Debian Games Project
Summary
Bugs of task rpg
Total bugs: 75
Open bugs: 72
Fixed bugs: 3
Links to other tasks
Adventure 63 (414)
Arcade 513 (3137)
Board 391 (1831)
Card 213 (863)
Chess 300 (1346)
Console 137 (876)
Content development 350 (2967)
Education 48 (387)
Emulator 86 (866)
Finest 388 (2670)
Fps 47 (350)
Minesweeper 488 (845)
Mud 13 (99)
Perl development 151 (983)
Platform 78 (627)
Programming 2 (18)
Puzzle 423 (2005)
Racing 49 (330)
Rogue 57 (402)
Rpg 72 (495)
Shoot 'em up 103 (812)
Simulation 109 (637)
Sport 17 (126)
Strategy 174 (1230)
Tetris 73 (480)
Toys 108 (858)
Typing 27 (225)
Legend
SeverityDependentSuggested
critical 0 0
grave 0 0
serious 3 0
important 4 0
normal 35 0
minor 10 0
wishlist 17 3

Summary bugs page of task Rpg

Immediately looking into bugs of the dependencies of this task is advised (495)*

Open bugs in dependent packages

3 serious, 4 important, 35 normal, 10 minor, 17 wishlist
998765 adonthell: bashism in configure script ftbfs
1029043 AttributeError: module 'adonthell' has no attribute 'audio_load_wave'
1043872 adonthell: Fails to build source after successful build ftbfs, sid, trixie
634738 ardentryst: python warning during startup confirmed, patch
717884 ardentryst: entering the inventory menu selects the first entry but does not scroll it to the view upstream, confirmed
717885 ardentryst: shopkeeper says a Buy-mode phrase in Sell mode confirmed, upstream, patch
718883 ardentryst: IndexError in Worm Woods upstream
1005849 ardentryst: 10 deprecation messages at various points patch
1034687 ardentryst: Crash when renaming existing character
74947 bsdgames, wump: cave has incorrect geometry
95217 trek: misuse of "quadrant"
123815 bsdgames: uses obsolete, superseded version of BSD license upstream
129996 bsdgames: hangman enters infinite loop if words in wordfile are too short
129997 bsdgames: hangman ignores first word in wordlist
192737 bsdgames: sure takes a lot to get raw morse code upstream
214626 atc: Won't allocate 26th plane if it was the most recently allocated plane patch
219666 bsdgames: number claims English output, but outputs in American patch, upstream
234107 bsdgames: morse needs updating for new '@' patch
234964 /usr/games/morse: add @ patch
237839 bsdgames: arithmetic should not be interuptable by ctrl-c patch
272232 teachgammon: screen update leaves droppings in text messages
296065 bsdgames: quiz gives out full solution after correct answer
310657 bsdgames: atc direction keys don't make sense with dvorak layout patch
313623 atc: Cannot specify direction of circling as per atc(6)
318797 monop: get to roll again if you get doubles before going to jail
404465 /usr/games/dab: fails to reset terminal on exit
444962 monop: program name collides with /usr/bin/monop
467455 hardcoded pathname in bsdgames hack/config.h
502319 mille: ordering doesn't happen immediately
502987 worm: use better boundary characters than asterisks patch
502989 worm: resizing the terminal causes game to end
502990 atc: resizing terminal breaks output
576156 bsdgames: please move rot13 to /usr/bin
615041 dab: quitting leaves the terminal in an ugly state
651132 mille: option for bilingual or French card names.
700323 bsdgames: unable to load saved monop game
700328 bsdgames: unable to load saved monop game
715669 [Mayhem] Bug report on bsdgames: backgammon crashes with exit status 139
716291 [Mayhem] Bug report on bsdgames: monop crashes with exit status 139
716381 [Mayhem] Bug report on bsdgames: teachgammon crashes with exit status 139
747966 Conflicting parameter declarations of function decr
789523 bsdgames: adequate says morse: program-name-collision /usr/bin/morse /usr/games/morse
850101 boggle: Should stop when all words found
911128 Infinite Loop in Hangman
955546 morse --no-message-ending-junk
1051717 split wtf(6) in a separate package?
1069795 Please keep random
1069807 bsdgames: please keep bcd/ppt/morse
361339 Split windows support for gcfclient2 upstream
405498 always crash on exit unreproducible, moreinfo
967297 crossfire-client: depends on deprecated GTK 2
1038178 crossfire-client: Depends on SDL 1.2 sid, trixie
1049766 freedink: Fails to build binary packages again after successful build ftbfs, sid, trixie
1038350 freedroidrpg: Depends on SDL 1.2 sid, trixie
1039505 freedroidrpg: Please remove external/lua
1044175 freedroidrpg: Fails to build source after successful build ftbfs, sid, trixie
1074966 freedroidrpg: ftbfs with GCC-14 trixie, ftbfs, sid
1038073 magicmaze: Indirectly depends on SDL 1.2 sid, trixie
1049382 openmw: please reenable openmw on ppc64el and riscv64 patch, pending
1072443 openmw: FTBFS with ffmpeg 7.0: videostate.cpp:730:44: error: invalid conversion from ‘int (*)(void*, uint8_t*, int)’ {aka ‘int (*)(void*, unsigned char*, int)’} to ‘int (*)(void*, const uint8_t*, int)’ {aka ‘int (*)(void*, const unsigned char*, int)’} [-fpermissive] ftbfs, sid, trixie
1075344 openmw: ftbfs with GCC-14 ftbfs, sid, trixie
148683 slashem: no manpage for the config file provided confirmed
331674 slashem-x11: Cannot open Guidebook.txt. Sorry. confirmed
440787 Cannot open some menu's within in game help. confirmed
545495 slashem: Provide a wizard user instead of root confirmed
552267 Please incorporate the lisp windowing system patch to create a slashem-lisp package. moreinfo
611610 slashem: panics when the god gives you the Holy Spear of Light confirmed
1038559 slashem-sdl: Depends on SDL 1.2 sid, trixie
1075515 slashem: ftbfs with GCC-14 trixie, ftbfs, sid

Open bugs in suggested packages

3 wishlist
905000 minetest: fullscreen mode can be unreliable wontfix, upstream
1020496 Please add a metapackage with the recommended minimal selection of mods
1072805 minetest: Request to backport version 5.8 from testing into stable-backports

Done bugs

1073316 manaplus: FTBFS: resources/wallpaper.cpp:156:24: error: ‘time’ was not declared in this scope ftbfs, sid, trixie
1052671 minetest FTBFS with nocheck build profile ftbfs
1075274 minetest: ftbfs with GCC-14 upstream, patch, sid, ftbfs, trixie
*To estimate the overall status of the packages in the dependencies of a metapackage a weighted severity is calculated. Done bugs are ignored and bugs in dependent and recommended packages are weighted by factor three compared to suggested packages. Release critical bugs have a much larger weight than important, while the contribution of normal bugs is even smaller and minor bugs have a very small weight. Wishlist bugs are ignored in this calculation. The resulting sum is compared to some boundaries to find a verbal form. The actual numbers need some adjustment to make real sense - this evaluation method is in testing phase.
The severities of bugs are weighted as follows:
critical10
grave10
serious10
important5
normal3
minor1
wishlist0
Last update: Fri, 26 Jul 2024 16:37:51 -0000