungeons). It has scripting support, tab-completion, internal chat, and takes advantage of the GNU readline library.

You can find a complete set of commands and features in the Tintin++ manual, in /usr/share/doc/tintin++.

Trader
simple game of interstellar trading
Maintainer: John Zaitseff (Adrian Bunk)
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Star Traders is a simple game of interstellar trading, where the objective is to create companies, buy and sell shares, borrow and repay money, in order to become the wealthiest player (the winner).

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Vitetris
Virtual terminal *tris clone
Maintainer: Baptiste Beauplat
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Vitetris is a terminal-based Tetris game. It can be played by one or two players, over the network or on the same keyboard.

Vitetris comes with more features and options than might be expected from a simple text mode game. Full input control, customizable appearance, netplay where both players can choose difficulty (level and height) -- unless you must have sound (or just don't like Tetris), you won't be disappointed.

Rotation, scoring, levels and speed should resemble the early Tetris games by Nintendo, with the addition of a short lock delay which makes it possible to play at higher levels. (It does not make it possible to prevent the piece from ever locking by abusing lock delay resets.)

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