Debian Games Project
Summary
Bugs of task sport
Total bugs: 18
Open bugs: 14
Fixed bugs: 4
Links to other tasks
Adventure 60 (345)
Arcade 447 (2791)
Board 335 (1626)
Card 152 (568)
Chess 246 (1150)
Console 134 (801)
Content development 351 (2934)
Education 48 (387)
Emulator 87 (830)
Finest 385 (2586)
Fps 47 (338)
Minesweeper 497 (852)
Mud 14 (102)
Perl development 159 (1049)
Platform 70 (537)
Programming 4 (57)
Puzzle 362 (1755)
Racing 46 (291)
Rogue 55 (342)
Rpg 74 (522)
Shoot 'em up 101 (758)
Simulation 111 (640)
Sport 14 (105)
Strategy 168 (1137)
Tetris 69 (417)
Toys 97 (762)
Typing 25 (225)
Legend
SeverityDependentSuggested
critical 0 0
grave 0 0
serious 0 0
important 1 0
normal 10 0
minor 0 0
wishlist 3 0

Summary bugs page of task Sport

Immediately looking into bugs of the dependencies of this task is advised (105)*

Open bugs in dependent packages

1 important, 10 normal, 3 wishlist
669690 Segfault inside "screen"
831064 blobby: jumps across workspaces
967329 etw: depends on deprecated GTK 2
1038199 etw: Depends on SDL 1.2 sid, trixie
1038357 gav: Depends on SDL 1.2 sid, trixie
1087454 ITS: gav
756579 [neverball] Please remove the version number from window title upstream
1038560 slimevolley: Depends on SDL 1.2 sid, trixie
1038578 tuxfootball: Depends on SDL 1.2 sid, trixie
172462 wishlist: 2-player mode
178779 tuxpuck: Puck goes through pad
760379 menu control should be more coherent
760413 tuxpuck: window close button does not work confirmed
1038580 tuxpuck: Depends on SDL 1.2 sid, trixie

Open bugs in suggested packages

Done bugs

436907 gav: not handling nostrip build option (policy 10.1)
715942 [Mayhem] Bug report on gav: gav crashes with exit status 139
946772 gav FTCBFS: builds for the build architecture patch
1010371 gav: New upstream version available
*To estimate the overall status of the packages in the dependencies of a metapackage a weighted severity is calculated. Done bugs are ignored and bugs in dependent and recommended packages are weighted by factor three compared to suggested packages. Release critical bugs have a much larger weight than important, while the contribution of normal bugs is even smaller and minor bugs have a very small weight. Wishlist bugs are ignored in this calculation. The resulting sum is compared to some boundaries to find a verbal form. The actual numbers need some adjustment to make real sense - this evaluation method is in testing phase.
The severities of bugs are weighted as follows:
critical10
grave10
serious10
important5
normal3
minor1
wishlist0
Last update: Sun, 24 Nov 2024 04:37:11 -0000